Line | |
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1 | #!/bin/bash |
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2 | |
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3 | # Tries to start the 7dtd instance. |
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4 | |
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5 | sdtdCommandUpdateengine() { |
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6 | for I in $(getInstanceList); do |
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7 | if [ $(isRunning $I) -eq 1 ]; then |
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8 | echo "At least one instance is still running (\"$I\")." |
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9 | echo "Before updating the engine please stop all instances!" |
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10 | return |
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11 | fi |
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12 | done |
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13 | |
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14 | if [ ! -e $SDTD_BASE/steamcmd ]; then |
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15 | mkdir $SDTD_BASE/steamcmd |
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16 | cd /tmp |
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17 | wget http://media.steampowered.com/installer/steamcmd_linux.tar.gz |
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18 | tar -xvzf steamcmd_linux.tar.gz -C $SDTD_BASE/steamcmd |
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19 | cd $SDTD_BASE/steamcmd |
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20 | ./steamcmd.sh +quit |
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21 | fi |
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22 | |
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23 | cd $SDTD_BASE/steamcmd |
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24 | |
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25 | ./steamcmd.sh +@sSteamCmdForcePlatformType windows +login $STEAM_USER $STEAM_PASS +force_install_dir $SDTD_BASE/engine "+app_update 251570" validate +quit |
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26 | |
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27 | cp $SDTD_BASE/linux_files/engine/* $SDTD_BASE/engine/ -R |
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28 | cp $SDTD_BASE/engine/Install/32bit/SteamworksManaged.dll $SDTD_BASE/engine/7DaysToDie_Data/Managed/ |
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29 | |
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30 | chown $SDTD_USER.$SDTD_GROUP -R $SDTD_BASE/engine |
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31 | } |
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32 | |
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33 | sdtdCommandUpdateengineHelp() { |
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34 | echo "Usage: $(basename $0) updateengine" |
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35 | echo |
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36 | echo "Update the engine (aka game) files of 7dtd." |
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37 | } |
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38 | |
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39 | sdtdCommandUpdateengineDescription() { |
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40 | echo "Update the 7dtd engine files" |
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41 | } |
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