[224] | 1 | using System;
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| 2 | using System.IO;
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[329] | 3 | using Unity.Collections;
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[224] | 4 | using UnityEngine;
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[329] | 5 | using UnityEngine.Profiling;
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[224] | 6 |
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[391] | 7 | namespace MapRendering {
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[325] | 8 | public class MapRenderBlockBuffer {
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[391] | 9 | private readonly Texture2D blockMap = new Texture2D (Constants.MapBlockSize, Constants.MapBlockSize, Constants.DefaultTextureFormat, false);
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[325] | 10 | private readonly MapTileCache cache;
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[331] | 11 | private readonly NativeArray<int> emptyImageData;
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[391] | 12 | private readonly Texture2D zoomBuffer = new Texture2D (Constants.MapBlockSize / 2, Constants.MapBlockSize / 2, Constants.DefaultTextureFormat, false);
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[325] | 13 | private readonly int zoomLevel;
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[329] | 14 | private readonly string folderBase;
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| 15 |
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[391] | 16 | private Vector2i currentBlockMapPos = new Vector2i (int.MinValue, int.MinValue);
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[329] | 17 | private string currentBlockMapFolder = string.Empty;
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[224] | 18 |
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[351] | 19 | public MapRenderBlockBuffer (int _level, MapTileCache _cache) {
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| 20 | zoomLevel = _level;
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| 21 | cache = _cache;
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[402] | 22 | folderBase = $"{Constants.MapDirectory}/{zoomLevel}/";
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[331] | 23 |
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| 24 | {
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| 25 | // Initialize empty tile data
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| 26 | Color nullColor = new Color (0, 0, 0, 0);
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[391] | 27 | for (int x = 0; x < Constants.MapBlockSize; x++) {
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| 28 | for (int y = 0; y < Constants.MapBlockSize; y++) {
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[331] | 29 | blockMap.SetPixel (x, y, nullColor);
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| 30 | }
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| 31 | }
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| 32 |
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| 33 | NativeArray<int> blockMapData = blockMap.GetRawTextureData<int> ();
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| 34 | emptyImageData = new NativeArray<int> (blockMapData.Length, Allocator.Persistent,
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| 35 | NativeArrayOptions.UninitializedMemory);
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| 36 | blockMapData.CopyTo (emptyImageData);
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| 37 | }
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[224] | 38 | }
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| 39 |
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[391] | 40 | public TextureFormat FormatSelf => blockMap.format;
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[329] | 41 |
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[325] | 42 | public void ResetBlock () {
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[329] | 43 | currentBlockMapFolder = string.Empty;
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[391] | 44 | currentBlockMapPos = new Vector2i (int.MinValue, int.MinValue);
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[346] | 45 | cache.ResetTile (zoomLevel);
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[224] | 46 | }
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| 47 |
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[325] | 48 | public void SaveBlock () {
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[331] | 49 | Profiler.BeginSample ("SaveBlock");
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[224] | 50 | try {
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[331] | 51 | saveTextureToFile ();
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[224] | 52 | } catch (Exception e) {
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[402] | 53 | Log.Warning ($"Exception in MapRenderBlockBuffer.SaveBlock(): {e}");
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[224] | 54 | }
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[331] | 55 | Profiler.EndSample ();
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[224] | 56 | }
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| 57 |
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[351] | 58 | public bool LoadBlock (Vector2i _block) {
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[331] | 59 | Profiler.BeginSample ("LoadBlock");
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[224] | 60 | lock (blockMap) {
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[351] | 61 | if (currentBlockMapPos != _block) {
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[329] | 62 | Profiler.BeginSample ("LoadBlock.Strings");
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| 63 | string folder;
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[351] | 64 | if (currentBlockMapPos.x != _block.x) {
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[402] | 65 | folder = $"{folderBase}{_block.x}/";
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[329] | 66 |
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| 67 | Profiler.BeginSample ("LoadBlock.Directory");
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| 68 | Directory.CreateDirectory (folder);
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| 69 | Profiler.EndSample ();
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| 70 | } else {
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| 71 | folder = currentBlockMapFolder;
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| 72 | }
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| 73 |
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[402] | 74 | string fileName = $"{folder}{_block.y}.png";
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[329] | 75 | Profiler.EndSample ();
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| 76 |
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[331] | 77 | SaveBlock ();
