| 1 | using System; | 
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| 2 | using System.Runtime.Serialization; | 
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| 3 | using UnityEngine; | 
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| 4 |  | 
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| 5 | namespace AllocsFixes.PersistentData | 
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| 6 | { | 
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| 7 | [Serializable] | 
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| 8 | public class Player | 
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| 9 | { | 
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| 10 | private readonly string steamId; | 
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| 11 | private int entityId; | 
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| 12 | private string name; | 
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| 13 | private string ip; | 
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| 14 | private long totalPlayTime; | 
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| 15 | [OptionalField] | 
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| 16 | private DateTime | 
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| 17 | lastOnline; | 
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| 18 | private Inventory inventory; | 
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| 19 | [NonSerialized] | 
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| 20 | private ClientInfo | 
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| 21 | clientInfo; | 
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| 22 |  | 
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| 23 | public string SteamID { | 
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| 24 | get { return steamId; } | 
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| 25 | } | 
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| 26 |  | 
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| 27 | public int EntityID { | 
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| 28 | get { return entityId; } | 
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| 29 | } | 
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| 30 |  | 
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| 31 | public string Name { | 
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| 32 | get { return name; } | 
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| 33 | } | 
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| 34 |  | 
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| 35 | public string IP { | 
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| 36 | get { return ip; } | 
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| 37 | } | 
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| 38 |  | 
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| 39 | public Inventory Inventory { | 
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| 40 | get { | 
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| 41 | if (inventory == null) | 
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| 42 | inventory = new Inventory (); | 
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| 43 | return inventory; | 
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| 44 | } | 
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| 45 | } | 
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| 46 |  | 
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| 47 | public bool IsOnline { | 
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| 48 | get { return clientInfo != null; } | 
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| 49 | } | 
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| 50 |  | 
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| 51 | public ClientInfo ClientInfo { | 
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| 52 | get { return clientInfo; } | 
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| 53 | } | 
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| 54 |  | 
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| 55 | public EntityPlayer Entity { | 
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| 56 | get { | 
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| 57 | if (IsOnline) { | 
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| 58 | return CommonMappingFunctions.GetEntityPlayer (clientInfo); | 
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| 59 | } else { | 
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| 60 | return null; | 
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| 61 | } | 
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| 62 | } | 
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| 63 | } | 
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| 64 |  | 
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| 65 | public long TotalPlayTime { | 
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| 66 | get { | 
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| 67 | if (IsOnline) { | 
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| 68 | return totalPlayTime + (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad); | 
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| 69 | } else { | 
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| 70 | return totalPlayTime; | 
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| 71 | } | 
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| 72 | } | 
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| 73 | } | 
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| 74 |  | 
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| 75 | public DateTime LastOnline { | 
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| 76 | get { | 
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| 77 | if (IsOnline) | 
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| 78 | return DateTime.Now; | 
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| 79 | else | 
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| 80 | return lastOnline; | 
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| 81 | } | 
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| 82 | } | 
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| 83 |  | 
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| 84 | public void SetOffline () | 
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| 85 | { | 
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| 86 | Log.Out ("Player set to offline: " + steamId); | 
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| 87 | totalPlayTime += (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad); | 
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| 88 | lastOnline = DateTime.Now; | 
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| 89 | clientInfo = null; | 
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| 90 | } | 
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| 91 |  | 
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| 92 | public void SetOnline (ClientInfo ci) | 
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| 93 | { | 
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| 94 | Log.Out ("Player set to online: " + steamId); | 
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| 95 | clientInfo = ci; | 
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| 96 | entityId = CommonMappingFunctions.GetEntityID (ci); | 
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| 97 | name = CommonMappingFunctions.GetPlayerName (ci); | 
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| 98 | ip = ci.networkPlayer.ipAddress; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | public Player (string steamId) | 
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| 102 | { | 
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| 103 | this.steamId = steamId; | 
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| 104 | this.inventory = new Inventory (); | 
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| 105 | } | 
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| 106 |  | 
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| 107 |  | 
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| 108 | } | 
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| 109 | } | 
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