1 | Initialize engine version: 4.5.5p4 (1279c4722048)
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2 | Forcing GfxDevice: 4
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3 | NullGfxDevice:
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4 | Version: NULL 1.0 [1.0]
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5 | Renderer: Null Device
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6 | Vendor: Unity Technologies
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7 | Begin MonoManager ReloadAssembly
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8 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
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9 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
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10 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
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11 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
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12 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
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13 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
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14 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
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15 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
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16 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
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17 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
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18 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
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19 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
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20 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
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21 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
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22 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
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23 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
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24 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
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25 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
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26 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
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27 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
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28 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
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29 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
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30 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
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31 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
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32 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
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33 | Loading D:\Servers\7dtd\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
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34 | - Completed reload, in 0.170 seconds
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35 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\System.dll (this message is harmless)
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36 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
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37 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
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38 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
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39 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
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40 | The file 'D:/Servers/7dtd/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
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41 | [Position out of bounds! 387220 > 387216]
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42 |
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43 | (Filename: Line: 273)
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44 |
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45 | UnloadTime: 9.469076 ms
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46 | 2014-12-19T15:52:16 0.001 INF Version: Alpha 10.4 (b8) Compatibility Version: Alpha 10.4, OS: Windows 64 Bit
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47 |
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48 | 2014-12-19T15:52:16 0.035 INF Last played version: Alpha 10.3
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49 |
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50 | 2014-12-19T15:52:16 0.087 INF Command line arguments: D:\Servers\7dtd\7DaysToDie.exe -quit -batchmode -nographics -configfile=D:\Servers\7dtd\serverconfig.xml -dedicated
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51 |
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52 | 2014-12-19T15:52:16 0.092 INF Parsing server configfile: D:\Servers\7dtd\serverconfig.xml
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53 |
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54 | 2014-12-19T15:52:17 0.238 INF Parsing server configfile successfully completed
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55 |
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56 | 2014-12-19T15:52:17 0.239 INF Starting dedicated server level=Random Gen game name=Nightfall
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57 |
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58 | 2014-12-19T15:52:17 0.242 INF Maximum allowed players: 15
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59 |
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60 | 2014-12-19T15:52:17 0.242 INF Game mode: GameModeSurvivalMP
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61 |
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62 | Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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63 |
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64 | Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 12062.
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65 | Total: 22.810629 ms (FindLiveObjects: 1.308379 ms CreateObjectMapping: 1.628745 ms MarkObjects: 19.271391 ms DeleteObjects: 0.066706 ms)
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66 |
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67 | The file 'D:/Servers/7dtd/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
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68 | [Position out of bounds! 185580 > 185576]
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69 |
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70 | (Filename: Line: 273)
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71 |
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72 | The file 'D:/Servers/7dtd/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
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73 | [Position out of bounds! 186136 > 186132]
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74 |
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75 | (Filename: Line: 273)
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76 |
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77 | UnloadTime: 16.367620 ms
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78 | Platform assembly: D:\Servers\7dtd\7DaysToDie_Data\Managed\7dtd-server-fixes.dll (this message is harmless)
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79 | 2014-12-19T15:52:22 5.350 INF Awake
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80 |
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81 | GamePref.AdminFileName = serveradmin.xml
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82 |
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83 | GamePref.AirDropFrequency = 72
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84 |
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85 | GamePref.AutopilotMode = 0
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86 |
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87 | GamePref.BlockDurabilityModifier = 100
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88 |
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89 | GamePref.BuildCreate = False
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90 |
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91 | GamePref.ConnectToServerIP = 127.0.0.1
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92 |
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93 | GamePref.ConnectToServerPort = 26900
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94 |
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95 | GamePref.ControlPanelEnabled = True
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96 |
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97 | GamePref.ControlPanelPort = 8086
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98 |
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99 | GamePref.CraftTimer = 1
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100 |
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101 | GamePref.CreateLevelDim = 8
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102 |
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103 | GamePref.CreateLevelName = My Level
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104 |
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105 | GamePref.CreativeMenuEnabled = False
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106 |
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107 | GamePref.DayCount = 3
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108 |
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109 | GamePref.DayNightLength = 40
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110 |
