Changeset 81 for binary-improvements


Ignore:
Timestamp:
Jul 17, 2014, 9:58:11 PM (5 years ago)
Author:
alloc
Message:

binary-improvements

Location:
binary-improvements/7dtd-server-fixes
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • binary-improvements/7dtd-server-fixes/7dtd-server-fixes.csproj

    r75 r81  
    3131    <Reference Include="System" />
    3232    <Reference Include="Assembly-CSharp">
    33       <HintPath>..\..\..\..\..\sdtd\engine\7DaysToDie_Data\Managed\Assembly-CSharp.dll</HintPath>
     33      <HintPath>..\assembly-patcher\bin\Release\Assembly-CSharp.dll</HintPath>
    3434    </Reference>
    3535  </ItemGroup>
     
    4141    <Compile Include="src\AllocsRequestToSpawnPlayer.cs" />
    4242    <Compile Include="src\TelnetCommands\ListPlayersExtended.cs" />
     43    <Compile Include="src\TelnetCommands\GetGamePrefs.cs" />
    4344  </ItemGroup>
    4445  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  • binary-improvements/7dtd-server-fixes/src/AllocsNetTelnetServer.cs

    r75 r81  
    133133                Log.Out("Telnet SetConsole called");
    134134                AllocsNetTelnetServer.console = console;
     135                console.AddCommand(new GetGamePrefs(console));
    135136                console.AddCommand(new GetTime(console));
    136137                console.AddCommand(new ListPlayersExtended(console));
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