[224] | 1 | using System;
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| 2 | using System.IO;
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[325] | 3 | using AllocsFixes.FileCache;
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[329] | 4 | using Unity.Collections;
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[224] | 5 | using UnityEngine;
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[329] | 6 | using UnityEngine.Profiling;
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[224] | 7 |
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[391] | 8 | namespace MapRendering {
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[325] | 9 | public class MapRenderBlockBuffer {
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[391] | 10 | private readonly Texture2D blockMap = new Texture2D (Constants.MapBlockSize, Constants.MapBlockSize, Constants.DefaultTextureFormat, false);
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[325] | 11 | private readonly MapTileCache cache;
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[331] | 12 | private readonly NativeArray<int> emptyImageData;
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[391] | 13 | private readonly Texture2D zoomBuffer = new Texture2D (Constants.MapBlockSize / 2, Constants.MapBlockSize / 2, Constants.DefaultTextureFormat, false);
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[325] | 14 | private readonly int zoomLevel;
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[329] | 15 | private readonly string folderBase;
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| 16 |
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[391] | 17 | private Vector2i currentBlockMapPos = new Vector2i (int.MinValue, int.MinValue);
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[329] | 18 | private string currentBlockMapFolder = string.Empty;
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[224] | 19 |
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[351] | 20 | public MapRenderBlockBuffer (int _level, MapTileCache _cache) {
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| 21 | zoomLevel = _level;
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| 22 | cache = _cache;
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[391] | 23 | folderBase = Constants.MapDirectory + "/" + zoomLevel + "/";
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[331] | 24 |
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| 25 | {
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| 26 | // Initialize empty tile data
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| 27 | Color nullColor = new Color (0, 0, 0, 0);
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[391] | 28 | for (int x = 0; x < Constants.MapBlockSize; x++) {
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| 29 | for (int y = 0; y < Constants.MapBlockSize; y++) {
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[331] | 30 | blockMap.SetPixel (x, y, nullColor);
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| 31 | }
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| 32 | }
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| 33 |
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| 34 | NativeArray<int> blockMapData = blockMap.GetRawTextureData<int> ();
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| 35 | emptyImageData = new NativeArray<int> (blockMapData.Length, Allocator.Persistent,
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| 36 | NativeArrayOptions.UninitializedMemory);
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| 37 | blockMapData.CopyTo (emptyImageData);
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| 38 | }
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[224] | 39 | }
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| 40 |
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[391] | 41 | public TextureFormat FormatSelf => blockMap.format;
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[329] | 42 |
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[325] | 43 | public void ResetBlock () {
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[329] | 44 | currentBlockMapFolder = string.Empty;
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[391] | 45 | currentBlockMapPos = new Vector2i (int.MinValue, int.MinValue);
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[346] | 46 | cache.ResetTile (zoomLevel);
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[224] | 47 | }
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| 48 |
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[325] | 49 | public void SaveBlock () {
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[331] | 50 | Profiler.BeginSample ("SaveBlock");
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[224] | 51 | try {
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[331] | 52 | saveTextureToFile ();
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[224] | 53 | } catch (Exception e) {
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[329] | 54 | Log.Warning ("Exception in MapRenderBlockBuffer.SaveBlock(): " + e);
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[224] | 55 | }
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[331] | 56 | Profiler.EndSample ();
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[224] | 57 | }
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| 58 |
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[351] | 59 | public bool LoadBlock (Vector2i _block) {
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[331] | 60 | Profiler.BeginSample ("LoadBlock");
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[224] | 61 | lock (blockMap) {
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[351] | 62 | if (currentBlockMapPos != _block) {
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[329] | 63 | Profiler.BeginSample ("LoadBlock.Strings");
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| 64 | string folder;
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[351] | 65 | if (currentBlockMapPos.x != _block.x) {
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| 66 | folder = folderBase + _block.x + '/';
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[329] | 67 |
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| 68 | Profiler.BeginSample ("LoadBlock.Directory");
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| 69 | Directory.CreateDirectory (folder);
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| 70 | Profiler.EndSample ();
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| 71 | } else {
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| 72 | folder = currentBlockMapFolder;
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| 73 | }
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| 74 |
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[351] | 75 | string fileName = folder + _block.y + ".png";
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[329] | 76 | Profiler.EndSample ();
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| 77 |
