source: binary-improvements/7dtd-server-fixes/7dtd-server-fixes.csproj@ 460

Last change on this file since 460 was 455, checked in by alloc, 16 months ago

25_30_44

  • Got rid (mostly) of custom JSON serialization
  • Some code cleanup
File size: 4.7 KB
RevLine 
[251]1<?xml version="1.0" encoding="utf-8"?>
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[254]36 <NoStdLib>true</NoStdLib>
[251]37 </PropertyGroup>
[330]38 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Profiler|AnyCPU' ">
39 <OutputPath>..\bin\Mods\Allocs_CommonFunc\</OutputPath>
40 <DefineConstants>ENABLE_PROFILER</DefineConstants>
41 <Optimize>true</Optimize>
[345]42 <WarningLevel>4</WarningLevel>
[355]43 <NoStdLib>true</NoStdLib>
[330]44 </PropertyGroup>
[373]45 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
46 <OutputPath>..\bin\Mods\Allocs_CommonFunc\</OutputPath>
47 <DebugType>full</DebugType>
48 </PropertyGroup>
[251]49 <ItemGroup>
50 <Reference Include="Assembly-CSharp">
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52 <Private>False</Private>
53 </Reference>
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[324]74 <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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[251]82 </ItemGroup>
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85 <Compile Include="src\LiveData\Animals.cs" />
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90 <Compile Include="src\PersistentData\Players.cs" />
91 <Compile Include="src\PersistentData\Player.cs" />
92 <Compile Include="src\API.cs" />
[253]93 <Compile Include="src\AllocsUtils.cs" />
94 <Compile Include="src\LandClaimList.cs" />
[273]95 <Compile Include="src\PersistentData\Attributes.cs" />
[312]96 <Compile Include="src\LiveData\EntityFilterList.cs" />
[251]97 </ItemGroup>
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105 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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[73]108</Project>
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