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111 | GamePref.DebugMenuEnabled = False
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112 |
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113 | GamePref.DebugMenuShowTasks = False
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114 |
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115 | GamePref.DebugStopEnemiesMoving = False
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116 |
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117 | GamePref.DedicatedServer = True
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118 |
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119 | GamePref.DisableNAT = True
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120 |
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121 | GamePref.DropOnDeath = 0
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122 |
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123 | GamePref.DropOnQuit = 0
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124 |
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125 | GamePref.DynamicSpawner =
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126 |
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127 | GamePref.EACEnabled = True
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128 |
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129 | GamePref.EnemyDifficulty = 0
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130 |
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131 | GamePref.EnemySenseMemory = 60
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132 |
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133 | GamePref.EnemySpawnMode = 3
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134 |
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135 | GamePref.FavoriteServersList =
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136 |
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137 | GamePref.FragLimit = 5
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138 |
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139 | GamePref.FriendlyFire = True
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140 |
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141 | GamePref.GameDifficulty = 2
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142 |
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143 | GamePref.GameMode = GameModeSurvivalMP
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144 |
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145 | GamePref.GameName = Nightfall
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146 |
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147 | GamePref.GameVersion = Alpha 10.4
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148 |
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149 | GamePref.GameWorld = Random Gen
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150 |
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151 | GamePref.JoiningOptions = True
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152 |
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153 | GamePref.LandClaimDeadZone = 30
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154 |
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155 | GamePref.LandClaimDecayMode = 0
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156 |
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157 | GamePref.LandClaimExpiryTime = 3
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158 |
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159 | GamePref.LandClaimOfflineDurabilityModifier = 4
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160 |
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161 | GamePref.LandClaimOnlineDurabilityModifier = 4
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162 |
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163 | GamePref.LandClaimSize = 7
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164 |
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165 | GamePref.LootAbundance = 100
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166 |
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167 | GamePref.LootRespawnDays = 7
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168 |
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169 | GamePref.LootTimer = 1
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170 |
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171 | GamePref.MatchLength = 15
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172 |
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173 | GamePref.MaxSpawnedZombies = 40
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174 |
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175 | GamePref.NightPercentage = 35
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176 |
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177 | GamePref.OptionsAA = 1
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178 |
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179 | GamePref.OptionsAmbientVolumeLevel = 0.2
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180 |
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181 | GamePref.OptionsDeferredLighting = True
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182 |
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183 | GamePref.OptionsFieldOfView = 60
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184 |
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185 | GamePref.OptionsImageEffects = False
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186 |
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187 | GamePref.OptionsInvertMouse = False
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188 |
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189 | GamePref.OptionsLODDistance = 0.6
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190 |
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191 | GamePref.OptionsMicVolumeLevel = 0.75
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192 |
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193 | GamePref.OptionsMouseSensitivity = 6
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194 |
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195 | GamePref.OptionsMusicVolumeLevel = 0.1
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196 |
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197 | GamePref.OptionsOverallAudioVolumeLevel = 1
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198 |
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199 | GamePref.OptionsPlayerModel = playerMale
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200 |
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201 | GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
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202 |
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203 | GamePref.OptionsReflectiveWater = True
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204 |
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205 | GamePref.OptionsShadowDistance = 2
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206 |
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207 | GamePref.OptionsTextureQuality = 0
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208 |
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209 | GamePref.OptionsViewDistance = 9
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210 |
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211 | GamePref.OptionsVoiceChatEnabled = False
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212 |
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213 | GamePref.OptionsVoiceVolumeLevel = 0.75
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214 |
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215 | GamePref.PersistentPlayerProfiles = True
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216 |
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217 | GamePref.PlayerAutologin = False
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218 |
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219 | GamePref.PlayerId =
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220 |
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221 | GamePref.PlayerName = Player
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222 |
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223 | GamePref.PlayerToken =
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224 |
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225 | GamePref.RebuildMap = False
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226 |
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227 | GamePref.SaveGameFolder = C:\Users\Administrator\Documents/7 Days To Die/Saves
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228 |
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229 | GamePref.SelectionContextMode = 0
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230 |
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231 | GamePref.SelectionOperationMode = 0
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232 |
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233 | GamePref.ServerDescription = A 7 Days to Die server
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234 |
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235 | GamePref.ServerIP =
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236 |
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237 | GamePref.ServerIsPublic = True
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238 |
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239 | GamePref.ServerMaxPlayerCount = 15
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240 |
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241 | GamePref.ServerName = RedDot - Nightfall
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242 |
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243 | GamePref.ServerPort = 25000
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244 |
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245 | GamePref.ServerWebsiteURL =
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246 |
