Index: binary-improvements/AllocsCommands/Chat.cs
===================================================================
--- binary-improvements/AllocsCommands/Chat.cs	(revision 266)
+++ binary-improvements/AllocsCommands/Chat.cs	(revision 267)
@@ -13,5 +13,5 @@
 				senderName = "Server";
 			}
-			_receiver.SendPackage (new NetPackageGameMessage (_message, senderName + " (PM)"));
+			_receiver.SendPackage (new NetPackageGameMessage (EnumGameMessages.Chat, _message, senderName + " (PM)", false, "", false));
 			string receiverName = _receiver.playerName;
 			SdtdConsole.Instance.Output ("Message to player " + (receiverName != null ? "\"" + receiverName + "\"" : "unknownName") + " sent with sender \"" + senderName + "\"");
