| 1 | Initialize engine version: 4.5.5p4 (1279c4722048)
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| 2 | Forcing GfxDevice: 4
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| 3 | NullGfxDevice:
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| 4 | Version: NULL 1.0 [1.0]
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| 5 | Renderer: Null Device
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| 6 | Vendor: Unity Technologies
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| 7 | Begin MonoManager ReloadAssembly
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| 8 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
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| 9 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
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| 10 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
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| 11 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
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| 12 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
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| 13 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
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| 14 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
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| 15 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
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| 16 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
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| 17 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
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| 18 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
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| 19 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
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| 20 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
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| 21 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
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| 22 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
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| 23 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
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| 24 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
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| 25 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
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| 26 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
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| 27 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
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| 28 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
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| 29 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
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| 30 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
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| 31 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
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| 32 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
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| 33 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
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| 34 | - Completed reload, in 0.170 seconds
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| 35 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\System.dll (this message is harmless)
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| 36 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
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| 37 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
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| 38 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
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| 39 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
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| 40 | The file 'D:/Servers/7dtd/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
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| 41 | [Position out of bounds! 387220 > 387216]
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| 42 |
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| 43 | (Filename: Line: 273)
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| 44 |
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| 45 | UnloadTime: 9.469076 ms
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| 46 | 2014-12-19T15:52:16 0.001 INF Version: Alpha 10.4 (b8) Compatibility Version: Alpha 10.4, OS: Windows 64 Bit
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| 47 |
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| 48 | 2014-12-19T15:52:16 0.035 INF Last played version: Alpha 10.3
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| 49 |
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| 50 | 2014-12-19T15:52:16 0.087 INF Command line arguments: D:\Servers\7dtd\7DaysToDie.exe -quit -batchmode -nographics -configfile=D:\Servers\7dtd\serverconfig.xml -dedicated
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| 51 |
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| 52 | 2014-12-19T15:52:16 0.092 INF Parsing server configfile: D:\Servers\7dtd\serverconfig.xml
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| 53 |
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| 54 | 2014-12-19T15:52:17 0.238 INF Parsing server configfile successfully completed
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| 55 |
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| 56 | 2014-12-19T15:52:17 0.239 INF Starting dedicated server level=Random Gen game name=Nightfall
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| 57 |
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| 58 | 2014-12-19T15:52:17 0.242 INF Maximum allowed players: 15
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| 59 |
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| 60 | 2014-12-19T15:52:17 0.242 INF Game mode: GameModeSurvivalMP
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| 61 |
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| 62 | Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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| 63 |