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[331] | 78 | SaveBlock ();
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| 79 | loadTextureFromFile (fileName);
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[329] | 80 |
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| 81 | currentBlockMapFolder = folder;
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[351] | 82 | currentBlockMapPos = _block;
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[331] | 83 |
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| 84 | Profiler.EndSample ();
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| 85 | return true;
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[224] | 86 | }
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| 87 | }
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[325] | 88 |
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[331] | 89 | Profiler.EndSample ();
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| 90 | return false;
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[224] | 91 | }
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| 92 |
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[351] | 93 | public void SetPart (Vector2i _offset, int _partSize, Color32[] _pixels) {
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[391] | 94 | if (_offset.x + _partSize > Constants.MapBlockSize || _offset.y + _partSize > Constants.MapBlockSize) {
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| 95 | Log.Error (
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| 96 | $"MapBlockBuffer[{zoomLevel}].SetPart ({_offset}, {_partSize}, {_pixels.Length}) has blockMap.size ({Constants.MapBlockSize}/{Constants.MapBlockSize})");
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[230] | 97 | return;
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| 98 | }
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[325] | 99 |
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[329] | 100 | Profiler.BeginSample ("SetPart");
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[351] | 101 | blockMap.SetPixels32 (_offset.x, _offset.y, _partSize, _partSize, _pixels);
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[329] | 102 | Profiler.EndSample ();
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[224] | 103 | }
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| 104 |
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[325] | 105 | public Color32[] GetHalfScaled () {
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[329] | 106 | Profiler.BeginSample ("HalfScaled.ResizeBuffer");
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[391] | 107 | zoomBuffer.Resize (Constants.MapBlockSize, Constants.MapBlockSize);
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[329] | 108 | Profiler.EndSample ();
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[224] | 109 |
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[329] | 110 | Profiler.BeginSample ("HalfScaled.CopyPixels");
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| 111 | if (blockMap.format == zoomBuffer.format) {
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| 112 | Profiler.BeginSample ("Native");
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| 113 | NativeArray<byte> dataSrc = blockMap.GetRawTextureData<byte> ();
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| 114 | NativeArray<byte> dataZoom = zoomBuffer.GetRawTextureData<byte> ();
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| 115 | dataSrc.CopyTo (dataZoom);
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| 116 | Profiler.EndSample ();
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| 117 | } else {
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| 118 | Profiler.BeginSample ("GetSetPixels");
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| 119 | zoomBuffer.SetPixels32 (blockMap.GetPixels32 ());
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| 120 | Profiler.EndSample ();
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| 121 | }
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| 122 | Profiler.EndSample ();
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| 123 |
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| 124 | Profiler.BeginSample ("HalfScaled.Scale");
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[391] | 125 | TextureScale.Point (zoomBuffer, Constants.MapBlockSize / 2, Constants.MapBlockSize / 2);
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[329] | 126 | Profiler.EndSample ();
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[224] | 127 |
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[329] | 128 | Profiler.BeginSample ("HalfScaled.Return");
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| 129 | Color32[] result = zoomBuffer.GetPixels32 ();
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| 130 | Profiler.EndSample ();
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| 131 |
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| 132 | return result;
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[224] | 133 | }
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| 134 |
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[351] | 135 | public void SetPartNative (Vector2i _offset, int _partSize, NativeArray<int> _pixels) {
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[391] | 136 | if (_offset.x + _partSize > Constants.MapBlockSize || _offset.y + _partSize > Constants.MapBlockSize) {
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| 137 | Log.Error (
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| 138 | $"MapBlockBuffer[{zoomLevel}].SetPart ({_offset}, {_partSize}, {_pixels.Length}) has blockMap.size ({Constants.MapBlockSize}/{Constants.MapBlockSize})");
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[329] | 139 | return;
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| 140 | }
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| 141 |
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| 142 | Profiler.BeginSample ("SetPartNative");
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| 143 | NativeArray<int> destData = blockMap.GetRawTextureData<int> ();
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| 144 |
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[351] | 145 | for (int y = 0; y < _partSize; y++) {
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| 146 | int srcLineStartIdx = _partSize * y;
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| 147 | int destLineStartIdx = blockMap.width * (_offset.y + y) + _offset.x;
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| 148 | for (int x = 0; x < _partSize; x++) {
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| 149 | destData [destLineStartIdx + x] = _pixels [srcLineStartIdx + x];
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[329] | 150 | }
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| 151 | }
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| 152 | Profiler.EndSample ();
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| 153 | }
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| 154 |
