source: binary-improvements/AllocsCommands/Commands/RemoveLandProtection.cs@ 308

Last change on this file since 308 was 306, checked in by alloc, 7 years ago

Fixes update A16.2

File size: 5.6 KB
RevLine 
[224]1using System;
2using System.Collections.Generic;
3
4namespace AllocsFixes.CustomCommands
5{
[230]6 public class RemoveLandProtection : ConsoleCmdAbstract
[224]7 {
[230]8 public override string GetDescription ()
[224]9 {
10 return "removes the association of a land protection block to the owner";
11 }
12
[238]13 public override string GetHelp () {
14 return "Usage:" +
15 " 1. removelandprotection <steamid>\n" +
16 " 2. removelandprotection <x> <y> <z>\n" +
[306]17 " 3. removelandprotection nearby [length]\n" +
[238]18 "1. Remove all land claims owned by the user with the given SteamID\n" +
[306]19 "2. Remove only the claim block on the exactly given block position\n" +
20 "3. Remove all claims in a square with edge length of 64 (or the optionally specified size) around the executing player";
[238]21 }
22
[230]23 public override string[] GetCommands ()
[224]24 {
25 return new string[] { "removelandprotection", "rlp" };
26 }
27
28 private void removeById (string _id)
29 {
30 try {
[230]31 PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
[224]32
33 if (_id.Length < 1 || !ppl.Players.ContainsKey (_id)) {
[230]34 SdtdConsole.Instance.Output ("Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones.");
[224]35 return;
36 }
37 if (ppl.Players [_id].LPBlocks == null || ppl.Players [_id].LPBlocks.Count == 0) {
[230]38 SdtdConsole.Instance.Output ("Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones.");
[224]39 return;
40 }
41
42 List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
43 foreach (Vector3i pos in ppl.Players[_id].LPBlocks) {
[266]44 BlockChangeInfo bci = new BlockChangeInfo (pos, new BlockValue (0), true, false);
[224]45 changes.Add (bci);
46 }
[230]47 GameManager.Instance.SetBlocksRPC (changes);
[224]48
[230]49 SdtdConsole.Instance.Output ("Tried to remove #" + changes.Count + " land protection blocks for player \"" + _id + "\". Note "+
[224]50 "that only blocks in chunks that are currently loaded (close to any player) could be removed. "+
51 "Please check for remaining blocks by running:");
[230]52 SdtdConsole.Instance.Output(" listlandprotection " + _id);
[224]53 } catch (Exception e) {
54 Log.Out ("Error in RemoveLandProtection.removeById: " + e);
55 }
56 }
57
[230]58 private void removeByPosition (List<string> _coords)
[224]59 {
60 try {
61 int x = int.MinValue;
62 int.TryParse (_coords [0], out x);
63 int y = int.MinValue;
64 int.TryParse (_coords [1], out y);
65 int z = int.MinValue;
66 int.TryParse (_coords [2], out z);
67
68 if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
[230]69 SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer");
[224]70 return;
71 }
72
73 Vector3i v = new Vector3i (x, y, z);
74
[230]75 PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
[224]76
[238]77 Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap;
[224]78 if (d == null || !d.ContainsKey (v)) {
[230]79 SdtdConsole.Instance.Output ("No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones.");
[224]80 return;
81 }
82
[266]83 BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false);
[224]84
85 List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
86 changes.Add (bci);
87
[230]88 GameManager.Instance.SetBlocksRPC (changes);
[224]89
[230]90 SdtdConsole.Instance.Output ("Land protection block at (" + v.ToString () + ") removed");
[224]91 } catch (Exception e) {
92 Log.Out ("Error in RemoveLandProtection.removeByPosition: " + e);
93 }
94 }
95
[230]96 public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
[224]97 {
98 try {
[306]99 if (_senderInfo.RemoteClientInfo != null) {
100 if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
101 _params.Add (_senderInfo.RemoteClientInfo.playerId);
102 }
103 }
104
105 if (_params.Count > 0 && _params [0].EqualsCaseInsensitive ("nearby")) {
106 try {
107 int closeToDistance = 32;
108 if (_params.Count == 3) {
109 if (!int.TryParse (_params[1], out closeToDistance)) {
110 SdtdConsole.Instance.Output ("Given length is not an integer!");
111 return;
112 }
113 closeToDistance /= 2;
114 }
115 ClientInfo ci = ConsoleHelper.ParseParamSteamIdOnline (_params [_params.Count - 1]);
116 EntityPlayer ep = GameManager.Instance.World.Players.dict [ci.entityId];
117 Vector3i closeTo = new Vector3i (ep.GetPosition ());
118 LandClaimList.PositionFilter[] posFilters = new LandClaimList.PositionFilter[] { LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance) };
119 Dictionary<PersistentData.Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (null, posFilters);
120
121 try {
122 List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
123 foreach (KeyValuePair<PersistentData.Player, List<Vector3i>> kvp in claims) {
124 foreach (Vector3i v in kvp.Value) {
125 BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false);
126 changes.Add (bci);
127 }
128 }
129 GameManager.Instance.SetBlocksRPC (changes);
130 } catch (Exception e) {
131 SdtdConsole.Instance.Output ("Error removing claims");
132 Log.Out ("Error in RemoveLandProtection.Run: " + e);
133 return;
134 }
135 } catch (Exception e) {
136 SdtdConsole.Instance.Output ("Error getting current player's position");
137 Log.Out ("Error in RemoveLandProtection.Run: " + e);
138 return;
139 }
140 } else if (_params.Count == 1) {
[224]141 removeById (_params [0]);
[230]142 } else if (_params.Count == 3) {
[224]143 removeByPosition (_params);
144 } else {
[306]145 SdtdConsole.Instance.Output ("Illegal parameters");
[224]146 }
147 } catch (Exception e) {
148 Log.Out ("Error in RemoveLandProtection.Run: " + e);
149 }
150 }
151 }
152}
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