Changes between Version 6 and Version 7 of Server fixes
- Timestamp:
- Jul 20, 2014, 3:43:31 PM (10 years ago)
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Server fixes
v6 v7 49 49 * Allows multiple connections at once (though output for one client is sent to all) 50 50 * If no password is set in ''TelnetPassword'' the Telnet server only listens on the loopback interface! 51 51 * Greeting message contains new line ''*** Allocs server fixes loaded'' 52 52 53 53 ==== New commands (also usable through ingame console) ==== 54 * ''getgameprefs'' / ''gg'': Get all server preferences (no parameters passed) or just th e onethat is passed. This can be used to give all users access to read the server settings (e.g. land claim size). Only non-sensitive information can be accessed, so excluded are all preferences which contain the following strings:54 * ''getgameprefs'' / ''gg'': Get all server preferences (no parameters passed) or just those that contain the strning that is passed. This can be used to give all users access to read the server settings (e.g. land claim size). Only non-sensitive information can be accessed, so excluded are all preferences which contain the following strings: 55 55 * Telnet 56 56 * AdminFileName … … 59 59 * SaveGameFolder 60 60 * Options 61 {{{ 62 gg claim 63 LandClaimDeadZone = 30 64 LandClaimDecayMode = 0 65 LandClaimExpiryTime = 3 66 LandClaimOfflineDurabilityModifier = 4 67 LandClaimOnlineDurabilityModifier = 4 68 LandClaimSize = 7 69 }}} 61 70 * ''gettime'' / ''gt'': Get the current in-game time like this one: 62 71 {{{ 63 72 Day 18, 14:13 64 73 }}} 65 * ''listplayersextended'' / ''lpe'': Similar to ''listplayers'' but with more information on each player (deaths, zombie kills, player kills, score, IP ), looking like this:74 * ''listplayersextended'' / ''lpe'': Similar to ''listplayers'' but with more information on each player (deaths, zombie kills, player kills, score, IP, ping), looking like this: 66 75 {{{ 67 1. id=171, Alloc, pos=(902.0, 61.0, -353.7), rot=(0.0, -91.4, 0.0), remote=True, health=32, deaths=2, zombies=0, players=0, score=0, steamid=76561198066968172, ip=192.168.1.58 76 1. id=171, Alloc, pos=(902.0, 61.0, -353.7), rot=(0.0, -91.4, 0.0), remote=True, health=32, deaths=2, zombies=0, players=0, score=0, steamid=76561198066968172, ip=192.168.1.58, ping=43 68 77 }}} 69 78 * ''sayplayer'': Send a message to a single player denoted by his name or entity id. Will be shown on receiver side as "Server (private)". … … 73 82 74 83 == Release Notes == 84 85 86 === [https://7dtd.illy.bz/browser/binary-improvements?rev=91 rev. 91] === 87 88 * Added Telnet welcome message line: ''*** Allocs server fixes loaded'' 89 * Command ''getgamepref'' changed: First parameter may just be a substring of prefs, like "claim" 90 * Command ''listplayersextended'': Added output field "ping" 75 91 76 92 === [https://7dtd.illy.bz/browser/binary-improvements?rev=86 rev. 86] ===