Index: binary-improvements/MapRendering/Web/API/ExecuteConsoleCommand.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/ExecuteConsoleCommand.cs	(revision 351)
+++ binary-improvements/MapRendering/Web/API/ExecuteConsoleCommand.cs	(revision 360)
@@ -31,8 +31,7 @@
 			}
 
-			AdminToolsCommandPermissions atcp =
-				GameManager.Instance.adminTools.GetAdminToolsCommandPermission (command.GetCommands ());
+			int commandPermissionLevel = GameManager.Instance.adminTools.GetCommandPermissionLevel (command.GetCommands ());
 
-			if (_permissionLevel > atcp.PermissionLevel) {
+			if (_permissionLevel > commandPermissionLevel) {
 				_resp.StatusCode = (int) HttpStatusCode.Forbidden;
 				Web.SetResponseTextContent (_resp, "You are not allowed to execute this command");
Index: binary-improvements/MapRendering/Web/API/GetAllowedCommands.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetAllowedCommands.cs	(revision 351)
+++ binary-improvements/MapRendering/Web/API/GetAllowedCommands.cs	(revision 360)
@@ -9,7 +9,6 @@
 			JSONArray entries = new JSONArray ();
 			foreach (IConsoleCommand cc in SdtdConsole.Instance.GetCommands ()) {
-				AdminToolsCommandPermissions atcp =
-					GameManager.Instance.adminTools.GetAdminToolsCommandPermission (cc.GetCommands ());
-				if (_permissionLevel <= atcp.PermissionLevel) {
+				int commandPermissionLevel = GameManager.Instance.adminTools.GetCommandPermissionLevel (cc.GetCommands ());
+				if (_permissionLevel <= commandPermissionLevel) {
 					string cmd = string.Empty;
 					foreach (string s in cc.GetCommands ()) {
Index: binary-improvements/MapRendering/Web/API/GetServerInfo.cs
===================================================================
--- binary-improvements/MapRendering/Web/API/GetServerInfo.cs	(revision 351)
+++ binary-improvements/MapRendering/Web/API/GetServerInfo.cs	(revision 360)
@@ -9,5 +9,5 @@
 			JSONObject serverInfo = new JSONObject ();
 
-			GameServerInfo gsi = Steam.Masterserver.Server.LocalGameInfo;
+			GameServerInfo gsi = ConnectionManager.Instance.LocalServerInfo;
 
 			foreach (string stringGamePref in Enum.GetNames (typeof (GameInfoString))) {
