Ignore:
Timestamp:
Oct 28, 2015, 7:51:20 PM (9 years ago)
Author:
peter.souza
Message:

Enemies (zombies and hostile animal entities) are now shown on the map as Hostiles and require permission level 'webapi.gethostilelocation' for web viewers to see.

Animals (non-hostile entities) are now shown on the map as Animals and require permission level 'webapi.getanimalslocation' for web viewers to see.

Permission level for 'webapi.viewallclaims' is now required for a viewer to see all claims, otherwise the permission level for 'webapi.getlandclaims' will only show viewer-owned claims. A viewer requires both 'webapi.getlandclaims' and 'webapi.viewallclaims' to be set for all claims to show (you can't just set 'webapi.viewallclaims').
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317405&viewfull=1#post317405

Permission level for 'webapi.viewallplayers' is now required for a viewer to see all players, otherwise the permission level for 'webapi.getplayerslocation' will only show the player for the currently-authenticated viewer. A viewer requires both 'webapi.getplayerslocation' and 'webapi.viewallplayers' to be set for all players to show (you can't just set 'webapi.viewallplayers').
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317405&viewfull=1#post317405

Banned players are now hidden from the web map.
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=320702&viewfull=1#post320702

Items using 'CustomIcon' and 'CustomIconTint' are now supported (although the exact tinting may not be perfectly the same as the game).
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317117&viewfull=1#post317117
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317679&viewfull=1#post317679

Map marker icons for players, hostiles, and animals have been updated.

File:
1 edited

Legend:

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  • binary-improvements/7dtd-server-fixes/7dtd-server-fixes.csproj

    r244 r251  
    1 <?xml version="1.0" encoding="utf-8"?>
     1<?xml version="1.0" encoding="utf-8"?>
    22<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    33  <PropertyGroup>
     
    4646      <Private>False</Private>
    4747    </Reference>
     48    <Reference Include="System.Drawing">
     49      <HintPath>..\7dtd-binaries\System.Drawing.dll</HintPath>
     50      <Private>False</Private>
     51    </Reference>
    4852    <Reference Include="UnityEngine">
    4953      <HintPath>..\7dtd-binaries\UnityEngine.dll</HintPath>
     
    6266    <Compile Include="src\AssemblyInfo.cs" />
    6367    <Compile Include="src\AllocsLogFunctions.cs" />
     68    <Compile Include="src\LiveData\Animals.cs" />
     69    <Compile Include="src\LiveData\Hostiles.cs" />
    6470    <Compile Include="src\PlayerDataStuff.cs" />
    6571    <Compile Include="src\PersistentData\PersistentContainer.cs" />
     
    8692    <Compile Include="src\API.cs" />
    8793    <Compile Include="src\ChatHookExample.cs" />
     94    <Compile Include="src\PetesUtils.cs" />
    8895  </ItemGroup>
    8996  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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