[77] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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| 4 | using System.Text;
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| 5 | using Mono.Cecil;
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| 6 | using System.Reflection;
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| 7 |
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| 8 | namespace NamePatcher
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| 9 | {
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| 10 | class NamePatcher
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| 11 | {
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| 12 | static void DrawUsage ()
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| 13 | {
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| 14 | Console.WriteLine ("Usage :");
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| 15 | Console.WriteLine ("NamePatcher [input file] Patches an Assembly and creates a backup of the original file.");
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| 16 | }
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| 17 |
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| 18 | static bool TryArgs (string[] args)
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| 19 | {
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| 20 | return args.Length == 1 && (File.Exists (args [0]));
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| 21 | }
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| 22 |
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| 23 | static bool makeBackup (string input)
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| 24 | {
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| 25 | string backupFile_base = input + ".bck";
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| 26 | string backupFile = backupFile_base;
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| 27 | int backupIndex = 0;
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| 28 | while (File.Exists(backupFile)) {
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| 29 | backupFile = backupFile_base + "." + (++backupIndex);
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| 30 | if (backupIndex > 10) {
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| 31 | return false;
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| 32 | }
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| 33 | }
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| 34 | try {
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| 35 | File.Copy (input, backupFile);
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| 36 | } catch (Exception e) {
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| 37 | Console.WriteLine ("Unable to create backup file : ");
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| 38 | Console.WriteLine (e.ToString ());
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| 39 | return false;
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| 40 | }
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| 41 | return true;
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| 42 | }
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| 43 |
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| 44 | static DefaultAssemblyResolver getAssemblyResolver (string path)
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| 45 | {
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| 46 | DefaultAssemblyResolver resolver = null;
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| 47 | int lastSlash = path.LastIndexOf ("\\");
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| 48 | if (lastSlash == -1)
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| 49 | lastSlash = path.LastIndexOf ("/");
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| 50 | if (lastSlash != -1) {
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| 51 | string inputPath = path.Substring (0, lastSlash);
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| 52 | resolver = new DefaultAssemblyResolver ();
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| 53 | resolver.AddSearchDirectory (inputPath);
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| 54 | }
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| 55 | return resolver;
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| 56 | }
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| 57 |
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| 58 | static void applyManualPatches (ModuleDefinition mainModule)
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| 59 | {
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| 60 | foreach (FieldDefinition fd in mainModule.GetType ("World").Fields) {
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| 61 | TypeReference fdType = fd.FieldType;
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| 62 | if (fdType.FullName.Equals ("System.UInt64")) {
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| 63 | Console.WriteLine ("Renaming world field -> gameTime");
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| 64 | NameNormalizer.setName (fd, "gameTime");
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| 65 | }
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| 66 | }
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| 67 |
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| 68 | foreach (FieldDefinition fd in mainModule.GetType ("GameManager").Fields) {
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| 69 | TypeReference fdType = fd.FieldType;
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| 70 | if (fdType.FullName.Equals ("ConnectionManager")) {
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| 71 | Console.WriteLine ("Renaming and making public GameMananger field -> connectionManager");
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| 72 | fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 73 | NameNormalizer.setName (fd, "connectionManager");
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| 74 | }
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| 75 | }
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| 76 |
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| 77 | foreach (FieldDefinition fd in mainModule.GetType ("ConnectionManager").Fields) {
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| 78 | TypeReference fdType = fd.FieldType;
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| 79 | if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("ClientInfo")) {
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| 80 | Console.WriteLine ("Renaming and making public ConnectionManager field -> connectedClients");
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| 81 | fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 82 | NameNormalizer.setName (fd, "connectedClients");
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| 83 | }
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| 84 | if (fdType.FullName.Contains ("Dictionary") && fdType.FullName.Contains ("System.Int32,System.Int32")) {
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| 85 | Console.WriteLine ("Renaming and making public ConnectionManager field -> mapClientToEntity");
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| 86 | fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 87 | NameNormalizer.setName (fd, "mapClientToEntity");
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| 88 | }
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| 89 | }
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| 90 |
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| 91 | string consoleTypeName = string.Empty;
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| 92 | TypeDefinition typeTelnetServer = mainModule.GetType ("NetTelnetServer");
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| 93 | foreach (FieldDefinition fd in typeTelnetServer.Fields) {
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| 94 | if (NameNormalizer.makeValidName (fd.FieldType.Name) != null) {
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| 95 | Console.WriteLine ("Renaming console class -> ConsoleSdtd");
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| 96 | consoleTypeName = fd.FieldType.Name;
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| 97 | NameNormalizer.setName (fd.FieldType.Resolve (), "ConsoleSdtd");
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| 98 | NameNormalizer.setName (fd, "console");
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| 99 | }
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| 100 | }
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| 101 |
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| 102 | if (consoleTypeName.Length > 0) {
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| 103 | TypeDefinition typeConsole = mainModule.GetType (consoleTypeName);
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| 104 | string consoleCommandTypeName = string.Empty;
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| 105 | foreach (FieldDefinition fd in typeConsole.Fields) {
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| 106 | TypeReference fdType = fd.FieldType;
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| 107 | if (fdType.FullName.Contains ("Generic.List")) {
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| 108 | if (fdType.IsGenericInstance) {
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| 109 | GenericInstanceType genType = (GenericInstanceType)fdType;
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| 110 | TypeReference genRef = genType.GenericArguments [0];
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| 111 | if (genRef.Name.Length < 2) {
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| 112 | Console.WriteLine ("Renaming console command class -> ConsoleCommand");
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| 113 | NameNormalizer.setName (genRef.Resolve (), "ConsoleCommand");
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| 114 | NameNormalizer.setName (fd, "commands");
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| 115 | consoleCommandTypeName = genRef.Name;
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| 116 | }
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| 117 | }
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| 118 | }
