source: binary-improvements/7dtd-server-fixes/7dtd-server-fixes.csproj@ 435

Last change on this file since 435 was 420, checked in by alloc, 20 months ago

A21 preparations.
NOT COMPATIBLE WITH A20 ANYMORE!

File size: 5.3 KB
RevLine 
[251]1<?xml version="1.0" encoding="utf-8"?>
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[355]12 <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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27 <ErrorReport>prompt</ErrorReport>
28 <WarningLevel>4</WarningLevel>
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34 <ConsolePause>false</ConsolePause>
[254]35 <NoStdLib>true</NoStdLib>
[251]36 </PropertyGroup>
[330]37 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Profiler|AnyCPU' ">
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39 <DefineConstants>ENABLE_PROFILER</DefineConstants>
40 <Optimize>true</Optimize>
[345]41 <WarningLevel>4</WarningLevel>
[355]42 <NoStdLib>true</NoStdLib>
[330]43 </PropertyGroup>
[373]44 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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46 <DebugType>full</DebugType>
47 </PropertyGroup>
[251]48 <ItemGroup>
49 <Reference Include="Assembly-CSharp">
50 <HintPath>..\7dtd-binaries\Assembly-CSharp.dll</HintPath>
51 <Private>False</Private>
52 </Reference>
53 <Reference Include="mscorlib">
54 <HintPath>..\7dtd-binaries\mscorlib.dll</HintPath>
55 <Private>False</Private>
56 </Reference>
57 <Reference Include="System">
58 <HintPath>..\7dtd-binaries\System.dll</HintPath>
59 <Private>False</Private>
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62 <HintPath>..\7dtd-binaries\UnityEngine.dll</HintPath>
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64 </Reference>
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[324]73 <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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75 <Private>False</Private>
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77 <Reference Include="UnityEngine.ImageConversionModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
78 <HintPath>..\7dtd-binaries\UnityEngine.ImageConversionModule.dll</HintPath>
79 <Private>False</Private>
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82 <ItemGroup>
83 <Compile Include="src\AssemblyInfo.cs" />
[354]84 <Compile Include="src\JSON\JsonManualBuilder.cs" />
[251]85 <Compile Include="src\LiveData\Animals.cs" />
86 <Compile Include="src\LiveData\Hostiles.cs" />
87 <Compile Include="src\PersistentData\PersistentContainer.cs" />
88 <Compile Include="src\PersistentData\InvItem.cs" />
89 <Compile Include="src\PersistentData\Inventory.cs" />
90 <Compile Include="src\PersistentData\Players.cs" />
91 <Compile Include="src\PersistentData\Player.cs" />
92 <Compile Include="src\JSON\JSONNode.cs" />
93 <Compile Include="src\JSON\JSONArray.cs" />
94 <Compile Include="src\JSON\JSONObject.cs" />
95 <Compile Include="src\JSON\JSONNumber.cs" />
96 <Compile Include="src\JSON\JSONString.cs" />
97 <Compile Include="src\JSON\JSONBoolean.cs" />
98 <Compile Include="src\BlockingQueue.cs" />
99 <Compile Include="src\JSON\Parser.cs" />
100 <Compile Include="src\JSON\JSONNull.cs" />
101 <Compile Include="src\JSON\MalformedJSONException.cs" />
102 <Compile Include="src\API.cs" />
[253]103 <Compile Include="src\AllocsUtils.cs" />
104 <Compile Include="src\LandClaimList.cs" />
[273]105 <Compile Include="src\PersistentData\Attributes.cs" />
[279]106 <Compile Include="src\JSON\JSONValue.cs" />
[312]107 <Compile Include="src\LiveData\EntityFilterList.cs" />
[251]108 </ItemGroup>
109 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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112 <Folder Include="src\PersistentData\" />
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117 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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[73]120</Project>
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