source: scripts/usr/local/lib/7dtd/commands/updateengine.sh@ 234

Last change on this file since 234 was 231, checked in by alloc, 10 years ago

Scripts 83

File size: 3.4 KB
Line 
1#!/bin/bash
2
3# Downloads SteamCMD, downloads/updates the 7dtd engine
4
5sdtdCommandUpdateengine() {
6 local FORCED=no
7 local CHECKONLY=no
8 if [ "$1" = "--force" ]; then
9 FORCED=yes
10 fi
11
12 if [ ! -e $SDTD_BASE/steamcmd ]; then
13 mkdir $SDTD_BASE/steamcmd
14 cd /tmp
15 wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz
16 tar -xvzf steamcmd_linux.tar.gz -C $SDTD_BASE/steamcmd
17 cd $SDTD_BASE/steamcmd
18 ./steamcmd.sh +quit
19 fi
20
21 if [ "$1" = "--check" -o "$2" = "--check" ]; then
22 local LOCAL=$(getLocalEngineVersion)
23 local REMOTE=$(getRemoteEngineVersion)
24 if [ $REMOTE -gt $LOCAL ]; then
25 echo "Newer engine version available."
26 else
27 echo "Engine up to date."
28 fi
29 echo "Local buildid: $LOCAL"
30 echo "Available buildid: $REMOTE"
31 return
32 fi
33
34 for I in $(getInstanceList); do
35 if [ $(isRunning $I) -eq 1 ]; then
36 echo "At least one instance is still running (\"$I\")."
37 echo "Before updating the engine please stop all instances!"
38 return
39 fi
40 done
41
42 local LOCAL=$(getLocalEngineVersion)
43 #local REMOTE=$(getRemoteEngineVersion)
44 local LOCAL_SUPPORTED_BUILD=$(cat /usr/local/lib/7dtd/VERSION | grep "DediBuild" | cut -d\ -f2)
45
46# if [ "$FORCED" = "yes" -o $REMOTE -gt $LOCAL ]; then
47# echo "A newer version of the engine is available."
48 echo "Local buildid: $LOCAL"
49 #echo "Available buildid: $REMOTE"
50 echo
51
52# if [ "$LOCAL_SUPPORTED_BUILD" != "$REMOTE" ]; then
53 echo "WARNING!!! The currently installed version of the scripts might not support the newer dedicated server build!"
54 echo "If you continue you might not be able to start the server."
55# echo "Please wait for an updated release of the scripts or continue at your own risk."
56 echo
57# fi
58
59 while : ; do
60 local CONTINUE
61 read -p "Continue? (yn) " CONTINUE
62 case $CONTINUE in
63 y)
64 echo "Updating..."
65 break
66 ;;
67 n)
68 echo "Canceled"
69 return
70 ;;
71 *)
72 echo "Wrong input"
73 esac
74 done
75
76 if [ $STEAM_USER = "" ]; then
77 read -p "Steam username: " STEAM_USER
78 fi
79
80 if [ $STEAM_PASS = "" ]; then
81 read -s -p "Steam password: " STEAM_PASS
82 fi
83
84 cd $SDTD_BASE/steamcmd
85 ./steamcmd.sh +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_BASE/engine +app_update 294420 validate +quit
86
87 cp $SDTD_BASE/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll $SDTD_BASE/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll_orig
88 cp /usr/local/lib/7dtd/server-fixes/* $SDTD_BASE/engine/ -R
89
90 chown $SDTD_USER.$SDTD_GROUP -R $SDTD_BASE/engine
91
92 if [ "$LOCAL_SUPPORTED_BUILD" != "$REMOTE" ]; then
93 echo
94 echo "Also update the scripts as soon as there is a new release for this dedicated server build."
95 echo
96 fi
97# else
98# echo "Engine is already at the newest build (local: $LOCAL, remote: $REMOTE)."
99# fi
100}
101
102sdtdCommandUpdateengineHelp() {
103 echo "Usage: $(basename $0) updateengine" # [--force | --check]"
104 echo
105 echo "Check for a newer version of engine (aka game) files of 7dtd. If there is a newer"
106 echo "version they will be updated by this command."
107# echo
108# echo "If --force is specified you are asked if you want to redownload the engine"
109# echo "even if there is no new version available."
110# echo
111# echo "If --check is specified it will only output the current local and remote build ids"
112# echo "and if an update is available."
113}
114
115sdtdCommandUpdateengineDescription() {
116 echo "Update the 7dtd engine files"
117}
118
119sdtdCommandUpdateengineExpects() {
120# case $1 in
121# 2)
122# echo "--force --check"
123# ;;
124# esac
125 echo
126}
127
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