[83] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | public class SayToPlayer : ConsoleCommand
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| 5 | {
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| 6 | public SayToPlayer (ConsoleSdtd cons) : base(cons)
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| 7 | {
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| 8 | }
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| 9 |
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| 10 | public override string Description ()
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| 11 | {
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| 12 | return "send a message to a single player";
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| 13 | }
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| 14 |
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| 15 | public override string[] Names ()
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| 16 | {
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[103] | 17 | return new string[] { "sayplayer", "pm" };
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[83] | 18 | }
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| 19 |
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[108] | 20 | private void SendMessage (ClientInfo _receiver, ClientInfo _sender, string _message)
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[83] | 21 | {
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[108] | 22 | string senderName;
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| 23 | if (_sender != null) {
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| 24 | PrivateMassageConnections.SetLastPMSender(_sender, _receiver);
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| 25 | senderName = CommonMappingFunctions.GetPlayerName (_sender);
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| 26 | } else {
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| 27 | senderName = "Server";
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| 28 | }
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[103] | 29 | CommonMappingFunctions.GetConnectionManager ().networkView.RPC ("RPC_ChatMessage", _receiver.networkPlayer,
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[108] | 30 | new object[] {
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| 31 | _message,
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| 32 | -1,
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| 33 | senderName + " (PM)",
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| 34 | true
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| 35 | }
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| 36 | );
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[103] | 37 | string receiverName = CommonMappingFunctions.GetPlayerName (_receiver);
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[108] | 38 | m_Console.SendResult ("Message to player " + (receiverName != null ? "\"" + receiverName + "\"" : "unknownName") + " sent with sender \"" + senderName + "\"");
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[103] | 39 | }
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| 40 |
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[108] | 41 | private void RunInternal (ClientInfo _sender, string[] _params)
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[103] | 42 | {
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[83] | 43 | if (_params.Length < 2) {
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[107] | 44 | m_Console.SendResult ("Usage: sayplayer <playername|entityid> <message>");
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[83] | 45 | return;
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| 46 | }
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| 47 |
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| 48 | string message = _params [1];
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| 49 | for (int i = 2; i < _params.Length; i++) {
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| 50 | message += " " + _params [i];
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| 51 | }
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| 52 |
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[108] | 53 | ClientInfo receiver = CommonMappingFunctions.GetClientInfoFromNameOrID (_params [0]);
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| 54 | if (receiver != null) {
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| 55 | SendMessage (receiver, _sender, message);
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[83] | 56 | } else {
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[107] | 57 | m_Console.SendResult ("Playername or entity ID not found.");
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[103] | 58 | }
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| 59 | }
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| 60 |
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| 61 | public override void ExecuteRemote (string _sender, string[] _params)
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| 62 | {
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| 63 | try {
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[108] | 64 | this.m_Console.SendResult (string.Format ("{0} executing remote command '{1}' {2}", _sender, this.Names () [0], string.Join (" ", _params)));
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[103] | 65 | ClientInfo ci = CommonMappingFunctions.GetClientInfoFromSteamID (_sender);
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[108] | 66 | RunInternal (ci, _params);
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[103] | 67 | } catch (Exception e) {
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| 68 | Log.Out ("Error in SayToPlayer.ExecuteRemote: " + e);
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[83] | 69 | }
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| 70 | }
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[103] | 71 |
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| 72 | public override void Run (string[] _params)
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| 73 | {
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| 74 | try {
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[108] | 75 | RunInternal (null, _params);
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[103] | 76 | } catch (Exception e) {
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| 77 | Log.Out ("Error in SayToPlayer.Run: " + e);
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| 78 | }
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| 79 | }
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[83] | 80 | }
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| 81 |
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