source: binary-improvements/MapRendering/API.cs@ 368

Last change on this file since 368 was 367, checked in by alloc, 3 years ago

Web:

  • Added SSE (ServerSentEvents) subsystem
  • Added log endpoint to SSE. Less heavy weight and more responsive way of watching the server log
  • Bunch of refactoring
File size: 870 bytes
RevLine 
[325]1using AllocsFixes.NetConnections.Servers.Web;
2using AllocsFixes.NetConnections.Servers.Web.Handlers;
[224]3
[331]4namespace AllocsFixes {
[324]5 public class API : IModApi {
[367]6 private Web webInstance;
7
[325]8 public void InitMod () {
9 ModEvents.GameStartDone.RegisterHandler (GameStartDone);
10 ModEvents.GameShutdown.RegisterHandler (GameShutdown);
11 ModEvents.CalcChunkColorsDone.RegisterHandler (CalcChunkColorsDone);
12 }
13
[337]14 private void GameStartDone () {
[324]15 // ReSharper disable once ObjectCreationAsStatement
[367]16 webInstance = new Web ();
[326]17 LogBuffer.Init ();
[224]18
[325]19 if (ItemIconHandler.Instance != null) {
20 ItemIconHandler.Instance.LoadIcons ();
[291]21 }
22 }
[267]23
[324]24 private void GameShutdown () {
[367]25 webInstance.Shutdown ();
[351]26 MapRendering.MapRendering.Shutdown ();
[299]27 }
28
[324]29 private void CalcChunkColorsDone (Chunk _chunk) {
[351]30 MapRendering.MapRendering.RenderSingleChunk (_chunk);
[224]31 }
32 }
[325]33}
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