[224] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace AllocsFixes.CustomCommands
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| 5 | {
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[230] | 6 | public class RemoveLandProtection : ConsoleCmdAbstract
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[224] | 7 | {
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[230] | 8 | public override string GetDescription ()
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[224] | 9 | {
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| 10 | return "removes the association of a land protection block to the owner";
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| 11 | }
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| 12 |
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[238] | 13 | public override string GetHelp () {
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| 14 | return "Usage:" +
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| 15 | " 1. removelandprotection <steamid>\n" +
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| 16 | " 2. removelandprotection <x> <y> <z>\n" +
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| 17 | "1. Remove all land claims owned by the user with the given SteamID\n" +
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| 18 | "2. Remove only the claim block on the exactly given block position";
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| 19 | }
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| 20 |
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[230] | 21 | public override string[] GetCommands ()
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[224] | 22 | {
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| 23 | return new string[] { "removelandprotection", "rlp" };
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| 24 | }
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| 25 |
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| 26 | private void removeById (string _id)
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| 27 | {
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| 28 | try {
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[230] | 29 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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[224] | 30 |
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| 31 | if (_id.Length < 1 || !ppl.Players.ContainsKey (_id)) {
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[230] | 32 | SdtdConsole.Instance.Output ("Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones.");
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[224] | 33 | return;
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| 34 | }
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| 35 | if (ppl.Players [_id].LPBlocks == null || ppl.Players [_id].LPBlocks.Count == 0) {
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[230] | 36 | SdtdConsole.Instance.Output ("Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones.");
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[224] | 37 | return;
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| 38 | }
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| 39 |
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| 40 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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| 41 | foreach (Vector3i pos in ppl.Players[_id].LPBlocks) {
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[253] | 42 | BlockChangeInfo bci = new BlockChangeInfo (pos, new BlockValue (0), true);
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[224] | 43 | changes.Add (bci);
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| 44 | }
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[230] | 45 | GameManager.Instance.SetBlocksRPC (changes);
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[224] | 46 |
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[230] | 47 | SdtdConsole.Instance.Output ("Tried to remove #" + changes.Count + " land protection blocks for player \"" + _id + "\". Note "+
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[224] | 48 | "that only blocks in chunks that are currently loaded (close to any player) could be removed. "+
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| 49 | "Please check for remaining blocks by running:");
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[230] | 50 | SdtdConsole.Instance.Output(" listlandprotection " + _id);
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[224] | 51 | } catch (Exception e) {
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| 52 | Log.Out ("Error in RemoveLandProtection.removeById: " + e);
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| 53 | }
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| 54 | }
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| 55 |
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[230] | 56 | private void removeByPosition (List<string> _coords)
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[224] | 57 | {
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| 58 | try {
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| 59 | int x = int.MinValue;
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| 60 | int.TryParse (_coords [0], out x);
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| 61 | int y = int.MinValue;
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| 62 | int.TryParse (_coords [1], out y);
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| 63 | int z = int.MinValue;
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| 64 | int.TryParse (_coords [2], out z);
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| 65 |
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| 66 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
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[230] | 67 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer");
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[224] | 68 | return;
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| 69 | }
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| 70 |
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| 71 | Vector3i v = new Vector3i (x, y, z);
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| 72 |
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[230] | 73 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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[224] | 74 |
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[238] | 75 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap;
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[224] | 76 | if (d == null || !d.ContainsKey (v)) {
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[230] | 77 | SdtdConsole.Instance.Output ("No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones.");
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[224] | 78 | return;
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| 79 | }
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| 80 |
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[253] | 81 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true);
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[224] | 82 |
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| 83 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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| 84 | changes.Add (bci);
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| 85 |
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[230] | 86 | GameManager.Instance.SetBlocksRPC (changes);
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[224] | 87 |
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[230] | 88 | SdtdConsole.Instance.Output ("Land protection block at (" + v.ToString () + ") removed");
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[224] | 89 | } catch (Exception e) {
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| 90 | Log.Out ("Error in RemoveLandProtection.removeByPosition: " + e);
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| 91 | }
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| 92 | }
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| 93 |
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[230] | 94 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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[224] | 95 | {
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| 96 | try {
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[230] | 97 | if (_params.Count == 1) {
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[224] | 98 | removeById (_params [0]);
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[230] | 99 | } else if (_params.Count == 3) {
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[224] | 100 | removeByPosition (_params);
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| 101 | } else {
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[230] | 102 | SdtdConsole.Instance.Output ("Usage: removelandprotection <x> <y> <z> OR removelandprotection <steamid>");
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[224] | 103 | }
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| 104 | } catch (Exception e) {
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| 105 | Log.Out ("Error in RemoveLandProtection.Run: " + e);
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| 106 | }
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| 107 | }
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| 108 | }
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| 109 | }
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