Version 3 (modified by 10 years ago) ( diff ) | ,
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With the instance management you can create a new server instance, edit existing instances or delete them. You can also list all defined instances and show the status of a single instance.
Table of contents
Creating
Templates
Creating an instance optionally makes use of template files. Currently those are:
- admins.xml
- config.xml
Those have to be in a folder called templates below SDTD_BASE.
If a config.xml exists in this location the create-part of instance management will ask whether this should be used as a base for the new instance config.
If the admins.xml exists it is automatically copied over to new instances.
Create
To create a new instance enter the following command:
7dtd.sh instances create
This will first ask for a name for the new instance and afterwards ask you for all the config-parameters. Parameter queries look like this:
Server name: Public server [false]: Drop on Death, options: 0: Everything 1: Toolbelt only 2: Backpack only 3: Delete all Select option (0-3) [1]: Night percentage (10-90) [15]:
- Server name
- This example shows a parameter which has no default so you have to enter a name.
- Public server
- Here a default value (false) is given. If you only press <ENTER> without typing anything the default will be used. Also this is a boolean value, so you can only enter yes/no/y/n/true/false.
- Drop on Death
- This is a enumerated value, meaning you are shown the option values and then select one of them by the appropriate number.
- Night percentage
- Here a valid range (10-90) is given, meaning you can not enter a value outside this range.
NOTE: Currently there are three options that are automatically set:
- TelnetEnabled: This has to true so the management scripts can access the instance. Having this open to the public internet is a security risk. See Securing Telnet
- AdminFileName: This is set to admins.xml so it automatically uses that file in the instance folder.
- SaveGameFolder: This is set to the instance folder.
When you are done with entering all parameters the config.xml will be saved and the instance is ready to be started.
Editing
To edit the configuration of an instance start
7dtd.sh instances edit <instancename>
You will then be shown an interface to edit the options similar to the interface when creating a new instance.
Deleting
To delete an instance enter:
7dtd.sh instances delete <instancename>
You will then be asked to enter a confirmation code so you do not accidentally delete an instance.
WARNING: This will delete every aspect of the instance:
- Save games
- Configuration
- Logs
Listing
To list all defined instances use:
7dtd.sh instances list
This will output a list like in the following example:
Instance name | Running | Players | Port ---------------------+----------+---------+------ test | no | -/ 4 | 25252 my_first_instance | yes | 2/ 6 | 25000
Start/Stop
Starting and stopping instances can be done through the following two commands:
7dtd.sh start <instancename>
7dtd.sh kill <instancename>
Status
To get a more detailed information about an instance use the following command:
7dtd.sh status <instancename>
For a running instance the output will look like this:
Instance: my_first_instance Status: Running Open ports: 25000 (udp) 25001 (udp) 25002 (udp) 25003 (tcp) Players: 2 Game info: Server name: _ Password: XXXXXX Max players: 6 World: Navezgane Network info: Port: 25000 Public: false Control Panel: off Telnet: Port 25003, Pass 123
If the instance is not running it will look like this:
Instance: my_first_instance Status: Not running Game info: Server name: _ Password: XXXXXX Max players: 6 World: Navezgane Network info: Port: 25000 Public: false Control Panel: off Telnet: Port 25003, Pass 123