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| 78 | loadTextureFromFile (fileName);
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[329] | 79 |
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| 80 | currentBlockMapFolder = folder;
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[351] | 81 | currentBlockMapPos = _block;
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[331] | 82 |
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| 83 | Profiler.EndSample ();
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| 84 | return true;
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[224] | 85 | }
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| 86 | }
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[325] | 87 |
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[331] | 88 | Profiler.EndSample ();
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| 89 | return false;
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[224] | 90 | }
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| 91 |
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[351] | 92 | public void SetPart (Vector2i _offset, int _partSize, Color32[] _pixels) {
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[391] | 93 | if (_offset.x + _partSize > Constants.MapBlockSize || _offset.y + _partSize > Constants.MapBlockSize) {
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| 94 | Log.Error (
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| 95 | $"MapBlockBuffer[{zoomLevel}].SetPart ({_offset}, {_partSize}, {_pixels.Length}) has blockMap.size ({Constants.MapBlockSize}/{Constants.MapBlockSize})");
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[230] | 96 | return;
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| 97 | }
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[325] | 98 |
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[329] | 99 | Profiler.BeginSample ("SetPart");
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[351] | 100 | blockMap.SetPixels32 (_offset.x, _offset.y, _partSize, _partSize, _pixels);
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[329] | 101 | Profiler.EndSample ();
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[224] | 102 | }
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| 103 |
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[325] | 104 | public Color32[] GetHalfScaled () {
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[329] | 105 | Profiler.BeginSample ("HalfScaled.ResizeBuffer");
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[402] | 106 | zoomBuffer.Reinitialize (Constants.MapBlockSize, Constants.MapBlockSize);
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[329] | 107 | Profiler.EndSample ();
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[224] | 108 |
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[329] | 109 | Profiler.BeginSample ("HalfScaled.CopyPixels");
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| 110 | if (blockMap.format == zoomBuffer.format) {
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| 111 | Profiler.BeginSample ("Native");
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| 112 | NativeArray<byte> dataSrc = blockMap.GetRawTextureData<byte> ();
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| 113 | NativeArray<byte> dataZoom = zoomBuffer.GetRawTextureData<byte> ();
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| 114 | dataSrc.CopyTo (dataZoom);
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| 115 | Profiler.EndSample ();
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| 116 | } else {
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| 117 | Profiler.BeginSample ("GetSetPixels");
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| 118 | zoomBuffer.SetPixels32 (blockMap.GetPixels32 ());
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| 119 | Profiler.EndSample ();
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| 120 | }
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| 121 | Profiler.EndSample ();
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| 122 |
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| 123 | Profiler.BeginSample ("HalfScaled.Scale");
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[391] | 124 | TextureScale.Point (zoomBuffer, Constants.MapBlockSize / 2, Constants.MapBlockSize / 2);
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[329] | 125 | Profiler.EndSample ();
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[224] | 126 |
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[329] | 127 | Profiler.BeginSample ("HalfScaled.Return");
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| 128 | Color32[] result = zoomBuffer.GetPixels32 ();
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| 129 | Profiler.EndSample ();
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| 130 |
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| 131 | return result;
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[224] | 132 | }
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| 133 |
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[351] | 134 | public void SetPartNative (Vector2i _offset, int _partSize, NativeArray<int> _pixels) {
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[391] | 135 | if (_offset.x + _partSize > Constants.MapBlockSize || _offset.y + _partSize > Constants.MapBlockSize) {
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| 136 | Log.Error (
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| 137 | $"MapBlockBuffer[{zoomLevel}].SetPart ({_offset}, {_partSize}, {_pixels.Length}) has blockMap.size ({Constants.MapBlockSize}/{Constants.MapBlockSize})");
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[329] | 138 | return;
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| 139 | }
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| 140 |
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| 141 | Profiler.BeginSample ("SetPartNative");
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| 142 | NativeArray<int> destData = blockMap.GetRawTextureData<int> ();
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| 143 |
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[351] | 144 | for (int y = 0; y < _partSize; y++) {
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| 145 | int srcLineStartIdx = _partSize * y;
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| 146 | int destLineStartIdx = blockMap.width * (_offset.y + y) + _offset.x;
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| 147 | for (int x = 0; x < _partSize; x++) {
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| 148 | destData [destLineStartIdx + x] = _pixels [srcLineStartIdx + x];
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[329] | 149 | }
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| 150 | }
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| 151 | Profiler.EndSample ();
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| 152 | }
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| 153 |
