Index: binary-improvements/7dtd-server-fixes/src/FileCache/AbstractCache.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/FileCache/AbstractCache.cs	(revision 269)
+++ binary-improvements/7dtd-server-fixes/src/FileCache/AbstractCache.cs	(revision 324)
@@ -1,17 +1,8 @@
-using System;
-using System.Collections.Generic;
+namespace AllocsFixes.FileCache {
+    public abstract class AbstractCache {
+        public AbstractCache () {
+        }
 
-namespace AllocsFixes.FileCache
-{
-	public abstract class AbstractCache
-	{
-
-		public AbstractCache ()
-		{
-		}
-
-		public abstract byte[] GetFileContent (string filename);
-
-	}
+        public abstract byte[] GetFileContent (string filename);
+    }
 }
-
Index: binary-improvements/7dtd-server-fixes/src/FileCache/MapTileCache.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/FileCache/MapTileCache.cs	(revision 269)
+++ binary-improvements/7dtd-server-fixes/src/FileCache/MapTileCache.cs	(revision 324)
@@ -1,5 +1,5 @@
 using System;
-using System.Collections.Generic;
 using System.IO;
+using UnityEngine;
 
 namespace AllocsFixes.FileCache
@@ -21,6 +21,6 @@
 		public MapTileCache (int _tileSize)
 		{
-			UnityEngine.Texture2D tex = new UnityEngine.Texture2D (_tileSize, _tileSize);
-			UnityEngine.Color nullColor = new UnityEngine.Color (0, 0, 0, 0);
+			Texture2D tex = new Texture2D (_tileSize, _tileSize);
+			Color nullColor = new Color (0, 0, 0, 0);
 			for (int x = 0; x < _tileSize; x++) {
 				for (int y = 0; y < _tileSize; y++) {
