source: binary-improvements/7dtd-server-fixes/src/LiveData/Hostiles.cs@ 465

Last change on this file since 465 was 326, checked in by alloc, 6 years ago

More cleanup, allocation improvements

File size: 347 bytes
Line 
1namespace AllocsFixes.LiveData {
2 public class Hostiles : EntityFilterList<EntityEnemy> {
3 public static readonly Hostiles Instance = new Hostiles ();
4
5 protected override EntityEnemy predicate (Entity _e) {
6 EntityEnemy enemy = _e as EntityEnemy;
7 if (enemy != null && enemy.IsAlive ()) {
8 return enemy;
9 }
10
11 return null;
12 }
13 }
14}
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