[253] | 1 | using System;
|
---|
| 2 | using System.Collections.Generic;
|
---|
| 3 | using AllocsFixes.PersistentData;
|
---|
| 4 |
|
---|
[325] | 5 | namespace AllocsFixes {
|
---|
[253] | 6 | public class LandClaimList {
|
---|
| 7 | public delegate bool OwnerFilter (Player owner);
|
---|
| 8 |
|
---|
| 9 | public delegate bool PositionFilter (Vector3i position);
|
---|
| 10 |
|
---|
[325] | 11 | public static Dictionary<Player, List<Vector3i>> GetLandClaims (OwnerFilter[] _ownerFilters,
|
---|
| 12 | PositionFilter[] _positionFilters) {
|
---|
[253] | 13 | Dictionary<Vector3i, PersistentPlayerData> d = GameManager.Instance.GetPersistentPlayerList ().m_lpBlockMap;
|
---|
| 14 | Dictionary<Player, List<Vector3i>> result = new Dictionary<Player, List<Vector3i>> ();
|
---|
| 15 |
|
---|
| 16 | if (d != null) {
|
---|
[325] | 17 | Dictionary<PersistentPlayerData, List<Vector3i>> owners =
|
---|
| 18 | new Dictionary<PersistentPlayerData, List<Vector3i>> ();
|
---|
[253] | 19 | foreach (KeyValuePair<Vector3i, PersistentPlayerData> kvp in d) {
|
---|
| 20 | bool allowed = true;
|
---|
| 21 | if (_positionFilters != null) {
|
---|
| 22 | foreach (PositionFilter pf in _positionFilters) {
|
---|
| 23 | if (!pf (kvp.Key)) {
|
---|
| 24 | allowed = false;
|
---|
| 25 | break;
|
---|
| 26 | }
|
---|
| 27 | }
|
---|
| 28 | }
|
---|
[325] | 29 |
|
---|
[253] | 30 | if (allowed) {
|
---|
| 31 | if (!owners.ContainsKey (kvp.Value)) {
|
---|
| 32 | owners.Add (kvp.Value, new List<Vector3i> ());
|
---|
| 33 | }
|
---|
[325] | 34 |
|
---|
[253] | 35 | owners [kvp.Value].Add (kvp.Key);
|
---|
| 36 | }
|
---|
| 37 | }
|
---|
| 38 |
|
---|
| 39 | foreach (KeyValuePair<PersistentPlayerData, List<Vector3i>> kvp in owners) {
|
---|
[325] | 40 | Player p = PersistentContainer.Instance.Players [kvp.Key.PlayerId, false];
|
---|
[253] | 41 | if (p == null) {
|
---|
| 42 | p = new Player (kvp.Key.PlayerId);
|
---|
| 43 | }
|
---|
| 44 |
|
---|
| 45 | bool allowed = true;
|
---|
| 46 | if (_ownerFilters != null) {
|
---|
| 47 | foreach (OwnerFilter of in _ownerFilters) {
|
---|
| 48 | if (!of (p)) {
|
---|
| 49 | allowed = false;
|
---|
| 50 | break;
|
---|
| 51 | }
|
---|
| 52 | }
|
---|
| 53 | }
|
---|
| 54 |
|
---|
| 55 | if (allowed) {
|
---|
| 56 | result.Add (p, new List<Vector3i> ());
|
---|
| 57 | foreach (Vector3i v in kvp.Value) {
|
---|
| 58 | result [p].Add (v);
|
---|
| 59 | }
|
---|
| 60 | }
|
---|
| 61 | }
|
---|
| 62 | }
|
---|
[325] | 63 |
|
---|
[253] | 64 | return result;
|
---|
| 65 | }
|
---|
| 66 |
|
---|
| 67 | public static OwnerFilter SteamIdFilter (string _steamId) {
|
---|
| 68 | return p => p.SteamID.Equals (_steamId);
|
---|
| 69 | }
|
---|
| 70 |
|
---|
| 71 | public static PositionFilter CloseToFilter2dRect (Vector3i _position, int _maxDistance) {
|
---|
| 72 | return v => Math.Abs (v.x - _position.x) <= _maxDistance && Math.Abs (v.z - _position.z) <= _maxDistance;
|
---|
| 73 | }
|
---|
| 74 |
|
---|
| 75 | public static OwnerFilter OrOwnerFilter (OwnerFilter _f1, OwnerFilter _f2) {
|
---|
| 76 | return p => _f1 (p) || _f2 (p);
|
---|
| 77 | }
|
---|
| 78 | }
|
---|
[325] | 79 | }
|
---|