Index: binary-improvements/MapRendering/Web/API/GetPlayerList.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetPlayerList.cs	(revision 321)
+++ binary-improvements/MapRendering/Web/API/GetPlayerList.cs	(revision 324)
@@ -153,5 +153,5 @@
 			Match filterMatch = numberFilterMatcher.Match (_filterVal);
 			if (filterMatch.Success) {
-				double value = Utils.ParseDouble (filterMatch.Groups [2].Value);
+				double value = StringParsers.ParseDouble (filterMatch.Groups [2].Value);
 				NumberMatchType matchType;
 				double epsilon = value / 100000;
Index: binary-improvements/MapRendering/Web/API/GetPlayersOnline.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetPlayersOnline.cs	(revision 321)
+++ binary-improvements/MapRendering/Web/API/GetPlayersOnline.cs	(revision 324)
@@ -15,5 +15,5 @@
 			World w = GameManager.Instance.World;
 			foreach (KeyValuePair<int, EntityPlayer> current in w.Players.dict) {
-				ClientInfo ci = ConnectionManager.Instance.GetClientInfoForEntityId (current.Key);
+				ClientInfo ci = ConnectionManager.Instance.Clients.ForEntityId (current.Key);
 				Player player = PersistentContainer.Instance.Players [ci.playerId, false];
 
@@ -32,5 +32,5 @@
 
 				// Deprecated!
-				p.Add ("experience", new JSONNumber (player != null ? player.Experience : 0));
+				p.Add ("experience", new JSONNumber (-1));
 
 				p.Add ("level", new JSONNumber (player != null ? player.Level : -1));
