source: binary-improvements/AllocsCommands/Commands/ListLandProtection.cs@ 348

Last change on this file since 348 was 326, checked in by alloc, 6 years ago

More cleanup, allocation improvements

File size: 4.7 KB
Line 
1using System;
2using System.Collections.Generic;
3using AllocsFixes.PersistentData;
4
5namespace AllocsFixes.CustomCommands {
6 public class ListLandProtection : ConsoleCmdAbstract {
7 public override string GetDescription () {
8 return "lists all land protection blocks and owners";
9 }
10
11 public override string GetHelp () {
12 return "Usage:\n" +
13 " 1. listlandprotection summary\n" +
14 " 2. listlandprotection <steam id / player name / entity id> [parseable]\n" +
15 " 3. listlandprotection nearby [length]\n" +
16 "1. Lists only players that own claimstones, the number they own and the protection status\n" +
17 "2. Lists only the claims of the player given by his SteamID / entity id / playername, including the individual claim positions.\n" +
18 " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" +
19 "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n";
20 }
21
22 public override string[] GetCommands () {
23 return new[] {"listlandprotection", "llp"};
24 }
25
26 public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
27 try {
28 if (_senderInfo.RemoteClientInfo != null) {
29 if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
30 _params.Add (_senderInfo.RemoteClientInfo.playerId);
31 }
32 }
33
34 World w = GameManager.Instance.World;
35 PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
36
37 bool summaryOnly = false;
38 string steamIdFilter = string.Empty;
39 Vector3i closeTo = default (Vector3i);
40 bool onlyCloseToPlayer = false;
41 int closeToDistance = 32;
42 bool parseableOutput = false;
43
44 if (_params.Contains ("parseable")) {
45 parseableOutput = true;
46 _params.Remove ("parseable");
47 }
48
49 if (_params.Count == 1) {
50 long tempLong;
51
52 if (_params [0].EqualsCaseInsensitive ("summary")) {
53 summaryOnly = true;
54 } else if (_params [0].Length == 17 && long.TryParse (_params [0], out tempLong)) {
55 steamIdFilter = _params [0];
56 } else {
57 ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
58 if (ci != null) {
59 steamIdFilter = ci.playerId;
60 } else {
61 SdtdConsole.Instance.Output ("Player name or entity id \"" + _params [0] + "\" not found.");
62 return;
63 }
64 }
65 } else if (_params.Count >= 2) {
66 if (_params [0].EqualsCaseInsensitive ("nearby")) {
67 try {
68 if (_params.Count == 3) {
69 if (!int.TryParse (_params [1], out closeToDistance)) {
70 SdtdConsole.Instance.Output ("Given length is not an integer!");
71 return;
72 }
73
74 closeToDistance /= 2;
75 }
76
77 ClientInfo ci = ConsoleHelper.ParseParamSteamIdOnline (_params [_params.Count - 1]);
78 EntityPlayer ep = w.Players.dict [ci.entityId];
79 closeTo = new Vector3i (ep.GetPosition ());
80 onlyCloseToPlayer = true;
81 } catch (Exception e) {
82 SdtdConsole.Instance.Output ("Error getting current player's position");
83 Log.Out ("Error in ListLandProtection.Run: " + e);
84 return;
85 }
86 } else {
87 SdtdConsole.Instance.Output ("Illegal parameter list");
88 return;
89 }
90 }
91
92
93 LandClaimList.OwnerFilter[] ownerFilters = null;
94 if (!string.IsNullOrEmpty (steamIdFilter)) {
95 ownerFilters = new[] {LandClaimList.SteamIdFilter (steamIdFilter)};
96 }
97
98 LandClaimList.PositionFilter[] posFilters = null;
99 if (onlyCloseToPlayer) {
100 posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
101 }
102
103 Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
104
105 foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
106 SdtdConsole.Instance.Output (string.Format (
107 "Player \"{0} ({1})\" owns {4} keystones (protected: {2}, current hardness multiplier: {3})",
108 kvp.Key.Name,
109 kvp.Key.SteamID,
110 kvp.Key.LandProtectionActive,
111 kvp.Key.LandProtectionMultiplier,
112 kvp.Value.Count));
113 if (!summaryOnly) {
114 foreach (Vector3i v in kvp.Value) {
115 if (parseableOutput) {
116 SdtdConsole.Instance.Output ("LandProtectionOf: id=" + kvp.Key.SteamID +
117 ", playerName=" + kvp.Key.Name + ", location=" + v);
118 } else {
119 SdtdConsole.Instance.Output (" (" + v + ")");
120 }
121 }
122 }
123 }
124
125 if (string.IsNullOrEmpty (steamIdFilter)) {
126 SdtdConsole.Instance.Output ("Total of " + ppl.m_lpBlockMap.Count + " keystones in the game");
127 }
128 } catch (Exception e) {
129 Log.Out ("Error in ListLandProtection.Run: " + e);
130 }
131 }
132 }
133}
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