Index: binary-improvements/7dtd-server-fixes/src/API.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/API.cs	(revision 230)
+++ binary-improvements/7dtd-server-fixes/src/API.cs	(revision 232)
@@ -14,4 +14,5 @@
 		
 		public override void SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) {
+			PlayerDataStuff.GM_SavePlayerData (_clientId, _playerDataFile);
 		}
 
Index: binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs	(revision 230)
+++ binary-improvements/7dtd-server-fixes/src/AssemblyInfo.cs	(revision 232)
@@ -18,5 +18,5 @@
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
 
-[assembly: AssemblyVersion("0.113.*")]
+[assembly: AssemblyVersion("0.11.3.0")]
 
 // The following attributes are used to specify the signing key for the assembly, 
Index: binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs	(revision 230)
+++ binary-improvements/7dtd-server-fixes/src/PersistentData/Inventory.cs	(revision 232)
@@ -33,5 +33,5 @@
 						int count = sourceFields [i].count;
 						int maxAllowed = ItemBase.list [sourceFields [i].itemValue.type].Stacknumber.Value;
-						string name = getInvFieldName (sourceFields [i]);
+						string name = ItemBase.list [sourceFields [i].itemValue.type].GetItemName ();
 
 						if (count > maxAllowed)
@@ -45,10 +45,4 @@
 		}
 
-		private string getInvFieldName (InventoryField item)
-		{
-			ItemBase iBase = ItemBase.list [item.itemValue.type];
-			return iBase.GetItemName ();
-		}
-
 
 	}
Index: binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs	(revision 230)
+++ binary-improvements/7dtd-server-fixes/src/PlayerDataStuff.cs	(revision 232)
@@ -8,5 +8,5 @@
 	{
 
-		public static void GM_SavePlayerData (GameManager manager, int _clientId, PlayerDataFile _playerDataFile)
+		public static void GM_SavePlayerData (int _clientId, PlayerDataFile _playerDataFile)
 		{
 			try {
Index: binary-improvements/7dtd-server-fixes/src/StateManager.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/StateManager.cs	(revision 230)
+++ binary-improvements/7dtd-server-fixes/src/StateManager.cs	(revision 232)
@@ -9,6 +9,4 @@
 		{
 			try {
-				Log.Out ("[7dtd-server-fixes by Alloc] Version: " + Assembly.GetExecutingAssembly ().GetName ().Version);
-
 				ItemList.Instance.Init ();
 
