Ignore:
Timestamp:
Jun 25, 2024, 9:56:48 PM (6 months ago)
Author:
alloc
Message:

27_33_48

  • Hotfix for player data storage corruption on server restart
File:
1 edited

Legend:

Unmodified
Added
Removed
  • binary-improvements/7dtd-server-fixes/src/PersistentData/Players.cs

    r455 r492  
    22using System.Collections.Generic;
    33using System.Text.RegularExpressions;
     4using Platform.EOS;
    45
    56namespace AllocsFixes.PersistentData {
     
    1314                        if (_internalId == null) {
    1415                                return null;
     16                        }
     17
     18                        if (_internalId is UserIdentifierEos eosId) {
     19                                string _ = eosId.ProductUserIdString;
    1520                        }
    1621
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