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| 154 | public NativeArray<int> GetHalfScaledNative () {
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| 155 | Profiler.BeginSample ("HalfScaledNative.ResizeBuffer");
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[391] | 156 | if (zoomBuffer.format != blockMap.format || zoomBuffer.height != Constants.MapBlockSize / 2 || zoomBuffer.width != Constants.MapBlockSize / 2) {
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[402] | 157 | zoomBuffer.Reinitialize (Constants.MapBlockSize / 2, Constants.MapBlockSize / 2, blockMap.format, false);
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[329] | 158 | }
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| 159 | Profiler.EndSample ();
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| 160 |
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| 161 | Profiler.BeginSample ("HalfScaledNative.Scale");
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[331] | 162 | ScaleNative (blockMap, zoomBuffer);
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[329] | 163 | Profiler.EndSample ();
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| 164 |
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| 165 | return zoomBuffer.GetRawTextureData<int> ();
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| 166 | }
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[331] | 167 |
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| 168 | private static void ScaleNative (Texture2D _sourceTex, Texture2D _targetTex) {
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| 169 | NativeArray<int> srcData = _sourceTex.GetRawTextureData<int> ();
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| 170 | NativeArray<int> targetData = _targetTex.GetRawTextureData<int> ();
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| 171 |
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| 172 | int oldWidth = _sourceTex.width;
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| 173 | int oldHeight = _sourceTex.height;
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| 174 | int newWidth = _targetTex.width;
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| 175 | int newHeight = _targetTex.height;
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| 176 |
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[391] | 177 | float ratioX = (float) oldWidth / newWidth;
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| 178 | float ratioY = (float) oldHeight / newHeight;
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[329] | 179 |
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[391] | 180 | for (int y = 0; y < newHeight; y++) {
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| 181 | int oldLineStart = (int) (ratioY * y) * oldWidth;
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| 182 | int newLineStart = y * newWidth;
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| 183 | for (int x = 0; x < newWidth; x++) {
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[331] | 184 | targetData [newLineStart + x] = srcData [(int) (oldLineStart + ratioX * x)];
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| 185 | }
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| 186 | }
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| 187 | }
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| 188 |
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[325] | 189 | private void loadTextureFromFile (string _fileName) {
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[329] | 190 | Profiler.BeginSample ("LoadTexture");
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| 191 |
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| 192 | Profiler.BeginSample ("LoadFile");
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[224] | 193 | byte[] array = cache.LoadTile (zoomLevel, _fileName);
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[329] | 194 | Profiler.EndSample ();
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| 195 |
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| 196 | Profiler.BeginSample ("LoadImage");
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[391] | 197 | if (array != null && blockMap.LoadImage (array) && blockMap.height == Constants.MapBlockSize &&
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| 198 | blockMap.width == Constants.MapBlockSize) {
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[329] | 199 | Profiler.EndSample ();
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| 200 |
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| 201 | Profiler.EndSample ();
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[326] | 202 | return;
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| 203 | }
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[329] | 204 | Profiler.EndSample ();
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[233] | 205 |
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[326] | 206 | if (array != null) {
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[402] | 207 | Log.Error ($"Map image tile {_fileName} has been corrupted, recreating tile");
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[326] | 208 | }
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[325] | 209 |
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[391] | 210 | if (blockMap.format != Constants.DefaultTextureFormat || blockMap.height != Constants.MapBlockSize ||
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| 211 | blockMap.width != Constants.MapBlockSize) {
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[402] | 212 | blockMap.Reinitialize (Constants.MapBlockSize, Constants.MapBlockSize, Constants.DefaultTextureFormat,
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[331] | 213 | false);
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[326] | 214 | }
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| 215 |
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[331] | 216 | blockMap.LoadRawTextureData (emptyImageData);
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| 217 |
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[329] | 218 | Profiler.EndSample ();
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[224] | 219 | }
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| 220 |
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[331] | 221 | private void saveTextureToFile () {
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[329] | 222 | Profiler.BeginSample ("EncodePNG");
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[224] | 223 | byte[] array = blockMap.EncodeToPNG ();
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[329] | 224 | Profiler.EndSample ();
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| 225 |
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[224] | 226 | cache.SaveTile (zoomLevel, array);
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| 227 | }
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| 228 | }
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[325] | 229 | }
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