[224] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using UnityEngine;
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| 4 |
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| 5 | namespace AllocsFixes.CustomCommands
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| 6 | {
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[230] | 7 | public class Give : ConsoleCmdAbstract
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[224] | 8 | {
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[230] | 9 | public override string GetDescription ()
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[224] | 10 | {
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| 11 | return "give an item to a player (entity id or name)";
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| 12 | }
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| 13 |
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[238] | 14 | public override string GetHelp () {
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| 15 | return "Give an item to a player by dropping it in front of that player\n" +
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| 16 | "Usage:\n" +
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| 17 | " give <name / entity id> <item name> <amount>\n" +
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| 18 | "Either pass the full name of a player or his entity id (given by e.g. \"lpi\").\n" +
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| 19 | "Item name has to be the exact name of an item as listed by \"listitems\".\n" +
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| 20 | "Amount is the number of instances of this item to drop (as a single stack).";
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| 21 | }
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| 22 |
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[230] | 23 | public override string[] GetCommands ()
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[224] | 24 | {
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| 25 | return new string[] { "give", string.Empty };
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| 26 | }
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| 27 |
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[230] | 28 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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[224] | 29 | {
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| 30 | try {
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[230] | 31 | if (_params.Count != 3) {
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[238] | 32 | SdtdConsole.Instance.Output ("Wrong number of arguments, expected 3, found " + _params.Count + ".");
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[224] | 33 | return;
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| 34 | }
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| 35 |
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[230] | 36 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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[224] | 37 |
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| 38 | if (ci == null) {
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[230] | 39 | SdtdConsole.Instance.Output ("Playername or entity id not found.");
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[224] | 40 | return;
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| 41 | }
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| 42 |
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[230] | 43 | ItemValue iv = ItemList.Instance.GetItemValue (_params[1]);
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[224] | 44 | if (iv == null) {
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[230] | 45 | SdtdConsole.Instance.Output ("Item not found.");
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[224] | 46 | return;
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| 47 | }
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| 48 |
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| 49 | int n = int.MinValue;
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| 50 | if (!int.TryParse (_params [2], out n) || n <= 0) {
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[230] | 51 | SdtdConsole.Instance.Output ("Amount is not an integer or not greater than zero.");
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[224] | 52 | return;
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| 53 | }
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| 54 |
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[230] | 55 | EntityPlayer p = GameManager.Instance.World.Players.dict [ci.entityId];
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[224] | 56 |
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[238] | 57 | ItemStack invField = new ItemStack (iv, n);
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[224] | 58 |
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[230] | 59 | GameManager.Instance.ItemDropServer (invField, p.GetPosition (), Vector3.zero, -1, 50);
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[224] | 60 |
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[230] | 61 | SdtdConsole.Instance.Output ("Dropped item");
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[224] | 62 | } catch (Exception e) {
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| 63 | Log.Out ("Error in Give.Run: " + e);
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| 64 | }
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| 65 | }
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| 66 | }
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| 67 | }
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