[253] | 1 | using System;
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| 2 | using System.Collections.Generic;
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[325] | 3 | using System.IO;
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[253] | 4 | using System.Net;
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| 5 | using UnityEngine;
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[325] | 6 | using Object = UnityEngine.Object;
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[253] | 7 |
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[325] | 8 | namespace AllocsFixes.NetConnections.Servers.Web.Handlers {
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[253] | 9 | public class ItemIconHandler : PathHandler {
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[325] | 10 | private readonly Dictionary<string, byte[]> icons = new Dictionary<string, byte[]> ();
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| 11 | private readonly bool logMissingFiles;
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| 12 |
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| 13 | private readonly string staticPart;
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| 14 | private bool loaded;
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| 15 |
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| 16 | static ItemIconHandler () {
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| 17 | Instance = null;
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[267] | 18 | }
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| 19 |
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[325] | 20 | public ItemIconHandler (string staticPart, bool logMissingFiles, string moduleName = null) : base (moduleName) {
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[253] | 21 | this.staticPart = staticPart;
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| 22 | this.logMissingFiles = logMissingFiles;
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[325] | 23 | Instance = this;
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[253] | 24 | }
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| 25 |
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[325] | 26 | public static ItemIconHandler Instance { get; private set; }
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| 27 |
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| 28 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, WebConnection user,
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| 29 | int permissionLevel) {
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[253] | 30 | if (!loaded) {
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[325] | 31 | resp.StatusCode = (int) HttpStatusCode.InternalServerError;
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[291] | 32 | Log.Out ("Web:IconHandler: Icons not loaded");
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| 33 | return;
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[253] | 34 | }
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| 35 |
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| 36 | string requestFileName = req.Url.AbsolutePath.Remove (0, staticPart.Length);
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| 37 | requestFileName = requestFileName.Remove (requestFileName.LastIndexOf ('.'));
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| 38 |
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[326] | 39 | if (icons.ContainsKey (requestFileName) && req.Url.AbsolutePath.EndsWith (".png", StringComparison.OrdinalIgnoreCase)) {
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[253] | 40 | resp.ContentType = MimeType.GetMimeType (".png");
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| 41 |
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| 42 | byte[] itemIconData = icons [requestFileName];
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| 43 |
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| 44 | resp.ContentLength64 = itemIconData.Length;
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| 45 | resp.OutputStream.Write (itemIconData, 0, itemIconData.Length);
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| 46 | } else {
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[325] | 47 | resp.StatusCode = (int) HttpStatusCode.NotFound;
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[253] | 48 | if (logMissingFiles) {
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| 49 | Log.Out ("Web:IconHandler:FileNotFound: \"" + req.Url.AbsolutePath + "\" ");
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| 50 | }
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| 51 | }
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| 52 | }
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| 53 |
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[267] | 54 | public bool LoadIcons () {
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[253] | 55 | lock (icons) {
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| 56 | if (loaded) {
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| 57 | return true;
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| 58 | }
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| 59 |
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| 60 | MicroStopwatch microStopwatch = new MicroStopwatch ();
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| 61 |
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| 62 | GameObject atlasObj = GameObject.Find ("/NGUI Root (2D)/ItemIconAtlas");
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| 63 | if (atlasObj == null) {
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| 64 | Log.Error ("Web:IconHandler: Atlas object not found");
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| 65 | loaded = true;
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| 66 | return false;
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| 67 | }
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[325] | 68 |
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[253] | 69 | DynamicUIAtlas atlas = atlasObj.GetComponent<DynamicUIAtlas> ();
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| 70 | if (atlas == null) {
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| 71 | Log.Error ("Web:IconHandler: Atlas component not found");
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| 72 | loaded = true;
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| 73 | return false;
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| 74 | }
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| 75 |
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[291] | 76 | string textureResourceName = atlas.PrebakedAtlas;
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| 77 | List<UISpriteData> sprites;
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| 78 | int elementWidth, elementHeight;
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| 79 | Texture2D atlasTex;
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| 80 |
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[325] | 81 | if (!DynamicUIAtlasTools.ReadPrebakedAtlasDescriptor (textureResourceName, out sprites,
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| 82 | out elementWidth, out elementHeight)) {
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[291] | 83 | SdtdConsole.Instance.Output ("Web:IconHandler: Could not read dynamic atlas descriptor");
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| 84 | return false;
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| 85 | }
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| 86 |
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| 87 | if (!DynamicUIAtlasTools.ReadPrebakedAtlasTexture (textureResourceName, out atlasTex)) {
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| 88 | SdtdConsole.Instance.Output ("Web:IconHandler: Could not read dynamic atlas texture");
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| 89 | return false;
