Changes between Version 167 and Version 168 of Server fixes


Ignore:
Timestamp:
Jan 19, 2019, 4:25:49 PM (6 years ago)
Author:
Christian Illy
Comment:

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Legend:

Unmodified
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  • Server fixes

    v167 v168  
    66'''[[Dedicated Server Build| This mod is only for the dedicated server build]]'''
    77
     8
    89== Download ==
    910The latest build can be found here: [http://illy.bz/fi/7dtd/server_fixes.tar.gz].
     
    1213
    1314Once downloaded unpack the archive to your server folder so you get a ''Mods'' folder in the server root folder.
     15
    1416
    1517=== Old releases ===
     
    2628
    2729
     30
    2831== Features ==
    2932
     
    3437}}}
    3538
     39
    3640=== Integrated Webserver for administration ===
    3741See [[Integrated Webserver]] for more information.
     42
    3843
    3944=== Map rendering ===
     
    5055The generated map file structure can be used to show the map with tools like [http://leafletjs.com/ Leaflet]. The integrated webserver will also show this map.
    5156
    52 === New commands (for in-game console, control panel and Telnet) ===
    53 * ''give'': Give an item to a player
    54 * ''listitems'' / ''li'': List items that can be given with ''give''
    55 * ''listknownplayers'' / ''lkp'': List all players that have ever been online (since this version of the mod)
    56 * ''listlandprotection'' / ''llp'': Lists all land protection blocks and their owners (name only shown when owner is online) or only those that are owned by a given player (steamid or entity/name if online) or show a summary of players and number of keystones used only (by passing "summary"):
    57 {{{
    58 Player " (76561198066968172)" (protected: True, current hardness multiplier: 4):
    59    (1249, 60, -21)
    60 Total of 1 keystones in the game
    61 }}}
    62 * ''removelandprotection'' / ''rlp'': Removes the given land protection block or all blocks of a given player.
    63 * ''rendermap'' / ''rm'': Render the map as far as it was ever visited by any player to both a big file and many small tiles that can be used for a map viewer like Leaflet. '''WARNING:''' This command can take a long time to execute (like 5 to 30 minutes) and the server won't be usable at that time for anything else!
    64 * ''reply'' / ''re'': Send a message to the player who last sent you a private message (see ''sayplayer'' / ''pm'').
    65 * ''sayplayer'' / ''pm'': Send a message to a single player denoted by his name or entity id. Will be shown on receiver side as "<sender> (PM)" where <sender> is either "Server" if sent through the control panel or Telnet interface or the name of the sending player if used by the in game console.
    66 * ''showinventory'' / ''si'': List the inventory/belt content of a player denoted by his name or entity id. Note that this data is only updated every 30s when the client sends his current state. Sample output:
    67 {{{
    68 Belt of player:
    69     Slot 1: 001 * bottledWater
    70     Slot 2: 001 * canChili
    71     Slot 3: 001 * firstAidBandage
    7257
    73 Bagpack of player:
    74     Slot 0: 031 * canBeef
    75     Slot 4: 001 * firstAidBandage
    76     Slot 5: 032 * painkillers
    77     Slot 12: 001 * PumpShotgun
    78     Slot 31: 064 * tallGrassDiagonal2
    79 }}}
     58=== New console commands ===
     59
     60Check in-game help for further details and instructions (''help <commandname>'')
     61
     62CommandExtensions mod:
     63* ''give'', ''listitems'', ''listknownplayers'', ''listlandprotection'', ''removelandprotection'', ''reply'', ''sayplayer'', ''showinventory''
     64
     65WebAndMapRendering mod:
     66* ''openiddebug'', ''enablerendering'', ''reloadwebpermissions'', ''rendermap'', ''webpermission'', ''webtokens''
    8067
    8168