[253] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using AllocsFixes.PersistentData;
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| 4 |
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[325] | 5 | namespace AllocsFixes {
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[253] | 6 | public class LandClaimList {
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[351] | 7 | public delegate bool OwnerFilter (Player _owner);
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[253] | 8 |
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[351] | 9 | public delegate bool PositionFilter (Vector3i _position);
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[253] | 10 |
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[325] | 11 | public static Dictionary<Player, List<Vector3i>> GetLandClaims (OwnerFilter[] _ownerFilters,
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| 12 | PositionFilter[] _positionFilters) {
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[253] | 13 | Dictionary<Vector3i, PersistentPlayerData> d = GameManager.Instance.GetPersistentPlayerList ().m_lpBlockMap;
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| 14 | Dictionary<Player, List<Vector3i>> result = new Dictionary<Player, List<Vector3i>> ();
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| 15 |
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[326] | 16 | if (d == null) {
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| 17 | return result;
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| 18 | }
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[325] | 19 |
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[326] | 20 | Dictionary<PersistentPlayerData, List<Vector3i>> owners =
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| 21 | new Dictionary<PersistentPlayerData, List<Vector3i>> ();
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| 22 | foreach (KeyValuePair<Vector3i, PersistentPlayerData> kvp in d) {
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| 23 | bool allowed = true;
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| 24 | if (_positionFilters != null) {
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| 25 | foreach (PositionFilter pf in _positionFilters) {
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| 26 | if (!pf (kvp.Key)) {
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| 27 | allowed = false;
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| 28 | break;
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[253] | 29 | }
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| 30 | }
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| 31 | }
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| 32 |
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[326] | 33 | if (allowed) {
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| 34 | if (!owners.ContainsKey (kvp.Value)) {
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| 35 | owners.Add (kvp.Value, new List<Vector3i> ());
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[253] | 36 | }
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| 37 |
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[326] | 38 | owners [kvp.Value].Add (kvp.Key);
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| 39 | }
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| 40 | }
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| 41 |
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| 42 | foreach (KeyValuePair<PersistentPlayerData, List<Vector3i>> kvp in owners) {
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| 43 | Player p = PersistentContainer.Instance.Players [kvp.Key.PlayerId, false];
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| 44 | if (p == null) {
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| 45 | p = new Player (kvp.Key.PlayerId);
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| 46 | }
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| 47 |
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| 48 | bool allowed = true;
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| 49 | if (_ownerFilters != null) {
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| 50 | foreach (OwnerFilter of in _ownerFilters) {
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| 51 | if (!of (p)) {
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| 52 | allowed = false;
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| 53 | break;
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[253] | 54 | }
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| 55 | }
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[326] | 56 | }
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[253] | 57 |
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[326] | 58 | if (allowed) {
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| 59 | result.Add (p, new List<Vector3i> ());
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| 60 | foreach (Vector3i v in kvp.Value) {
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| 61 | result [p].Add (v);
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[253] | 62 | }
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| 63 | }
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| 64 | }
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[325] | 65 |
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[253] | 66 | return result;
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| 67 | }
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| 68 |
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| 69 | public static OwnerFilter SteamIdFilter (string _steamId) {
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[351] | 70 | return _p => _p.SteamID.Equals (_steamId);
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[253] | 71 | }
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| 72 |
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| 73 | public static PositionFilter CloseToFilter2dRect (Vector3i _position, int _maxDistance) {
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[351] | 74 | return _v => Math.Abs (_v.x - _position.x) <= _maxDistance && Math.Abs (_v.z - _position.z) <= _maxDistance;
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[253] | 75 | }
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| 76 |
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| 77 | public static OwnerFilter OrOwnerFilter (OwnerFilter _f1, OwnerFilter _f2) {
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[351] | 78 | return _p => _f1 (_p) || _f2 (_p);
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[253] | 79 | }
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| 80 | }
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[325] | 81 | }
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