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| 119 | if (fdType.FullName.Equals ("GameManager")) {
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| 120 | Console.WriteLine ("Renaming and making public console field -> gameManager");
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| 121 | fd.Attributes = fd.Attributes & (~Mono.Cecil.FieldAttributes.Private) | Mono.Cecil.FieldAttributes.Public;
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| 122 | NameNormalizer.setName (fd, "gameManager");
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| 123 | }
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| 124 | }
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| 125 |
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| 126 | if (consoleCommandTypeName.Length > 0) {
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| 127 | foreach (MethodDefinition md in typeConsole.Methods) {
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| 128 | if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.Name.Equals (consoleCommandTypeName)) {
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| 129 | Console.WriteLine ("Renaming console method -> AddCommand");
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| 130 | NameNormalizer.setName (md, "AddCommand");
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| 131 | }
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| 132 | }
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| 133 |
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| 134 | TypeDefinition typeConsoleCommand = mainModule.GetType (consoleCommandTypeName);
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| 135 | foreach (MethodDefinition md in typeConsoleCommand.Methods) {
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| 136 | if (!md.IsConstructor) {
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| 137 | if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.Name.Equals (consoleTypeName)) {
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| 138 | Console.WriteLine ("Renaming console command method -> Help");
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| 139 | NameNormalizer.setName (md, "Help");
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| 140 | }
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| 141 | if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("Int32")) {
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| 142 | Console.WriteLine ("Renaming console command method -> Timeout");
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| 143 | NameNormalizer.setName (md, "Timeout");
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| 144 | }
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| 145 | if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("String[]")) {
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| 146 | Console.WriteLine ("Renaming console command method -> Names");
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| 147 | NameNormalizer.setName (md, "Names");
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| 148 | }
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| 149 | if (md.Parameters.Count == 0 && md.ReturnType.Name.Equals ("String")) {
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| 150 | Console.WriteLine ("Renaming console command method -> Description");
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| 151 | NameNormalizer.setName (md, "Description");
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| 152 | }
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| 153 | if (md.Parameters.Count == 1 && md.Parameters [0].ParameterType.IsArray) {
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| 154 | Console.WriteLine ("Renaming console command method -> Run");
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| 155 | NameNormalizer.setName (md, "Run");
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| 156 | }
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| 157 | }
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| 158 | }
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| 159 | }
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| 160 | }
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| 161 | }
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| 162 |
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| 163 | static void Main (string[] args)
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| 164 | {
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| 165 | Console.WriteLine ("NamePatcher for 7dtd's Assembly-CSharp.dll [by DerPopo, modified by Alloc] for Dedi build 320404");
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| 166 | if (!TryArgs (args)) {
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| 167 | DrawUsage ();
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| 168 | return;
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| 169 | }
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| 170 | string dllPath = args [0];
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| 171 |
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| 172 | if (!makeBackup (dllPath)) {
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| 173 | Console.WriteLine ("Could not create a backup file (maybe too many old backups?)");
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| 174 | return;
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| 175 | }
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| 176 |
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| 177 |
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| 178 | AssemblyDefinition input;
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| 179 | try {
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| 180 | input = AssemblyDefinition.ReadAssembly (dllPath, new ReaderParameters { AssemblyResolver = getAssemblyResolver(dllPath), });
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| 181 | } catch (Exception e) {
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| 182 | Console.WriteLine ("Unable to load the input file : ");
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| 183 | Console.WriteLine (e.ToString ());
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| 184 | return;
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| 185 | }
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| 186 | Console.WriteLine ();
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| 187 | Console.WriteLine ("Patching assembly " + dllPath + " (" + input.Modules.Count + " module[s]) ...");
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| 188 |
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| 189 |
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| 190 |
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| 191 | applyManualPatches (input.MainModule);
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| 192 |
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| 193 |
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| 194 | try {
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| 195 | foreach (ModuleDefinition mdef in input.Modules) {
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| 196 | Console.WriteLine ("Patching module " + mdef.Name + " (" + mdef.Types.Count + " type[s]) ...");
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| 197 | foreach (TypeDefinition tdef in mdef.Types) {
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| 198 | NameNormalizer.CheckNames (tdef);
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| 199 | }
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| 200 | }
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| 201 | } catch (Exception e) {
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| 202 | Console.WriteLine ();
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| 203 | Console.WriteLine ("Unable to patch the assembly : ");
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| 204 | Console.WriteLine (e.ToString ());
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| 205 | return;
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| 206 | }
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| 207 | Console.WriteLine ("Finalizing patches...");
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| 208 |
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| 209 | try {
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| 210 | NameNormalizer.FinalizeNormalizing ();
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| 211 | } catch (Exception e) {
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| 212 | Console.WriteLine ();
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| 213 | Console.WriteLine ("Unable to finalize patching : ");
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| 214 | Console.WriteLine (e.ToString ());
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| 215 | return;
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| 216 | }
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| 217 | NameNormalizer.clnamestomod.Clear ();
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| 218 | NameNormalizer.vclasses.Clear ();
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| 219 | Console.WriteLine ("Saving the patched assembly ...");
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| 220 |
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| 221 | try {
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| 222 | input.Write (dllPath);
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| 223 | } catch (Exception e) {
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| 224 | Console.WriteLine ();
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| 225 | Console.WriteLine ("Unable to save the assembly : ");
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| 226 | Console.WriteLine (e.ToString ());
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| 227 | return;
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| 228 | }
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| 229 |
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| 230 | Console.WriteLine ();
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| 231 | Console.WriteLine ("Success.");
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| 232 | }
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| 233 | }
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| 234 | }
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