Index: binary-improvements/NamePatcher/NamePatcher.cs
===================================================================
--- binary-improvements/NamePatcher/NamePatcher.cs	(revision 88)
+++ binary-improvements/NamePatcher/NamePatcher.cs	(revision 93)
@@ -58,4 +58,25 @@
 		static void applyManualPatches (ModuleDefinition mainModule)
 		{
+			NameNormalizer.setName (mainModule.GetType ("ItemBlock").BaseType.Resolve (), "ItemBase");
+
+			foreach (FieldDefinition fd in mainModule.GetType("PlayerDataFile").Fields) {
+				TypeReference fdType = fd.FieldType;
+				if (fd.Name.Equals ("inventory") && fdType.IsArray) {
+					foreach (FieldDefinition fd2 in fdType.Resolve().Fields) {
+						TypeReference fd2Type = fd2.FieldType;
+						if (fd2Type.FullName.Equals ("System.Int32")) {
+							Console.WriteLine ("Renaming inventory field field -> count");
+							NameNormalizer.setName (fd2, "count");
+						}
+						if (fd2Type.FullName.Equals ("ItemValue")) {
+							Console.WriteLine ("Renaming inventory field field -> itemValue");
+							NameNormalizer.setName (fd2, "itemValue");
+						}
+					}
+					Console.WriteLine ("Renaming inventory field class -> InventoryField");
+					NameNormalizer.setName (fdType.Resolve (), "InventoryField");
+				}
+			}
+
 			foreach (FieldDefinition fd in mainModule.GetType ("AdminTools").Fields) {
 				TypeReference fdType = fd.FieldType;
