| | 14 | |
| | 15 | * Download the [https://github.com/DerPopo/deobfuscate-7dtd Deobfuscator] (if you don't need to change anything use a release build, otherwise at least download the release build for an example ''patchers.xml'') |
| | 16 | * Put both ''Assembly-CSharp.dll'' and ''UnityEngine.dll'' in the folder where the Deobfuscator executable is |
| | 17 | * Run the deobfuscator with "Assembly-CSharp.dll" as its only parameter. On Windows this can be achieved by dragging the AC#.dll onto the executable. |
| | 18 | * Copy the created ''Assembly-CSharp.deob.dll'' to the ''7dtd-binaries'' folder within the 7dtd-server-fixes folder and rename it to "Assembly-CSharp.dll" |
| | 19 | * Also copy the files given in the ''README.txt'' from the game to that folder |
| | 20 | * Open the project, change whatever you want, build |
| | 21 | * Run the ''7dtd-fixer.exe'' on the ''Assembly-CSharp.dll'' in the build folder |
| | 22 | * Copy the ''7dtd-server-fixes.dll'' and ''Assembly-CSharp.patched.dll'' to your game folder the same way as with the normal precompiled download |