Version 173 (modified by 3 years ago) ( diff ) | ,
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THIS IS ONLY FOR THE DEDICATED SERVER BUILD OF 7DTD!
Table of contents
- NOTE AGAIN
- Download
- Build yourself
- Features
- 7 Days to Die vs Mod version compatibility
- Release Notes
NOTE AGAIN
This mod is only for the dedicated server build
Download
The latest build can be found here: http://illy.bz/fi/7dtd/server_fixes.tar.gz.
Note that this might break on new versions of the 7dtd dedicated server. If they release a new build check if there's also an update for the mod.
Once downloaded unpack the archive to your server folder so you get a Mods folder in the server root folder.
Old releases
If you need an older release, e.g. because you want to run an older version of the game, you can download them from the same folder as the latest http://illy.bz/fi/7dtd/.
Build yourself
- Get the project from the SVN https://svn.illy.bz/7dtd/binary-improvements (e.g. with TortoiseSVN if you are on Windows)
- Copy the files given in the 7dtd-binaries/README.txt from the game to that folder
- Open the project, change whatever you want, build
- Copy the Mods folder to your game root folder
Features
New log information
- When a player has a stack in his inventory which exceeds the official stack size limit for that item:
Player with ID 171 has stack for "stick" greater than allowed (2000 > 250)
Integrated Webserver for administration
See Integrated Webserver for more information.
Map rendering
The map is rendered to image files as people visit the different places. Those images are stored within the save game folder in a folder named map. This folder contains one subfolder per zoom level, 0 being the most zoomed out whereas currently 4 is the normal size. In each of them are folders for the X coordinates of the blocks which contain individual images for the Y coordinates:
SaveGame/ map/ 0/ # 0 being the zoom level -3/ # -3 is the block number in x-direction (west to east) 5.png # 5 is the block number in y-direction (south to north)
The map will be rendered while people wander around but if you want to initially get everything mapped that has been visited prior to adding this mod (or prior to rev.131 which introduced this feature) you might want to run the command "rendermap". NOTE that this will take a long time to execute (in the minutes) depending on how big the visited map is so far. During this time the server can not be used for playing or any commands.
The generated map file structure can be used to show the map with tools like Leaflet. The integrated webserver will also show this map.
New console commands
Check in-game help for further details and instructions (help <commandname>)
CommandExtensions mod:
- give, listitems, listknownplayers, listlandprotection, removelandprotection, reply, sayplayer, showinventory
WebAndMapRendering mod:
- openiddebug, enablerendering, reloadwebpermissions, rendermap, webpermission, webtokens
7 Days to Die vs Mod version compatibility
7 Days to Die | Mod version | Mod SVN revision |
---|---|---|
A19.5 b60 - ? | 21_23_35 - ? | rev. 362 - ? |
A19.0 b152 - A19.4 | 20_23_35 - ? | rev. 360 - 361 |
A18.0 b134 - A18.4 b4 | 19_22_32 - 20_23_33 | rev. 354 - 358 |
A17.0 b221 - A17.* | 17_20_30 - 18_21_31 | rev. 341 - 352 |
A17.0 - A17.0 b220 | 15_18_27 - 16_19_29 | rev. 334 - 340 |
A16.2 - A16.* | 13_15_20 - 14_17_26 | rev. 307 - 322 |
A14.* - A15.* | 7_9_13 - 12_14_19 | rev. 272 - 301 |
A13.* | 6_8_10 - 6_8_12 | rev. 253 - 256 |
A12.* | 0.12.0.0 - 5_7_9 | rev. 238 - 250 |
A11.6 (server build 658147) | 0.11.6.0 | rev. 236 |
A11.5 (server build 639339) | 0.11.5.0 | rev. 235 |
A11.4 (server build 605981) | 0.11.4.0 | rev. 233 |
A11.3 (server build 593110) | 0.113.5586.25212 - 0.11.3.0 | rev. 230 - 232 |
A11.2 (server build 583520) | 0.112.5577.41143 | rev. 228 |
A11.1 (server build 578130) | 0.111.5572.35274 - 0.111.5572.35274 | rev. 226 - 227 |
A11 (server build 576370) | 0.110.5570.39924 | rev. 224 |
A10.4 b10 (server build 480993) | 0.104.5471.24501 | rev. 222 |
A10.4 b9 (server build 478809) | 0.104.5466.33703 | rev. 218 |
A10.4 (server build 477715) | 0.104.5465.40278 | rev. 216 |
A10.3 b12 (server build 471956) | 0.103.5461.3294 | rev. 213 |
A10.3 (server build 471352) | 0.103.5459.40864 | rev. 211 |
A10.2 (server build 459429) | 0.102.5448.37821 | rev. 208 |
A10.1 (server build 454117) | 0.100.5442.30220 | rev. 206 |
A10 (server build 451483) | 0.100.5439.41910 | rev. 205 |
A9.3 b5 (server build 385244) | 0.93.5374.40502 - 0.93.5409.27239 | rev. 194 - 202 |
A9.3 (server build 375426) | 0.92.5364.31430 - 0.93.5373.21892 | rev. 180 - 192 |
A9.2 (server build 373581) | 0.92.5360.43161 - 0.92.5363.32930 | rev. 165 - 174 |
A9.2 (server build 373271) | 0.92.5360.33406 | rev. 164 |
A9 (server build 363156) | - 0.91.5360.30628 | rev. 127 - 163 |
A9 (server build 356618) | rev. 117 - 123 | |
(server build 334790) | rev. 106 - 114 | |
(server build 333545) | rev. 100 - 103 |