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| 64 | Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 12062.
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| 65 | Total: 22.810629 ms (FindLiveObjects: 1.308379 ms CreateObjectMapping: 1.628745 ms MarkObjects: 19.271391 ms DeleteObjects: 0.066706 ms)
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| 66 |
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| 67 | The file 'D:/Servers/7dtd/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
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| 68 | [Position out of bounds! 185580 > 185576]
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| 69 |
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| 70 | (Filename: Line: 273)
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| 71 |
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| 72 | The file 'D:/Servers/7dtd/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
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| 73 | [Position out of bounds! 186136 > 186132]
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| 74 |
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| 75 | (Filename: Line: 273)
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| 76 |
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| 77 | UnloadTime: 16.367620 ms
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| 78 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\7dtd-server-fixes.dll (this message is harmless)
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| 79 | 2014-12-19T15:52:22 5.350 INF Awake
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| 80 |
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| 81 | GamePref.AdminFileName = serveradmin.xml
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| 82 |
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| 83 | GamePref.AirDropFrequency = 72
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| 84 |
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| 85 | GamePref.AutopilotMode = 0
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| 86 |
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| 87 | GamePref.BlockDurabilityModifier = 100
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| 88 |
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| 89 | GamePref.BuildCreate = False
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| 90 |
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| 91 | GamePref.ConnectToServerIP = 127.0.0.1
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| 92 |
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| 93 | GamePref.ConnectToServerPort = 26900
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| 94 |
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| 95 | GamePref.ControlPanelEnabled = True
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| 96 |
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| 97 | GamePref.ControlPanelPort = 8086
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| 98 |
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| 99 | GamePref.CraftTimer = 1
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| 100 |
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| 101 | GamePref.CreateLevelDim = 8
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| 102 |
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| 103 | GamePref.CreateLevelName = My Level
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| 104 |
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| 105 | GamePref.CreativeMenuEnabled = False
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| 106 |
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| 107 | GamePref.DayCount = 3
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| 108 |
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| 109 | GamePref.DayNightLength = 40
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| 110 |
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| 111 | GamePref.DebugMenuEnabled = False
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| 112 |
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| 113 | GamePref.DebugMenuShowTasks = False
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| 114 |
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| 115 | GamePref.DebugStopEnemiesMoving = False
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| 116 |
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| 117 | GamePref.DedicatedServer = True
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| 118 |
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| 119 | GamePref.DisableNAT = True
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| 120 |
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| 121 | GamePref.DropOnDeath = 0
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| 122 |
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| 123 | GamePref.DropOnQuit = 0
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| 124 |
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| 125 | GamePref.DynamicSpawner =
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| 126 |
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| 127 | GamePref.EACEnabled = True
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| 128 |
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| 129 | GamePref.EnemyDifficulty = 0
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| 130 |
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| 131 | GamePref.EnemySenseMemory = 60
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| 132 |
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| 133 | GamePref.EnemySpawnMode = 3
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| 134 |
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| 135 | GamePref.FavoriteServersList =
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| 136 |
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| 137 | GamePref.FragLimit = 5
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| 138 |
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| 139 | GamePref.FriendlyFire = True
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| 140 |
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| 141 | GamePref.GameDifficulty = 2
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| 142 |
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| 143 | GamePref.GameMode = GameModeSurvivalMP
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| 144 |
