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Last change
on this file since 403 was 402, checked in by alloc, 3 years ago |
- Major refactoring
- Using Utf8Json for (de)serialization
- Moving APIs to REST
- Removing dependencies from WebServer and MapRenderer to ServerFixes
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File size:
712 bytes
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| 1 | using JetBrains.Annotations;
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| 2 | using Webserver;
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| 3 | using Webserver.UrlHandlers;
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| 4 |
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| 5 | namespace MapRendering {
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| 6 | [UsedImplicitly]
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| 7 | public class ModApi : IModApi {
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| 8 | public void InitMod (Mod _modInstance) {
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| 9 | ModEvents.GameShutdown.RegisterHandler (GameShutdown);
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| 10 | ModEvents.CalcChunkColorsDone.RegisterHandler (CalcChunkColorsDone);
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| 11 |
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| 12 | Web.ServerInitialized += _web => {
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| 13 | _web.RegisterPathHandler ("/map/", new StaticHandler (
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| 14 | $"{GameIO.GetSaveGameDir ()}/map",
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| 15 | MapRenderer.GetTileCache (),
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| 16 | false,
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| 17 | "web.map")
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| 18 | );
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| 19 | };
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| 20 | }
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| 21 |
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| 22 | private void GameShutdown () {
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| 23 | MapRenderer.Shutdown ();
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| 24 | }
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| 25 |
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| 26 | private void CalcChunkColorsDone (Chunk _chunk) {
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| 27 | MapRenderer.RenderSingleChunk (_chunk);
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| 28 | }
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| 29 | }
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| 30 | }
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