1 | using System;
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2 | using System.Collections.Generic;
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3 | using UnityEngine;
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4 |
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5 | namespace AllocsFixes.NetConnections.Servers.Web {
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6 | public class WebConnection : ConsoleConnectionAbstract {
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7 | private readonly DateTime login;
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8 | // private readonly List<string> outputLines = new List<string> ();
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9 | private DateTime lastAction;
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10 | private readonly string conDescription;
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11 |
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12 | public WebConnection (string _sessionId, string _endpoint, ulong _steamId) {
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13 | SessionID = _sessionId;
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14 | Endpoint = _endpoint;
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15 | SteamID = _steamId;
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16 | login = DateTime.Now;
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17 | lastAction = login;
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18 | conDescription = "WebPanel from " + Endpoint;
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19 | }
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20 |
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21 | public string SessionID { get; private set; }
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22 |
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23 | public string Endpoint { get; private set; }
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24 |
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25 | public ulong SteamID { get; private set; }
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26 |
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27 | public TimeSpan Age {
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28 | get { return DateTime.Now - lastAction; }
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29 | }
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30 |
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31 | public static bool CanViewAllPlayers (int _permissionLevel) {
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32 | const int defaultPermissionLevel = 0;
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33 |
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34 | bool val = _permissionLevel <= defaultPermissionLevel;
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35 |
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36 | foreach (WebPermissions.WebModulePermission wap in WebPermissions.Instance.GetModules ()) {
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37 | if (wap.module.EqualsCaseInsensitive ("webapi.viewallplayers")) {
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38 | val = _permissionLevel <= wap.permissionLevel;
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39 | }
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40 | }
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41 |
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42 | return val;
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43 | }
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44 |
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45 | public static bool CanViewAllClaims (int _permissionLevel) {
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46 | const int defaultPermissionLevel = 0;
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47 |
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48 | bool val = _permissionLevel <= defaultPermissionLevel;
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49 |
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50 | foreach (WebPermissions.WebModulePermission wap in WebPermissions.Instance.GetModules ()) {
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51 | if (wap.module.EqualsCaseInsensitive ("webapi.viewallclaims")) {
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52 | val = _permissionLevel <= wap.permissionLevel;
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53 | }
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54 | }
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55 |
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56 | return val;
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57 | }
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58 |
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59 | public void UpdateUsage () {
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60 | lastAction = DateTime.Now;
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61 | }
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62 |
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63 | public override string GetDescription () {
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64 | return conDescription;
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65 | }
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66 |
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67 | public override void SendLine (string _text) {
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68 | // outputLines.Add (_text);
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69 | }
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70 |
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71 | public override void SendLines (List<string> _output) {
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72 | // outputLines.AddRange (_output);
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73 | }
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74 |
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75 | public override void SendLog (string _msg, string _trace, LogType _type) {
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76 | // Do nothing, handled by LogBuffer
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77 | }
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78 | }
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79 | }
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