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| 145 | GamePref.GameName = Nightfall
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| 146 |
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| 147 | GamePref.GameVersion = Alpha 10.4
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| 148 |
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| 149 | GamePref.GameWorld = Random Gen
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| 150 |
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| 151 | GamePref.JoiningOptions = True
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| 152 |
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| 153 | GamePref.LandClaimDeadZone = 30
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| 154 |
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| 155 | GamePref.LandClaimDecayMode = 0
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| 156 |
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| 157 | GamePref.LandClaimExpiryTime = 3
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| 158 |
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| 159 | GamePref.LandClaimOfflineDurabilityModifier = 4
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| 160 |
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| 161 | GamePref.LandClaimOnlineDurabilityModifier = 4
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| 162 |
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| 163 | GamePref.LandClaimSize = 7
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| 164 |
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| 165 | GamePref.LootAbundance = 100
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| 166 |
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| 167 | GamePref.LootRespawnDays = 7
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| 168 |
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| 169 | GamePref.LootTimer = 1
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| 170 |
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| 171 | GamePref.MatchLength = 15
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| 172 |
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| 173 | GamePref.MaxSpawnedZombies = 40
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| 174 |
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| 175 | GamePref.NightPercentage = 35
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| 176 |
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| 177 | GamePref.OptionsAA = 1
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| 178 |
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| 179 | GamePref.OptionsAmbientVolumeLevel = 0.2
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| 180 |
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| 181 | GamePref.OptionsDeferredLighting = True
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| 182 |
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| 183 | GamePref.OptionsFieldOfView = 60
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| 184 |
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| 185 | GamePref.OptionsImageEffects = False
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| 186 |
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| 187 | GamePref.OptionsInvertMouse = False
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| 188 |
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| 189 | GamePref.OptionsLODDistance = 0.6
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| 190 |
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| 191 | GamePref.OptionsMicVolumeLevel = 0.75
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| 192 |
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| 193 | GamePref.OptionsMouseSensitivity = 6
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| 194 |
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| 195 | GamePref.OptionsMusicVolumeLevel = 0.1
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| 196 |
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| 197 | GamePref.OptionsOverallAudioVolumeLevel = 1
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| 198 |
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| 199 | GamePref.OptionsPlayerModel = playerMale
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| 200 |
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| 201 | GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
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| 202 |
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| 203 | GamePref.OptionsReflectiveWater = True
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| 204 |
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| 205 | GamePref.OptionsShadowDistance = 2
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| 206 |
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| 207 | GamePref.OptionsTextureQuality = 0
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| 208 |
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| 209 | GamePref.OptionsViewDistance = 9
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| 210 |
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| 211 | GamePref.OptionsVoiceChatEnabled = False
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| 212 |
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| 213 | GamePref.OptionsVoiceVolumeLevel = 0.75
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| 214 |
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| 215 | GamePref.PersistentPlayerProfiles = True
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| 216 |
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| 217 | GamePref.PlayerAutologin = False
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| 218 |
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| 219 | GamePref.PlayerId =
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| 220 |
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| 221 | GamePref.PlayerName = Player
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| 222 |
|
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| 223 | GamePref.PlayerToken =
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| 224 |
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| 225 | GamePref.RebuildMap = False
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| 226 |
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| 227 | GamePref.SaveGameFolder = C:\Users\Administrator\Documents/7 Days To Die/Saves
