source: binary-improvements/MapRendering/Web/Handlers/ApiHandler.cs@ 354

Last change on this file since 354 was 351, checked in by alloc, 6 years ago

Fixed game version compatibility of GamePrefs
Code style cleanup (mostly argument names)

File size: 2.8 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.Net;
4using System.Reflection;
5using AllocsFixes.NetConnections.Servers.Web.API;
6using UnityEngine.Profiling;
7
8namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
9 public class ApiHandler : PathHandler {
10 private readonly Dictionary<string, WebAPI> apis = new CaseInsensitiveStringDictionary<WebAPI> ();
11 private readonly string staticPart;
12
13 public ApiHandler (string _staticPart, string _moduleName = null) : base (_moduleName) {
14 staticPart = _staticPart;
15
16 foreach (Type t in Assembly.GetExecutingAssembly ().GetTypes ()) {
17 if (!t.IsAbstract && t.IsSubclassOf (typeof (WebAPI))) {
18 ConstructorInfo ctor = t.GetConstructor (new Type [0]);
19 if (ctor != null) {
20 WebAPI apiInstance = (WebAPI) ctor.Invoke (new object [0]);
21 addApi (apiInstance.Name, apiInstance);
22 }
23 }
24 }
25
26 // Add dummy types
27 Type dummy_t = typeof (Null);
28 ConstructorInfo dummy_ctor = dummy_t.GetConstructor (new Type [0]);
29 if (dummy_ctor != null) {
30 WebAPI dummy_apiInstance = (WebAPI) dummy_ctor.Invoke (new object[0]);
31
32 // Permissions that don't map to a real API
33 addApi ("viewallclaims", dummy_apiInstance);
34 addApi ("viewallplayers", dummy_apiInstance);
35 }
36 }
37
38 private void addApi (string _apiName, WebAPI _api) {
39 apis.Add (_apiName, _api);
40 WebPermissions.Instance.AddKnownModule ("webapi." + _apiName, _api.DefaultPermissionLevel ());
41 }
42
43#if ENABLE_PROFILER
44 private static readonly CustomSampler apiHandlerSampler = CustomSampler.Create ("API_Handler");
45#endif
46
47 public override void HandleRequest (HttpListenerRequest _req, HttpListenerResponse _resp, WebConnection _user,
48 int _permissionLevel) {
49 string apiName = _req.Url.AbsolutePath.Remove (0, staticPart.Length);
50
51 WebAPI api;
52 if (!apis.TryGetValue (apiName, out api)) {
53 Log.Out ("Error in ApiHandler.HandleRequest(): No handler found for API \"" + apiName + "\"");
54 _resp.StatusCode = (int) HttpStatusCode.NotFound;
55 return;
56 }
57
58 if (!AuthorizeForCommand (apiName, _user, _permissionLevel)) {
59 _resp.StatusCode = (int) HttpStatusCode.Forbidden;
60 if (_user != null) {
61 //Log.Out ("ApiHandler: user '{0}' not allowed to execute '{1}'", user.SteamID, apiName);
62 }
63
64 return;
65 }
66
67 try {
68#if ENABLE_PROFILER
69 apiHandlerSampler.Begin ();
70#endif
71 api.HandleRequest (_req, _resp, _user, _permissionLevel);
72#if ENABLE_PROFILER
73 apiHandlerSampler.End ();
74#endif
75 } catch (Exception e) {
76 Log.Error ("Error in ApiHandler.HandleRequest(): Handler {0} threw an exception:", api.Name);
77 Log.Exception (e);
78 _resp.StatusCode = (int) HttpStatusCode.InternalServerError;
79 }
80 }
81
82 private bool AuthorizeForCommand (string _apiName, WebConnection _user, int _permissionLevel) {
83 return WebPermissions.Instance.ModuleAllowedWithLevel ("webapi." + _apiName, _permissionLevel);
84 }
85 }
86}
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