- Timestamp:
- Sep 4, 2018, 2:33:52 PM (6 years ago)
- File:
-
- 1 edited
Legend:
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- Added
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binary-improvements/AllocsCommands/Commands/ListLandProtection.cs
r325 r326 27 27 try { 28 28 if (_senderInfo.RemoteClientInfo != null) { 29 if (_params.Count >= 1 && _params [0]. ToLower ().Equals("nearby")) {29 if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) { 30 30 _params.Add (_senderInfo.RemoteClientInfo.playerId); 31 31 } … … 50 50 long tempLong; 51 51 52 if (_params [0]. ToLower ().Equals("summary")) {52 if (_params [0].EqualsCaseInsensitive ("summary")) { 53 53 summaryOnly = true; 54 54 } else if (_params [0].Length == 17 && long.TryParse (_params [0], out tempLong)) { … … 64 64 } 65 65 } else if (_params.Count >= 2) { 66 if (_params [0]. ToLower ().Equals("nearby")) {66 if (_params [0].EqualsCaseInsensitive ("nearby")) { 67 67 try { 68 68 if (_params.Count == 3) { … … 123 123 } 124 124 125 if (st eamIdFilter.Length == 0) {125 if (string.IsNullOrEmpty (steamIdFilter)) { 126 126 SdtdConsole.Instance.Output ("Total of " + ppl.m_lpBlockMap.Count + " keystones in the game"); 127 127 }
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