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| 228 |
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| 229 | GamePref.SelectionContextMode = 0
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| 230 |
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| 231 | GamePref.SelectionOperationMode = 0
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| 232 |
|
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| 233 | GamePref.ServerDescription = A 7 Days to Die server
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| 234 |
|
|---|
| 235 | GamePref.ServerIP =
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| 236 |
|
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| 237 | GamePref.ServerIsPublic = True
|
|---|
| 238 |
|
|---|
| 239 | GamePref.ServerMaxPlayerCount = 15
|
|---|
| 240 |
|
|---|
| 241 | GamePref.ServerName = RedDot - Nightfall
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|---|
| 242 |
|
|---|
| 243 | GamePref.ServerPort = 25000
|
|---|
| 244 |
|
|---|
| 245 | GamePref.ServerWebsiteURL =
|
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| 246 |
|
|---|
| 247 | GamePref.ShowFriendPlayerOnMap = True
|
|---|
| 248 |
|
|---|
| 249 | GamePref.TelnetEnabled = True
|
|---|
| 250 |
|
|---|
| 251 | GamePref.TelnetPort = 8085
|
|---|
| 252 |
|
|---|
| 253 | GamePref.ZombiePlayers = True
|
|---|
| 254 |
|
|---|
| 255 | GamePref.ZombiesRun = 0
|
|---|
| 256 |
|
|---|
| 257 | GameStat.AirDropFrequency = 0
|
|---|
| 258 |
|
|---|
| 259 | GameStat.BlockDurabilityModifier = 1
|
|---|
| 260 |
|
|---|
| 261 | GameStat.CraftTimer = 1
|
|---|
| 262 |
|
|---|
| 263 | GameStat.CurrentRoundIx = 0
|
|---|
| 264 |
|
|---|
| 265 | GameStat.DayLimitActive = False
|
|---|
| 266 |
|
|---|
| 267 | GameStat.DayLimitThisRound = 0
|
|---|
| 268 |
|
|---|
| 269 | GameStat.Difficulty = 2
|
|---|
| 270 |
|
|---|
| 271 | GameStat.DropOnDeath = 1
|
|---|
| 272 |
|
|---|
| 273 | GameStat.DropOnQuit = 0
|
|---|
| 274 |
|
|---|
| 275 | GameStat.EnemyCount = 0
|
|---|
| 276 |
|
|---|
| 277 | GameStat.EnemyDifficulty = Normal
|
|---|
| 278 |
|
|---|
| 279 | GameStat.EnemySenseMemory = 60
|
|---|
| 280 |
|
|---|
| 281 | GameStat.EnemySpawnMode = 3
|
|---|
| 282 |
|
|---|
| 283 | GameStat.FragLimitActive = False
|
|---|
| 284 |
|
|---|
| 285 | GameStat.FragLimitThisRound = 0
|
|---|
| 286 |
|
|---|
| 287 | GameStat.GameDifficulty = 2
|
|---|
| 288 |
|
|---|
| 289 | GameStat.GameModeId = 0
|
|---|
| 290 |
|
|---|
| 291 | GameStat.GameState = 0
|
|---|
| 292 |
|
|---|
| 293 | GameStat.GlobalMessageToShow =
|
|---|
| 294 |
|
|---|
| 295 | GameStat.IsCreativeMenuEnabled = False
|
|---|
| 296 |
|
|---|
| 297 | GameStat.IsFlyingEnabled = False
|
|---|
| 298 |
|
|---|
| 299 | GameStat.IsFriendlyFire = True
|
|---|
| 300 |
|
|---|
| 301 | GameStat.IsPlayerCollisionEnabled = True
|
|---|
| 302 |
|
|---|
| 303 | GameStat.IsPlayerDamageEnabled = True
|
|---|
| 304 |
|
|---|
| 305 | GameStat.IsResetMapOnRestart = False
|
|---|
| 306 |
|
|---|
| 307 | GameStat.IsSaveSupplyCrates = True
|
|---|
| 308 |
|
|---|
| 309 | GameStat.IsSpawnEnemies = True
|
|---|
| 310 |
|
|---|
| 311 | GameStat.IsSpawnNearOtherPlayer = False
|
|---|
| 312 |
|
|---|
| 313 | GameStat.IsTeleportEnabled = False
|
|---|
| 314 |
|
|---|
| 315 | GameStat.IsVersionCheckDone = False
|
|---|
| 316 |
|
|---|
| 317 | GameStat.LandClaimDeadZone = 30
|
|---|
| 318 |
|
|---|
| 319 | GameStat.LandClaimDecayMode = 0
|
|---|
| 320 |
|
|---|
| 321 | GameStat.LandClaimExpiryTime = 3
|
|---|
| 322 |
|
|---|
| 323 | GameStat.LandClaimOfflineDurabilityModifier = 32
|
|---|
| 324 |
|
|---|
| 325 | GameStat.LandClaimOnlineDurabilityModifier = 32
|
|---|
| 326 |
|
|---|
| 327 | GameStat.LandClaimSize = 7
|
|---|
| 328 |
|
|---|
| 329 | GameStat.LoadScene =
|
|---|
| 330 |
|
|---|
| 331 | GameStat.LootTimer = 1
|
|---|
| 332 |
|
|---|
| 333 | GameStat.NightPercentage = 50
|
|---|
| 334 |
|
|---|
| 335 | GameStat.ScoreDiedMultiplier = -5
|
|---|
| 336 |
|
|---|
| 337 | GameStat.ScorePlayerKillMultiplier = 1
|
|---|
| 338 |
|
|---|
| 339 | GameStat.ScoreZombieKillMultiplier = 1
|
|---|
| 340 |
|
|---|
| 341 | GameStat.ShowAllPlayersOnMap = False
|
|---|
| 342 |
|
|---|
| 343 | GameStat.ShowFriendPlayerOnMap = True
|
|---|
| 344 |
|
|---|
| 345 | GameStat.ShowSpawnWindow = False
|
|---|
| 346 |
|
|---|
| 347 | GameStat.ShowWindow =
|
|---|
| 348 |
|
|---|
| 349 | GameStat.ShowZombieCounter = False
|
|---|
| 350 |
|
|---|
| 351 | GameStat.TimeLimitActive = False
|
|---|
| 352 |
|
|---|
| 353 | GameStat.TimeLimitThisRound = 0
|
|---|
| 354 |
|
|---|
| 355 | GameStat.TimeOfDayIncPerSec = 20
|
|---|
| 356 |
|
|---|
| 357 | GameStat.ZombieHordeMeter = False
|
|---|
| 358 |
|
|---|
| 359 | 2014-12-19T15:52:22 5.426 INF Dedicated server only build
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| 360 |
|
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| 361 | 2014-12-19T15:52:22 5.658 INF S default
|
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| 362 |
|
|---|
| 363 | NullReferenceException: Object reference not set to an instance of an object
|
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| 364 | at cl00b3.md0006 (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0
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| 365 |
|
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| 366 | at GameManager.Awake () [0x00000] in <filename unknown>:0
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| 367 |
|
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| 368 | (Filename: Line: -1)
|
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| 369 |
|
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| 370 | Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
|
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| 371 |
|
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| 372 | Unloading 4453 unused Assets to reduce memory usage. Loaded Objects now: 6520.
|
|---|
| 373 | Total: 22.082710 ms (FindLiveObjects: 0.784969 ms CreateObjectMapping: 1.328859 ms MarkObjects: 10.633510 ms DeleteObjects: 8.931329 ms)
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| 374 |
|
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| 375 | 2014-12-19T15:52:22 5.847 INF Load key config check
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| 376 |
|
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| 377 | 2014-12-19T15:52:22 5.847 INF Load key config
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| 378 |
|
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