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| 90 | }
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| 91 |
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[292] | 92 | // Get list of used tints for all items
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[253] | 93 | Dictionary<string, List<Color>> tintedIcons = new Dictionary<string, List<Color>> ();
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| 94 | foreach (ItemClass ic in ItemClass.list) {
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| 95 | if (ic != null) {
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| 96 | Color tintColor = ic.GetIconTint ();
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| 97 | if (tintColor != Color.white) {
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| 98 | string name = ic.GetIconName ();
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| 99 | if (!tintedIcons.ContainsKey (name)) {
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| 100 | tintedIcons.Add (name, new List<Color> ());
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| 101 | }
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[325] | 102 |
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[253] | 103 | List<Color> list = tintedIcons [name];
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| 104 | list.Add (tintColor);
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| 105 | }
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| 106 | }
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| 107 | }
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| 108 |
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[292] | 109 | // Load icons from vanilla
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[291] | 110 | foreach (UISpriteData data in sprites) {
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[253] | 111 | string name = data.name;
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| 112 | Texture2D tex = new Texture2D (data.width, data.height, TextureFormat.ARGB32, false);
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[325] | 113 | tex.SetPixels (atlasTex.GetPixels (data.x, atlasTex.height - data.height - data.y, data.width,
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| 114 | data.height));
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[253] | 115 |
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[292] | 116 | AddIcon (name, tex, tintedIcons);
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[253] | 117 |
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[325] | 118 | Object.Destroy (tex);
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[292] | 119 | }
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[253] | 120 |
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[325] | 121 | Resources.UnloadAsset (atlasTex);
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| 122 |
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[292] | 123 | // Load icons from mods
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| 124 | foreach (Mod mod in ModManager.GetLoadedMods ()) {
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| 125 | try {
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| 126 | string modIconsPath = mod.Path + "/ItemIcons";
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| 127 | if (Directory.Exists (modIconsPath)) {
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| 128 | foreach (string file in Directory.GetFiles (modIconsPath)) {
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| 129 | try {
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[326] | 130 | if (file.EndsWith (".png", StringComparison.OrdinalIgnoreCase)) {
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[292] | 131 | string name = Path.GetFileNameWithoutExtension (file);
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| 132 | Texture2D tex = new Texture2D (1, 1, TextureFormat.ARGB32, false);
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| 133 | if (tex.LoadImage (File.ReadAllBytes (file))) {
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| 134 | if (tex.width == elementWidth && tex.height == elementHeight) {
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| 135 | AddIcon (name, tex, tintedIcons);
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| 136 | }
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| 137 |
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[325] | 138 | Object.Destroy (tex);
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[292] | 139 | }
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[254] | 140 | }
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[292] | 141 | } catch (Exception e) {
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| 142 | Log.Exception (e);
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[253] | 143 | }
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[254] | 144 | }
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[253] | 145 | }
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[292] | 146 | } catch (Exception e) {
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| 147 | Log.Exception (e);
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[253] | 148 | }
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| 149 | }
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| 150 |
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| 151 | loaded = true;
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| 152 | Log.Out ("Web:IconHandler: Icons loaded - {0} ms", microStopwatch.ElapsedMilliseconds);
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| 153 |
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| 154 | return true;
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| 155 | }
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| 156 | }
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[292] | 157 |
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| 158 | private void AddIcon (string _name, Texture2D _tex, Dictionary<string, List<Color>> _tintedIcons) {
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[306] | 159 | icons [_name + "__FFFFFF"] = _tex.EncodeToPNG ();
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[292] | 160 |
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| 161 | if (_tintedIcons.ContainsKey (_name)) {
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| 162 | foreach (Color c in _tintedIcons [_name]) {
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| 163 | string tintedName = _name + "__" + AllocsUtils.ColorToHex (c);
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| 164 | if (!icons.ContainsKey (tintedName)) {
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| 165 | Texture2D tintedTex = new Texture2D (_tex.width, _tex.height, TextureFormat.ARGB32, false);
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| 166 |
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| 167 | for (int x = 0; x < _tex.width; x++) {
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| 168 | for (int y = 0; y < _tex.height; y++) {
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| 169 | tintedTex.SetPixel (x, y, _tex.GetPixel (x, y) * c);
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| 170 | }
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| 171 | }
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| 172 |
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[306] | 173 | icons [tintedName] = tintedTex.EncodeToPNG ();
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[292] | 174 |
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[325] | 175 | Object.Destroy (tintedTex);
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[292] | 176 | }
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| 177 | }
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| 178 | }
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| 179 | }
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[253] | 180 | }
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[325] | 181 | }
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