source: binary-improvements/MapRendering/Web/Handlers/ApiHandler.cs@ 364

Last change on this file since 364 was 351, checked in by alloc, 6 years ago

Fixed game version compatibility of GamePrefs
Code style cleanup (mostly argument names)

File size: 2.8 KB
RevLine 
[230]1using System;
2using System.Collections.Generic;
3using System.Net;
[250]4using System.Reflection;
[325]5using AllocsFixes.NetConnections.Servers.Web.API;
[332]6using UnityEngine.Profiling;
[230]7
[325]8namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
[244]9 public class ApiHandler : PathHandler {
[326]10 private readonly Dictionary<string, WebAPI> apis = new CaseInsensitiveStringDictionary<WebAPI> ();
[325]11 private readonly string staticPart;
[230]12
[351]13 public ApiHandler (string _staticPart, string _moduleName = null) : base (_moduleName) {
14 staticPart = _staticPart;
[250]15
16 foreach (Type t in Assembly.GetExecutingAssembly ().GetTypes ()) {
[325]17 if (!t.IsAbstract && t.IsSubclassOf (typeof (WebAPI))) {
[251]18 ConstructorInfo ctor = t.GetConstructor (new Type [0]);
[250]19 if (ctor != null) {
[325]20 WebAPI apiInstance = (WebAPI) ctor.Invoke (new object [0]);
[326]21 addApi (apiInstance.Name, apiInstance);
[250]22 }
23 }
[325]24 }
25
26 // Add dummy types
27 Type dummy_t = typeof (Null);
28 ConstructorInfo dummy_ctor = dummy_t.GetConstructor (new Type [0]);
29 if (dummy_ctor != null) {
30 WebAPI dummy_apiInstance = (WebAPI) dummy_ctor.Invoke (new object[0]);
31
32 // Permissions that don't map to a real API
33 addApi ("viewallclaims", dummy_apiInstance);
34 addApi ("viewallplayers", dummy_apiInstance);
35 }
[230]36 }
37
[244]38 private void addApi (string _apiName, WebAPI _api) {
39 apis.Add (_apiName, _api);
[279]40 WebPermissions.Instance.AddKnownModule ("webapi." + _apiName, _api.DefaultPermissionLevel ());
[244]41 }
42
[332]43#if ENABLE_PROFILER
44 private static readonly CustomSampler apiHandlerSampler = CustomSampler.Create ("API_Handler");
45#endif
46
[351]47 public override void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
48 int _permissionLevel) {
49 string apiName = _req.Url.AbsolutePath.Remove (0, staticPart.Length);
50
51 WebAPI api;
52 if (!apis.TryGetValue (apiName, out api)) {
53 Log.Out ("Error in ApiHandler.HandleRequest(): No handler found for API \"" + apiName + "\"");
54 _resp.StatusCode = (int) HttpStatusCode.NotFound;
55 return;
56 }
57
58 if (!AuthorizeForCommand (apiName, _user, _permissionLevel)) {
59 _resp.StatusCode = (int) HttpStatusCode.Forbidden;
60 if (_user != null) {
[247]61 //Log.Out ("ApiHandler: user '{0}' not allowed to execute '{1}'", user.SteamID, apiName);
[244]62 }
[325]63
[244]64 return;
[325]65 }
66
[351]67 try {
[332]68#if ENABLE_PROFILER
[351]69 apiHandlerSampler.Begin ();
[332]70#endif
[351]71 api.HandleRequest (_req, _resp, _user, _permissionLevel);
[332]72#if ENABLE_PROFILER
[351]73 apiHandlerSampler.End ();
[332]74#endif
[351]75 } catch (Exception e) {
76 Log.Error ("Error in ApiHandler.HandleRequest(): Handler {0} threw an exception:", api.Name);
77 Log.Exception (e);
78 _resp.StatusCode = (int) HttpStatusCode.InternalServerError;
[230]79 }
80 }
81
[351]82 private bool AuthorizeForCommand (string _apiName, WebConnection _user, int _permissionLevel) {
83 return WebPermissions.Instance.ModuleAllowedWithLevel ("webapi." + _apiName, _permissionLevel);
[230]84 }
85 }
[325]86}
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