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247 | GamePref.ShowFriendPlayerOnMap = True
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248 |
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249 | GamePref.TelnetEnabled = True
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250 |
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251 | GamePref.TelnetPort = 8085
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252 |
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253 | GamePref.ZombiePlayers = True
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254 |
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255 | GamePref.ZombiesRun = 0
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256 |
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257 | GameStat.AirDropFrequency = 0
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258 |
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259 | GameStat.BlockDurabilityModifier = 1
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260 |
|
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261 | GameStat.CraftTimer = 1
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262 |
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263 | GameStat.CurrentRoundIx = 0
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264 |
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265 | GameStat.DayLimitActive = False
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266 |
|
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267 | GameStat.DayLimitThisRound = 0
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268 |
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269 | GameStat.Difficulty = 2
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270 |
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271 | GameStat.DropOnDeath = 1
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272 |
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273 | GameStat.DropOnQuit = 0
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274 |
|
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275 | GameStat.EnemyCount = 0
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276 |
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277 | GameStat.EnemyDifficulty = Normal
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278 |
|
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279 | GameStat.EnemySenseMemory = 60
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280 |
|
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281 | GameStat.EnemySpawnMode = 3
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282 |
|
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283 | GameStat.FragLimitActive = False
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284 |
|
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285 | GameStat.FragLimitThisRound = 0
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286 |
|
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287 | GameStat.GameDifficulty = 2
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288 |
|
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289 | GameStat.GameModeId = 0
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290 |
|
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291 | GameStat.GameState = 0
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292 |
|
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293 | GameStat.GlobalMessageToShow =
|
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294 |
|
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295 | GameStat.IsCreativeMenuEnabled = False
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296 |
|
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297 | GameStat.IsFlyingEnabled = False
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298 |
|
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299 | GameStat.IsFriendlyFire = True
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300 |
|
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301 | GameStat.IsPlayerCollisionEnabled = True
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302 |
|
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303 | GameStat.IsPlayerDamageEnabled = True
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304 |
|
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305 | GameStat.IsResetMapOnRestart = False
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306 |
|
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307 | GameStat.IsSaveSupplyCrates = True
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308 |
|
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309 | GameStat.IsSpawnEnemies = True
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310 |
|
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311 | GameStat.IsSpawnNearOtherPlayer = False
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312 |
|
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313 | GameStat.IsTeleportEnabled = False
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314 |
|
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315 | GameStat.IsVersionCheckDone = False
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316 |
|
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317 | GameStat.LandClaimDeadZone = 30
|
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318 |
|
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319 | GameStat.LandClaimDecayMode = 0
|
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320 |
|
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321 | GameStat.LandClaimExpiryTime = 3
|
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322 |
|
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323 | GameStat.LandClaimOfflineDurabilityModifier = 32
|
---|
324 |
|
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325 | GameStat.LandClaimOnlineDurabilityModifier = 32
|
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326 |
|
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327 | GameStat.LandClaimSize = 7
|
---|
328 |
|
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329 | GameStat.LoadScene =
|
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330 |
|
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331 | GameStat.LootTimer = 1
|
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332 |
|
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333 | GameStat.NightPercentage = 50
|
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334 |
|
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335 | GameStat.ScoreDiedMultiplier = -5
|
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336 |
|
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337 | GameStat.ScorePlayerKillMultiplier = 1
|
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338 |
|
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339 | GameStat.ScoreZombieKillMultiplier = 1
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340 |
|
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341 | GameStat.ShowAllPlayersOnMap = False
|
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342 |
|
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343 | GameStat.ShowFriendPlayerOnMap = True
|
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344 |
|
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345 | GameStat.ShowSpawnWindow = False
|
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346 |
|
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347 | GameStat.ShowWindow =
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348 |
|
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349 | GameStat.ShowZombieCounter = False
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350 |
|
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351 | GameStat.TimeLimitActive = False
|
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352 |
|
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353 | GameStat.TimeLimitThisRound = 0
|
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354 |
|
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355 | GameStat.TimeOfDayIncPerSec = 20
|
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356 |
|
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357 | GameStat.ZombieHordeMeter = False
|
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358 |
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359 | 2014-12-19T15:52:22 5.426 INF Dedicated server only build
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360 |
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361 | 2014-12-19T15:52:22 5.658 INF S default
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362 |
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363 | NullReferenceException: Object reference not set to an instance of an object
|
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364 | at cl00b3.md0006 (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0
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365 |
|
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366 | at GameManager.Awake () [0x00000] in <filename unknown>:0
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367 |
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368 | (Filename: Line: -1)
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369 |
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370 | Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
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371 |
|
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372 | Unloading 4453 unused Assets to reduce memory usage. Loaded Objects now: 6520.
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373 | Total: 22.082710 ms (FindLiveObjects: 0.784969 ms CreateObjectMapping: 1.328859 ms MarkObjects: 10.633510 ms DeleteObjects: 8.931329 ms)
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374 |
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375 | 2014-12-19T15:52:22 5.847 INF Load key config check
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376 |
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377 | 2014-12-19T15:52:22 5.847 INF Load key config
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378 |
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