Index: binary-improvements/MapRendering/Web/API/GetAnimalsLocation.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetAnimalsLocation.cs	(revision 311)
+++ binary-improvements/MapRendering/Web/API/GetAnimalsLocation.cs	(revision 313)
@@ -15,5 +15,5 @@
             JSONArray animalsJsResult = new JSONArray();
 
-			Animals.Get (animals);
+			Animals.Instance.Get (animals);
 			for (int i = 0; i < animals.Count; i++)
 			{
Index: binary-improvements/MapRendering/Web/API/GetHostileLocation.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetHostileLocation.cs	(revision 311)
+++ binary-improvements/MapRendering/Web/API/GetHostileLocation.cs	(revision 313)
@@ -15,5 +15,5 @@
             JSONArray hostilesJsResult = new JSONArray();
 
-			Hostiles.Get (enemies);
+			Hostiles.Instance.Get (enemies);
 			for (int i = 0; i < enemies.Count; i++)
             {
Index: binary-improvements/MapRendering/Web/API/GetStats.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetStats.cs	(revision 311)
+++ binary-improvements/MapRendering/Web/API/GetStats.cs	(revision 313)
@@ -21,6 +21,6 @@
 
 			result.Add ("players", new JSONNumber (GameManager.Instance.World.Players.Count));
-			result.Add ("hostiles", new JSONNumber (Hostiles.GetCount ()));
-			result.Add ("animals", new JSONNumber (Animals.GetCount ()));
+			result.Add ("hostiles", new JSONNumber (Hostiles.Instance.GetCount ()));
+			result.Add ("animals", new JSONNumber (Animals.Instance.GetCount ()));
 
 			WriteJSON (resp, result);
Index: binary-improvements/MapRendering/Web/API/GetWebUIUpdates.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetWebUIUpdates.cs	(revision 311)
+++ binary-improvements/MapRendering/Web/API/GetWebUIUpdates.cs	(revision 313)
@@ -24,6 +24,6 @@
 
 			result.Add ("players", new JSONNumber (GameManager.Instance.World.Players.Count));
-			result.Add ("hostiles", new JSONNumber (Hostiles.GetCount ()));
-			result.Add ("animals", new JSONNumber (Animals.GetCount ()));
+			result.Add ("hostiles", new JSONNumber (Hostiles.Instance.GetCount ()));
+			result.Add ("animals", new JSONNumber (Animals.Instance.GetCount ()));
 
 			result.Add ("newlogs", new JSONNumber (LogBuffer.Instance.LatestLine - latestLine));
