Index: binary-improvements/7dtd-server-fixes/src/LiveData/Animals.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/LiveData/Animals.cs	(revision 306)
+++ binary-improvements/7dtd-server-fixes/src/LiveData/Animals.cs	(revision 307)
@@ -13,6 +13,5 @@
 					Entity entity = entities [i];
 
-					// Kind of hack-ish, but the game is legitimately setting the base type of animals ('entityType') to enum 0 ('EntityType.Unknown').
-					if ((entity.entityType == EntityType.Animal) || (entity is EntityAnimal)) {
+					if (entity is EntityAnimal) {
 						EntityAnimal ea = (EntityAnimal)entity;
 
@@ -34,6 +33,5 @@
 					Entity entity = entities [i];
 
-					// Kind of hack-ish, but the game is legitimately setting the base type of animals ('entityType') to enum 0 ('EntityType.Unknown').
-					if ((entity.entityType == EntityType.Animal) || (entity is EntityAnimal)) {
+					if (entity is EntityAnimal) {
 						EntityAnimal ea = (EntityAnimal)entity;
 
