With the instance management you can create a new server instance, edit existing instances or delete them. You can also list all defined instances and show the status of a single instance. [[PageOutline(2-5,Table of contents,inline)]] == Creating == === Templates === Creating an instance optionally makes use of template files. Currently those are: * admins.xml * config.xml Those have to be in a folder called ''templates'' below ''SDTD_BASE''. If a config.xml exists in this location the create-part of instance management will ask whether this should be used as a base for the new instance config. If the admins.xml exists it is automatically copied over to new instances. === Create === To create a new instance enter the following command: {{{ 7dtd.sh instances create }}} This will first ask for a name for the new instance and afterwards ask you for all the config-parameters. Parameter queries look like this: {{{ Server name: Public server [false]: Drop on Death, options: 0: Everything 1: Toolbelt only 2: Backpack only 3: Delete all Select option (0-3) [1]: Night percentage (10-90) [15]: }}} Server name:: This example shows a parameter which has no default so you have to enter a name. Public server:: Here a default value (false) is given. If you only press without typing anything the default will be used. Also this is a boolean value, so you can only enter yes/no/y/n/true/false. Drop on Death:: This is a enumerated value, meaning you are shown the option values and then select one of them by the appropriate number. Night percentage:: Here a valid range (10-90) is given, meaning you can not enter a value outside this range. '''NOTE:''' Currently there are three options that are automatically set: * TelnetEnabled: This has to ''true'' so the management scripts can access the instance. '''Having this open to the public internet is a security risk. See [[Ports]]''' * AdminFileName: This is set to ''admins.xml'' so it automatically uses that file in the instance folder. * SaveGameFolder: This is set to the instance folder. When you are done with entering all parameters the config.xml will be saved and the instance is ready to be started. == Printing configuration == To view the current configuration settings use: {{{ 7dtd.sh instances print_config }}} == Editing == To edit the configuration of an instance start {{{ 7dtd.sh instances edit }}} You will then be shown an interface to edit the options similar to the interface when creating a new instance. == Deleting == To delete an instance enter: {{{ 7dtd.sh instances delete }}} You will then be asked to enter a confirmation code so you do not accidentally delete an instance. '''WARNING:''' This will delete every aspect of the instance: * Save games * Configuration * Logs == Listing == To list all defined instances use: {{{ 7dtd.sh instances list }}} This will output a list like in the following example: {{{ Instance name | Running | Players | Port ---------------------+----------+---------+------ test | no | -/ 4 | 25252 my_first_instance | yes | 2/ 6 | 25000 }}} == Start/Stop == Starting and stopping instances can be done through the following two commands: {{{ 7dtd.sh start }}} {{{ 7dtd.sh kill }}} == Status == To get a more detailed information about an instance use the following command: {{{ 7dtd.sh status }}} For a running instance the output will look like this: {{{ Instance: my_first_instance Status: Running Open ports: 25000 (udp) 25001 (udp) 25002 (udp) 25003 (tcp) Players: 2 Game info: Server name: _ Password: XXXXXX Max players: 6 World: Navezgane Network info: Port: 25000 Public: false Control Panel: off Telnet: Port 25003, Pass 123 }}} If the instance is not running it will look like this: {{{ Instance: my_first_instance Status: Not running Game info: Server name: _ Password: XXXXXX Max players: 6 World: Navezgane Network info: Port: 25000 Public: false Control Panel: off Telnet: Port 25003, Pass 123 }}}