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| 155 | public NativeArray<int> GetHalfScaledNative () {
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| 156 | Profiler.BeginSample ("HalfScaledNative.ResizeBuffer");
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[391] | 157 | if (zoomBuffer.format != blockMap.format || zoomBuffer.height != Constants.MapBlockSize / 2 || zoomBuffer.width != Constants.MapBlockSize / 2) {
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| 158 | zoomBuffer.Resize (Constants.MapBlockSize / 2, Constants.MapBlockSize / 2, blockMap.format, false);
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[329] | 159 | }
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| 160 | Profiler.EndSample ();
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| 161 |
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| 162 | Profiler.BeginSample ("HalfScaledNative.Scale");
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[331] | 163 | ScaleNative (blockMap, zoomBuffer);
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[329] | 164 | Profiler.EndSample ();
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| 165 |
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| 166 | return zoomBuffer.GetRawTextureData<int> ();
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| 167 | }
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[331] | 168 |
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| 169 | private static void ScaleNative (Texture2D _sourceTex, Texture2D _targetTex) {
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| 170 | NativeArray<int> srcData = _sourceTex.GetRawTextureData<int> ();
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| 171 | NativeArray<int> targetData = _targetTex.GetRawTextureData<int> ();
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| 172 |
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| 173 | int oldWidth = _sourceTex.width;
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| 174 | int oldHeight = _sourceTex.height;
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| 175 | int newWidth = _targetTex.width;
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| 176 | int newHeight = _targetTex.height;
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| 177 |
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[391] | 178 | float ratioX = (float) oldWidth / newWidth;
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| 179 | float ratioY = (float) oldHeight / newHeight;
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[329] | 180 |
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[391] | 181 | for (int y = 0; y < newHeight; y++) {
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| 182 | int oldLineStart = (int) (ratioY * y) * oldWidth;
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| 183 | int newLineStart = y * newWidth;
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| 184 | for (int x = 0; x < newWidth; x++) {
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[331] | 185 | targetData [newLineStart + x] = srcData [(int) (oldLineStart + ratioX * x)];
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| 186 | }
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| 187 | }
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| 188 | }
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| 189 |
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[325] | 190 | private void loadTextureFromFile (string _fileName) {
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[329] | 191 | Profiler.BeginSample ("LoadTexture");
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| 192 |
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| 193 | Profiler.BeginSample ("LoadFile");
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[224] | 194 | byte[] array = cache.LoadTile (zoomLevel, _fileName);
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[329] | 195 | Profiler.EndSample ();
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| 196 |
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| 197 | Profiler.BeginSample ("LoadImage");
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[391] | 198 | if (array != null && blockMap.LoadImage (array) && blockMap.height == Constants.MapBlockSize &&
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| 199 | blockMap.width == Constants.MapBlockSize) {
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[329] | 200 | Profiler.EndSample ();
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| 201 |
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| 202 | Profiler.EndSample ();
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[326] | 203 | return;
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| 204 | }
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[329] | 205 | Profiler.EndSample ();
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[233] | 206 |
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[326] | 207 | if (array != null) {
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| 208 | Log.Error ("Map image tile " + _fileName + " has been corrupted, recreating tile");
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| 209 | }
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[325] | 210 |
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[391] | 211 | if (blockMap.format != Constants.DefaultTextureFormat || blockMap.height != Constants.MapBlockSize ||
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| 212 | blockMap.width != Constants.MapBlockSize) {
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| 213 | blockMap.Resize (Constants.MapBlockSize, Constants.MapBlockSize, Constants.DefaultTextureFormat,
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[331] | 214 | false);
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[326] | 215 | }
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| 216 |
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[331] | 217 | blockMap.LoadRawTextureData (emptyImageData);
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| 218 |
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[329] | 219 | Profiler.EndSample ();
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[224] | 220 | }
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| 221 |
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[331] | 222 | private void saveTextureToFile () {
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[329] | 223 | Profiler.BeginSample ("EncodePNG");
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[224] | 224 | byte[] array = blockMap.EncodeToPNG ();
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[329] | 225 | Profiler.EndSample ();
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| 226 |
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[224] | 227 | cache.SaveTile (zoomLevel, array);
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| 228 | }
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| 229 | }
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[325] | 230 | }
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