Changes between Initial Version and Version 1 of Server fixes


Ignore:
Timestamp:
Jul 17, 2014, 10:20:23 PM (10 years ago)
Author:
Christian Illy
Comment:

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Legend:

Unmodified
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  • Server fixes

    v1 v1  
     1== Features ==
     2
     3=== New log information ===
     4* New entry whenever a player connects combining all the information that previously had to be collected manually. It is printed after ''RequestToSpawnPlayer'' and looks like this:
     5{{{
     6Player connected, clientid=1, entityid=171, name=alloc, steamid=765611*******172, ip=192.168.1.58
     7}}}
     8* Each time someone connects on Telnet:
     9{{{
     10Telnet connection from: 127.0.0.1:45014
     11}}}
     12* When someone disconnects from Telnet:
     13{{{
     14Telnet connection closed by client: 127.0.0.1:45014
     15}}}
     16* When someone executes a command through Telnet:
     17{{{
     18Telnet executed "gt" from: 127.0.0.1:45014
     19}}}
     20
     21
     22=== Replaced Telnet server ===
     23* Should be way more stable
     24* Handles disconnect of clients without sending ''exit''
     25* Allows multiple connections at once (though output for one client is sent to all)
     26* If no password is set in ''TelnetPassword'' the Telnet server only listens on the loopback interface!
     27
     28
     29==== New commands (also usable through ingame console) ====
     30* ''getgameprefs'' / ''gg'': Get all server preferences (no parameters passed) or just the one that is passed. This can be used to give all users access to read the server settings (e.g. land claim size). Only non-sensitive information can be accessed, so excluded are all preferences which contain the following strings:
     31  * Telnet
     32  * AdminFileName
     33  * ControlPanel
     34  * Password
     35  * SaveGameFolder
     36  * Options
     37* ''gettime'' / ''gt'': Get the current in-game time like this one:
     38{{{
     39Day 18, 14:13
     40}}}
     41* ''listplayersextended'' / ''lpe'': Similar to ''listplayers'' but with more information on each player (deaths, zombie kills, player kills, score, IP), looking like this:
     42{{{
     431. id=171, Alloc, pos=(902.0, 61.0, -353.7), rot=(0.0, -91.4, 0.0), remote=True, health=32, deaths=2, zombies=0, players=0, score=0, steamid=76561198066968172, ip=192.168.1.58
     44}}}
     45
     46
     47
     48== Release Notes ==
     49
     50=== Initial release ([https://7dtd.illy.bz/browser/binary-improvements?rev=81 rev. 81]) ===