[224] | 1 | using System;
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| 2 | using System.Collections.Generic;
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[325] | 3 | using AllocsFixes.PersistentData;
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[224] | 4 |
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[325] | 5 | namespace AllocsFixes.CustomCommands {
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| 6 | public class RemoveLandProtection : ConsoleCmdAbstract {
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| 7 | public override string GetDescription () {
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[224] | 8 | return "removes the association of a land protection block to the owner";
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| 9 | }
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| 10 |
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[238] | 11 | public override string GetHelp () {
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| 12 | return "Usage:" +
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[325] | 13 | " 1. removelandprotection <steamid>\n" +
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| 14 | " 2. removelandprotection <x> <y> <z>\n" +
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| 15 | " 3. removelandprotection nearby [length]\n" +
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| 16 | "1. Remove all land claims owned by the user with the given SteamID\n" +
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| 17 | "2. Remove only the claim block on the exactly given block position\n" +
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| 18 | "3. Remove all claims in a square with edge length of 64 (or the optionally specified size) around the executing player";
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[238] | 19 | }
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| 20 |
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[325] | 21 | public override string[] GetCommands () {
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| 22 | return new[] {"removelandprotection", "rlp"};
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[224] | 23 | }
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| 24 |
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[325] | 25 | private void removeById (string _id) {
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[224] | 26 | try {
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[230] | 27 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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[224] | 28 |
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| 29 | if (_id.Length < 1 || !ppl.Players.ContainsKey (_id)) {
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[325] | 30 | SdtdConsole.Instance.Output (
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| 31 | "Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones.");
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[224] | 32 | return;
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| 33 | }
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[325] | 34 |
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[224] | 35 | if (ppl.Players [_id].LPBlocks == null || ppl.Players [_id].LPBlocks.Count == 0) {
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[325] | 36 | SdtdConsole.Instance.Output (
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| 37 | "Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones.");
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[224] | 38 | return;
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| 39 | }
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| 40 |
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| 41 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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[325] | 42 | foreach (Vector3i pos in ppl.Players [_id].LPBlocks) {
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[266] | 43 | BlockChangeInfo bci = new BlockChangeInfo (pos, new BlockValue (0), true, false);
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[224] | 44 | changes.Add (bci);
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| 45 | }
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[325] | 46 |
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[230] | 47 | GameManager.Instance.SetBlocksRPC (changes);
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[224] | 48 |
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[325] | 49 | SdtdConsole.Instance.Output ("Tried to remove #" + changes.Count +
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| 50 | " land protection blocks for player \"" + _id + "\". Note " +
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| 51 | "that only blocks in chunks that are currently loaded (close to any player) could be removed. " +
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| 52 | "Please check for remaining blocks by running:");
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| 53 | SdtdConsole.Instance.Output (" listlandprotection " + _id);
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[224] | 54 | } catch (Exception e) {
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| 55 | Log.Out ("Error in RemoveLandProtection.removeById: " + e);
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| 56 | }
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| 57 | }
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| 58 |
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[325] | 59 | private void removeByPosition (List<string> _coords) {
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[224] | 60 | try {
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[326] | 61 | int x, y, z;
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[224] | 62 | int.TryParse (_coords [0], out x);
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| 63 | int.TryParse (_coords [1], out y);
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| 64 | int.TryParse (_coords [2], out z);
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| 65 |
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| 66 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
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[230] | 67 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer");
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[224] | 68 | return;
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| 69 | }
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| 70 |
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| 71 | Vector3i v = new Vector3i (x, y, z);
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| 72 |
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[230] | 73 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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[224] | 74 |
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[238] | 75 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap;
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[224] | 76 | if (d == null || !d.ContainsKey (v)) {
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[325] | 77 | SdtdConsole.Instance.Output (
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| 78 | "No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones.");
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[224] | 79 | return;
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| 80 | }
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| 81 |
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[266] | 82 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false);
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[224] | 83 |
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| 84 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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| 85 | changes.Add (bci);
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| 86 |
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[230] | 87 | GameManager.Instance.SetBlocksRPC (changes);
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[224] | 88 |
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[325] | 89 | SdtdConsole.Instance.Output ("Land protection block at (" + v + ") removed");
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[224] | 90 | } catch (Exception e) {
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| 91 | Log.Out ("Error in RemoveLandProtection.removeByPosition: " + e);
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| 92 | }
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| 93 | }
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| 94 |
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[325] | 95 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
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[224] | 96 | try {
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[306] | 97 | if (_senderInfo.RemoteClientInfo != null) {
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| 98 | if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
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| 99 | _params.Add (_senderInfo.RemoteClientInfo.playerId);
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| 100 | }
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| 101 | }
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| 102 |
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| 103 | if (_params.Count > 0 && _params [0].EqualsCaseInsensitive ("nearby")) {
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| 104 | try {
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| 105 | int closeToDistance = 32;
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| 106 | if (_params.Count == 3) {
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[325] | 107 | if (!int.TryParse (_params [1], out closeToDistance)) {
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[306] | 108 | SdtdConsole.Instance.Output ("Given length is not an integer!");
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| 109 | return;
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| 110 | }
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[325] | 111 |
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[306] | 112 | closeToDistance /= 2;
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| 113 | }
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[325] | 114 |
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[306] | 115 | ClientInfo ci = ConsoleHelper.ParseParamSteamIdOnline (_params [_params.Count - 1]);
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| 116 | EntityPlayer ep = GameManager.Instance.World.Players.dict [ci.entityId];
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| 117 | Vector3i closeTo = new Vector3i (ep.GetPosition ());
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[325] | 118 | LandClaimList.PositionFilter[] posFilters =
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| 119 | {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
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| 120 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (null, posFilters);
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[306] | 121 |
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| 122 | try {
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| 123 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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[325] | 124 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
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[306] | 125 | foreach (Vector3i v in kvp.Value) {
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| 126 | BlockChangeInfo bci = new BlockChangeInfo (v, new BlockValue (0), true, false);
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| 127 | changes.Add (bci);
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| 128 | }
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| 129 | }
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[325] | 130 |
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[306] | 131 | GameManager.Instance.SetBlocksRPC (changes);
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| 132 | } catch (Exception e) {
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| 133 | SdtdConsole.Instance.Output ("Error removing claims");
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| 134 | Log.Out ("Error in RemoveLandProtection.Run: " + e);
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| 135 | }
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| 136 | } catch (Exception e) {
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| 137 | SdtdConsole.Instance.Output ("Error getting current player's position");
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| 138 | Log.Out ("Error in RemoveLandProtection.Run: " + e);
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| 139 | }
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| 140 | } else if (_params.Count == 1) {
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[224] | 141 | removeById (_params [0]);
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[230] | 142 | } else if (_params.Count == 3) {
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[224] | 143 | removeByPosition (_params);
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| 144 | } else {
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[306] | 145 | SdtdConsole.Instance.Output ("Illegal parameters");
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[224] | 146 | }
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| 147 | } catch (Exception e) {
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| 148 | Log.Out ("Error in RemoveLandProtection.Run: " + e);
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| 149 | }
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| 150 | }
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| 151 | }
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[325] | 152 | }
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