1 | using System;
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2 | using System.Collections.Generic;
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3 | using AllocsFixes.PersistentData;
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4 |
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5 | namespace AllocsFixes.CustomCommands {
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6 | public class ListLandProtection : ConsoleCmdAbstract {
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7 | public override string GetDescription () {
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8 | return "lists all land protection blocks and owners";
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9 | }
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10 |
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11 | public override string GetHelp () {
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12 | return "Usage:\n" +
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13 | " 1. listlandprotection summary\n" +
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14 | " 2. listlandprotection <steam id / player name / entity id> [parseable]\n" +
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15 | " 3. listlandprotection nearby [length]\n" +
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16 | "1. Lists only players that own claimstones, the number they own and the protection status\n" +
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17 | "2. Lists only the claims of the player given by his SteamID / entity id / playername, including the individual claim positions.\n" +
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18 | " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" +
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19 | "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n";
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20 | }
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21 |
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22 | public override string[] GetCommands () {
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23 | return new[] {"listlandprotection", "llp"};
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24 | }
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25 |
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26 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
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27 | try {
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28 | if (_senderInfo.RemoteClientInfo != null) {
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29 | if (_params.Count >= 1 && _params [0].ToLower ().Equals ("nearby")) {
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30 | _params.Add (_senderInfo.RemoteClientInfo.playerId);
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31 | }
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32 | }
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33 |
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34 | World w = GameManager.Instance.World;
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35 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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36 |
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37 | bool summaryOnly = false;
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38 | string steamIdFilter = string.Empty;
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39 | Vector3i closeTo = default (Vector3i);
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40 | bool onlyCloseToPlayer = false;
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41 | int closeToDistance = 32;
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42 | bool parseableOutput = false;
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43 |
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44 | if (_params.Contains ("parseable")) {
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45 | parseableOutput = true;
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46 | _params.Remove ("parseable");
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47 | }
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48 |
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49 | if (_params.Count == 1) {
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50 | long tempLong;
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51 |
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52 | if (_params [0].ToLower ().Equals ("summary")) {
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53 | summaryOnly = true;
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54 | } else if (_params [0].Length == 17 && long.TryParse (_params [0], out tempLong)) {
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55 | steamIdFilter = _params [0];
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56 | } else {
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57 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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58 | if (ci != null) {
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59 | steamIdFilter = ci.playerId;
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60 | } else {
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61 | SdtdConsole.Instance.Output ("Player name or entity id \"" + _params [0] + "\" not found.");
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62 | return;
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63 | }
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64 | }
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65 | } else if (_params.Count >= 2) {
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66 | if (_params [0].ToLower ().Equals ("nearby")) {
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67 | try {
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68 | if (_params.Count == 3) {
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69 | if (!int.TryParse (_params [1], out closeToDistance)) {
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70 | SdtdConsole.Instance.Output ("Given length is not an integer!");
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71 | return;
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72 | }
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73 |
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74 | closeToDistance /= 2;
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75 | }
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76 |
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77 | ClientInfo ci = ConsoleHelper.ParseParamSteamIdOnline (_params [_params.Count - 1]);
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78 | EntityPlayer ep = w.Players.dict [ci.entityId];
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79 | closeTo = new Vector3i (ep.GetPosition ());
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80 | onlyCloseToPlayer = true;
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81 | } catch (Exception e) {
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82 | SdtdConsole.Instance.Output ("Error getting current player's position");
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83 | Log.Out ("Error in ListLandProtection.Run: " + e);
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84 | return;
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85 | }
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86 | } else {
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87 | SdtdConsole.Instance.Output ("Illegal parameter list");
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88 | return;
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89 | }
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90 | }
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91 |
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92 |
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93 | LandClaimList.OwnerFilter[] ownerFilters = null;
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94 | if (!string.IsNullOrEmpty (steamIdFilter)) {
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95 | ownerFilters = new[] {LandClaimList.SteamIdFilter (steamIdFilter)};
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96 | }
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97 |
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98 | LandClaimList.PositionFilter[] posFilters = null;
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99 | if (onlyCloseToPlayer) {
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100 | posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
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101 | }
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102 |
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103 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
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104 |
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105 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
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106 | SdtdConsole.Instance.Output (string.Format (
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107 | "Player \"{0} ({1})\" owns {4} keystones (protected: {2}, current hardness multiplier: {3})",
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108 | kvp.Key.Name,
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109 | kvp.Key.SteamID,
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110 | kvp.Key.LandProtectionActive,
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111 | kvp.Key.LandProtectionMultiplier,
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112 | kvp.Value.Count));
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113 | if (!summaryOnly) {
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114 | foreach (Vector3i v in kvp.Value) {
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115 | if (parseableOutput) {
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116 | SdtdConsole.Instance.Output ("LandProtectionOf: id=" + kvp.Key.SteamID +
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117 | ", playerName=" + kvp.Key.Name + ", location=" + v);
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118 | } else {
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119 | SdtdConsole.Instance.Output (" (" + v + ")");
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120 | }
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121 | }
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122 | }
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123 | }
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124 |
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125 | if (steamIdFilter.Length == 0) {
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126 | SdtdConsole.Instance.Output ("Total of " + ppl.m_lpBlockMap.Count + " keystones in the game");
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127 | }
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128 | } catch (Exception e) {
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129 | Log.Out ("Error in ListLandProtection.Run: " + e);
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130 | }
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131 | }
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132 | }
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133 | }
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