Index: binary-improvements/7dtd-server-fixes/src/API.cs
===================================================================
--- binary-improvements/7dtd-server-fixes/src/API.cs	(revision 369)
+++ binary-improvements/7dtd-server-fixes/src/API.cs	(revision 371)
@@ -23,5 +23,5 @@
 
 		public void SavePlayerData (ClientInfo _cInfo, PlayerDataFile _playerDataFile) {
-			PersistentContainer.Instance.Players [_cInfo.PlatformId, true].Update (_playerDataFile);
+			PersistentContainer.Instance.Players [_cInfo.InternalId, true].Update (_playerDataFile);
 		}
 
@@ -43,5 +43,5 @@
 
 		public void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
-			Player p = PersistentContainer.Instance.Players [_cInfo.PlatformId, false];
+			Player p = PersistentContainer.Instance.Players [_cInfo.InternalId, false];
 			if (p != null) {
 				p.SetOffline ();
@@ -54,5 +54,5 @@
 
 		public void PlayerSpawned (ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _spawnPos) {
-			PersistentContainer.Instance.Players [_cInfo.PlatformId, true].SetOnline (_cInfo);
+			PersistentContainer.Instance.Players [_cInfo.InternalId, true].SetOnline (_cInfo);
 			PersistentContainer.Instance.Save ();
 		}
