Index: binary-improvements/AllocsCommands/Chat.cs
===================================================================
--- binary-improvements/AllocsCommands/Chat.cs	(revision 233)
+++ binary-improvements/AllocsCommands/Chat.cs	(revision 235)
@@ -13,5 +13,5 @@
 				senderName = "Server";
 			}
-			_receiver.netConnection [0].AddToSendQueue (new NetPackage_GameInfoMessage (_message, senderName + " (PM)"));
+			_receiver.SendPackage (new NetPackage_GameInfoMessage (_message, senderName + " (PM)"));
 			string receiverName = _receiver.playerName;
 			SdtdConsole.Instance.Output ("Message to player " + (receiverName != null ? "\"" + receiverName + "\"" : "unknownName") + " sent with sender \"" + senderName + "\"");
Index: binary-improvements/AllocsCommands/Commands/TeleportPlayer.cs
===================================================================
--- binary-improvements/AllocsCommands/Commands/TeleportPlayer.cs	(revision 233)
+++ binary-improvements/AllocsCommands/Commands/TeleportPlayer.cs	(revision 235)
@@ -63,5 +63,5 @@
 					NetPackage_EntityTeleport pkg = new NetPackage_EntityTeleport (ep1);
 
-					ci1.netConnection [0].AddToSendQueue (pkg);
+					ci1.SendPackage (pkg);
 				}
 			} catch (Exception e) {
