7dtd uses several ports to allow for its functionality. By default these are ||= Port =||= Default =||= Protocol =||= Direction =||= Used for =|| || BasePort || 26900 || UDP || In || Game || || BasePort+1 || 26901 || UDP || In || Game || || BasePort+2 || 26902 || UDP || In || Game || || BasePort || 26900 || TCP || In || Game || || WebControlPort || 8080 || TCP || In || Web based control panel || || WebControlPort+2 || 8082 || TCP || In || Web Panel of the [[Server fixes]] || || TelnetPort || 8081 || TCP || In || Telnet control || || 270xx || || UDP || Out || Registering at the server list || WebControlPort / TelnetPort:: Only if enabled in serverconfig. 270xx:: Should be in the range 27015 - 27030 according to [https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711&l=english Valve]. But as others have been reported too I would simply suggest opening 27000 up to 27050 here. If you have a firewall set up that blocks all traffic by default you have to open at least the Game ports (default 26900 - 26901). If you also want the server to be listed on the server list the 270xx ports have also to be opened. ''iptables'' rules for this could look like this: {{{ iptables -A OUTPUT -s /32 -p udp --dport 27000:27099 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT iptables -A INPUT -d /32 -p udp --sport 27000:27099 -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A INPUT -d /32 -p udp --dport 26900:26902 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT iptables -A OUTPUT -s /32 -p udp --sport 26900:26902 -m state --state RELATED,ESTABLISHED -j ACCEPT iptables -A INPUT -d /32 -p tcp --dport 26900 -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT iptables -A OUTPUT -s /32 -p tcp --sport 26900 -m state --state RELATED,ESTABLISHED -j ACCEPT }}} If you want the server to also show up in the ''LAN tab of the server browser'' (of course only works if it's actually in the same network) BasePort+1 has to be in either the range 26900 to 26905 or 27015 - 27020 (meaning you'd have to set the ServerPort of a the config to 26899 to 26904 or 27014 to 27019). == Protecting the Telnet interface == Opening the 7dtd Telnet port to the whole internet may pose security issues as the connection has no protection. The least that could happen is people doing random stuff on your 7dtd server but it could also be that attackers find security holes in the engine and gain further access to the host. If you have no password set for Telnet the port is only listening on the loopback interface! Therefore you should block the ports used for Telnet by a firewall. To block all traffic on a single port issue the following command: {{{ iptables -A INPUT -eth0 -p tcp --dport 8081 -j DROP }}} This will drop all ''TCP'' packets that are received through the network interface ''eth0'' for the destination port ''8081''. Adapt the port and incoming interface to your needs. If you want to block a whole range of ports, e.g. because you assign the ports 8900 to 8999 for the Telnet interfaces of multiple 7dtd instance you might simply put "--dport 8900:8999" in the command instead.