Index: /binary-improvements/7dtd-server-fixes/src/API.cs
===================================================================
--- /binary-improvements/7dtd-server-fixes/src/API.cs	(revision 231)
+++ /binary-improvements/7dtd-server-fixes/src/API.cs	(revision 232)
@@ -14,4 +14,5 @@
 		
 		public override void SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) {
+			PlayerDataStuff.GM_SavePlayerData (_clientId, _playerDataFile);
 		}
 
Index: /binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs
===================================================================
--- /binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs	(revision 231)
+++ /binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs	(revision 232)
@@ -18,5 +18,5 @@
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
 
-[assembly: AssemblyVersion("0.113.*")]
+[assembly: AssemblyVersion("0.11.3.0")]
 
 // The following attributes are used to specify the signing key for the assembly, 
Index: /binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs
===================================================================
--- /binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs	(revision 231)
+++ /binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs	(revision 232)
@@ -33,5 +33,5 @@
 						int count = sourceFields [i].count;
 						int maxAllowed = ItemBase.list [sourceFields [i].itemValue.type].Stacknumber.Value;
-						string name = getInvFieldName (sourceFields [i]);
+						string name = ItemBase.list [sourceFields [i].itemValue.type].GetItemName ();
 
 						if (count > maxAllowed)
@@ -45,10 +45,4 @@
 		}
 
-		private string getInvFieldName (InventoryField item)
-		{
-			ItemBase iBase = ItemBase.list [item.itemValue.type];
-			return iBase.GetItemName ();
-		}
-
 
 	}
Index: /binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs
===================================================================
--- /binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs	(revision 231)
+++ /binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs	(revision 232)
@@ -8,5 +8,5 @@
 	{
 
-		public static void GM_SavePlayerData (GameManager manager, int _clientId, PlayerDataFile _playerDataFile)
+		public static void GM_SavePlayerData (int _clientId, PlayerDataFile _playerDataFile)
 		{
 			try {
Index: /binary-improvements/7dtd-server-fixes/src/StateManager.cs
===================================================================
--- /binary-improvements/7dtd-server-fixes/src/StateManager.cs	(revision 231)
+++ /binary-improvements/7dtd-server-fixes/src/StateManager.cs	(revision 232)
@@ -9,6 +9,4 @@
 		{
 			try {
-				Log.Out ("[7dtd-server-fixes by Alloc] Version: " + Assembly.GetExecutingAssembly ().GetName ().Version);
-
 				ItemList.Instance.Init ();
 
Index: /binary-improvements/AllocsCommands/AssemblyInfo.cs
===================================================================
--- /binary-improvements/AllocsCommands/AssemblyInfo.cs	(revision 231)
+++ /binary-improvements/AllocsCommands/AssemblyInfo.cs	(revision 232)
@@ -18,5 +18,5 @@
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
 
-[assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("0.0.0.0")]
 
 // The following attributes are used to specify the signing key for the assembly, 
Index: /binary-improvements/MapRendering/AssemblyInfo.cs
===================================================================
--- /binary-improvements/MapRendering/AssemblyInfo.cs	(revision 231)
+++ /binary-improvements/MapRendering/AssemblyInfo.cs	(revision 232)
@@ -18,5 +18,5 @@
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
 
-[assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("0.0.0.0")]
 
 // The following attributes are used to specify the signing key for the assembly, 
Index: /binary-improvements/bundle_creation/makefile
===================================================================
--- /binary-improvements/bundle_creation/makefile	(revision 231)
+++ /binary-improvements/bundle_creation/makefile	(revision 232)
@@ -26,6 +26,6 @@
 SERVERFIXES:
 	@echo Copying server fixes...
-	@rm 7DaysToDie_Data -R
-	@rm Mods -R
+	@rm 7DaysToDie_Data -Rf
+	@rm Mods -Rf
 	@mkdir -p 7DaysToDie_Data/Managed
 	@cp ../7dtd-binaries/Assembly-CSharp.dll 7DaysToDie_Data/Managed/Assembly-CSharp.dll
Index: /binary-improvements/server-fixes.userprefs
===================================================================
--- /binary-improvements/server-fixes.userprefs	(revision 231)
+++ /binary-improvements/server-fixes.userprefs	(revision 232)
@@ -1,10 +1,13 @@
 ﻿<Properties>
   <MonoDevelop.Ide.Workspace ActiveConfiguration="Release_Version" />
-  <MonoDevelop.Ide.Workbench ActiveDocument="MapRendering/Web/Web.cs">
+  <MonoDevelop.Ide.Workbench ActiveDocument="7dtd-server-fixes/src/PersistentData/Inventory.cs">
     <Files>
-      <File FileName="MapRendering/MapRendering/MapRendering.cs" Line="34" Column="26" />
-      <File FileName="MapRendering/ModInfo.xml" Line="4" Column="52" />
-      <File FileName="MapRendering/API.cs" Line="18" Column="1" />
-      <File FileName="MapRendering/Web/Web.cs" Line="63" Column="1" />
+      <File FileName="MapRendering/Web/MimeType.cs" Line="28" Column="54" />
+      <File FileName="7dtd-server-fixes/src/PersistentData/InvItem.cs" Line="11" Column="3" />
+      <File FileName="7dtd-server-fixes/src/PersistentData/Inventory.cs" Line="36" Column="7" />
+      <File FileName="7dtd-server-fixes/src/PersistentData/PersistentContainer.cs" Line="38" Column="52" />
+      <File FileName="AllocsCommands/Commands/ShowInventory.cs" Line="27" Column="60" />
+      <File FileName="7dtd-server-fixes/src/PersistentData/Players.cs" Line="56" Column="3" />
+      <File FileName="7dtd-server-fixes/src/PlayerDataStuff.cs" Line="14" Column="68" />
     </Files>
     <Pads>
