Opened 10 years ago
Closed 10 years ago
#11 closed enhancement (fixed)
Event hooks
Reported by: | Alloc | Owned by: | alloc |
---|---|---|---|
Priority: | minor | Component: | Scripts |
Keywords: | Cc: |
Description
Add support for event hooks. E.g. monitor output in output_log.txt and if there's a new line about a new player check if there are scripts in a hook folder called e.g. "player_connect" and if so call it with params (instance name, player name).
Could be used for stuff like greeting joined players or whatever.
Attachments (1)
Change History (7)
comment:1 Changed 10 years ago by alloc
- Owner set to alloc
- Resolution set to fixed
- Status changed from new to closed
comment:2 Changed 10 years ago by Alloc
Currently existing hooks:
- playerConnect <instance> <player id> <entity id> <steamid> <nickname>
- playerDisconnect <instance> <player id> <entity id> <steamid> <nickname>
- serverPreStart <instance>
- serverPostStart <instance>
- serverPreStop <instance>
- serverPostStop <instance>
Changed 10 years ago by behemoth
comment:3 Changed 10 years ago by behemoth
- Component set to Scripts
There are a few Mistakes in start.sh and stop.sh
Look at startstop.patch
comment:4 Changed 10 years ago by behemoth
- Resolution fixed deleted
- Status changed from closed to reopened
comment:5 Changed 10 years ago by Alloc
Oh, yeah, thanks for the report and also submitting a patch :)
Version 0, edited 10 years ago
by Alloc
(next)
comment:6 Changed 10 years ago by Alloc
- Resolution set to fixed
- Status changed from reopened to closed
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