| 1 | using System; | 
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| 2 | using System.Collections.Generic; | 
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| 3 |  | 
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| 4 | namespace AllocsFixes.CustomCommands | 
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| 5 | { | 
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| 6 | public class RemoveLandProtection : ConsoleCmdAbstract | 
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| 7 | { | 
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| 8 | public override string GetDescription () | 
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| 9 | { | 
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| 10 | return "removes the association of a land protection block to the owner"; | 
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| 11 | } | 
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| 12 |  | 
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| 13 | public override string GetHelp () { | 
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| 14 | return "Usage:" + | 
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| 15 | "  1. removelandprotection <steamid>\n" + | 
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| 16 | "  2. removelandprotection <x> <y> <z>\n" + | 
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| 17 | "1. Remove all land claims owned by the user with the given SteamID\n" + | 
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| 18 | "2. Remove only the claim block on the exactly given block position"; | 
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| 19 | } | 
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| 20 |  | 
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| 21 | public override string[] GetCommands () | 
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| 22 | { | 
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| 23 | return new string[] { "removelandprotection", "rlp" }; | 
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| 24 | } | 
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| 25 |  | 
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| 26 | private void removeById (string _id) | 
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| 27 | { | 
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| 28 | try { | 
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| 29 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList (); | 
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| 30 |  | 
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| 31 | if (_id.Length < 1 || !ppl.Players.ContainsKey (_id)) { | 
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| 32 | SdtdConsole.Instance.Output ("Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones."); | 
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| 33 | return; | 
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| 34 | } | 
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| 35 | if (ppl.Players [_id].LPBlocks == null || ppl.Players [_id].LPBlocks.Count == 0) { | 
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| 36 | SdtdConsole.Instance.Output ("Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones."); | 
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| 37 | return; | 
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| 38 | } | 
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| 39 |  | 
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| 40 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> (); | 
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| 41 | foreach (Vector3i pos in ppl.Players[_id].LPBlocks) { | 
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| 42 | BlockChangeInfo bci = new BlockChangeInfo (pos, 0, true); | 
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| 43 | changes.Add (bci); | 
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| 44 | } | 
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| 45 | GameManager.Instance.SetBlocksRPC (changes); | 
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| 46 |  | 
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| 47 | SdtdConsole.Instance.Output ("Tried to remove #" + changes.Count + " land protection blocks for player \"" + _id + "\". Note "+ | 
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| 48 | "that only blocks in chunks that are currently loaded (close to any player) could be removed. "+ | 
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| 49 | "Please check for remaining blocks by running:"); | 
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| 50 | SdtdConsole.Instance.Output("  listlandprotection " + _id); | 
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| 51 | } catch (Exception e) { | 
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| 52 | Log.Out ("Error in RemoveLandProtection.removeById: " + e); | 
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| 53 | } | 
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| 54 | } | 
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| 55 |  | 
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| 56 | private void removeByPosition (List<string> _coords) | 
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| 57 | { | 
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| 58 | try { | 
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| 59 | int x = int.MinValue; | 
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| 60 | int.TryParse (_coords [0], out x); | 
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| 61 | int y = int.MinValue; | 
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| 62 | int.TryParse (_coords [1], out y); | 
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| 63 | int z = int.MinValue; | 
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| 64 | int.TryParse (_coords [2], out z); | 
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| 65 |  | 
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| 66 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) { | 
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| 67 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer"); | 
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| 68 | return; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | Vector3i v = new Vector3i (x, y, z); | 
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| 72 |  | 
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| 73 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList (); | 
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| 74 |  | 
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| 75 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap; | 
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| 76 | if (d == null || !d.ContainsKey (v)) { | 
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| 77 | SdtdConsole.Instance.Output ("No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones."); | 
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| 78 | return; | 
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| 79 | } | 
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| 80 |  | 
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| 81 | BlockChangeInfo bci = new BlockChangeInfo (v, 0, true); | 
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| 82 |  | 
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| 83 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> (); | 
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| 84 | changes.Add (bci); | 
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| 85 |  | 
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| 86 | GameManager.Instance.SetBlocksRPC (changes); | 
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| 87 |  | 
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| 88 | SdtdConsole.Instance.Output ("Land protection block at (" + v.ToString () + ") removed"); | 
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| 89 | } catch (Exception e) { | 
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| 90 | Log.Out ("Error in RemoveLandProtection.removeByPosition: " + e); | 
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| 91 | } | 
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| 92 | } | 
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| 93 |  | 
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| 94 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) | 
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| 95 | { | 
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| 96 | try { | 
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| 97 | if (_params.Count == 1) { | 
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| 98 | removeById (_params [0]); | 
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| 99 | } else if (_params.Count == 3) { | 
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| 100 | removeByPosition (_params); | 
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| 101 | } else { | 
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| 102 | SdtdConsole.Instance.Output ("Usage: removelandprotection <x> <y> <z>  OR  removelandprotection <steamid>"); | 
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| 103 | } | 
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| 104 | } catch (Exception e) { | 
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| 105 | Log.Out ("Error in RemoveLandProtection.Run: " + e); | 
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| 106 | } | 
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| 107 | } | 
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| 108 | } | 
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| 109 | } | 
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